Difference between revisions of "Personhood Tales: Smith"

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(Stats)
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When she´s not in combat gear (consisting of the suit, which covers torso and shoulders and has a bolted-on set of straps and harnesses for her gear), she wears well-preserved (if dusty) clothing looking something like [http://i292.photobucket.com/albums/mm4/Cipherpunk/postapocoutfitconcept.jpg this].
 
When she´s not in combat gear (consisting of the suit, which covers torso and shoulders and has a bolted-on set of straps and harnesses for her gear), she wears well-preserved (if dusty) clothing looking something like [http://i292.photobucket.com/albums/mm4/Cipherpunk/postapocoutfitconcept.jpg this].
 
==Stats==
 
==Stats==
*Cool +3
+
*''Cool +3''
 
*Hard -1
 
*Hard -1
 
*Hot +2  
 
*Hot +2  
*Sharp +1
+
*''Sharp +1''
 
*Weird -1
 
*Weird -1
  

Revision as of 10:07, 18 October 2014

(back to Personhood Tales)

Smith the Battlebabe

Smith has short, blond hair - shaved short on the sides of her head, longer on top and brushed back. Her arms are covered in full-sleeve tattoos, a geometric road map of symbols (almost literally; they are symbols and pictures from old road signs and stuff; hardly anyone knows what they are anymore). She swaggers more than walks - a piece of lean, feline machinery with a thousand-yard stare from those lidded eyes. She looks hot and dangerous and clearly knows it.

When she´s not in combat gear (consisting of the suit, which covers torso and shoulders and has a bolted-on set of straps and harnesses for her gear), she wears well-preserved (if dusty) clothing looking something like this.

Stats

  • Cool +3
  • Hard -1
  • Hot +2
  • Sharp +1
  • Weird -1

Moves

  • Dangerous & Sexy: When you enter a charged situation, roll +hot. On 10+, hold 2; on 7-9, hold 1. Spend hold 1 for 1 to make contact with an NPC and freeze them with your gaze/make them flinch/etc; they can’t do anything until you break it off. On a miss, you’re id’d as the foremost threat.
  • Ice Cold: When you go aggro on an NPC, roll +cool instead of +hard; when you go aggro on a PC, roll +Hx instead of +hard.

Gear

  • "Whisper": custom sniper rifle (looks like this), silenced w/AP ammo. (2-harm, far, reload, AP)
  • Kukhri (handle+heavy blade; 3-harm, hand)
  • Oddments worth 2-barter (Packs of ghostweed and shiny CD records, mostly; a treasure bag she nicked from a former employer)
  • Clothes and crap (including a cloak for the sun and a worn, armored combat suit with paint that echoes her ink [Armor-2]).
  • A wind-up music box with a broken ballerina, ketch paper and some broken crayons

Hx

  • Blue +3
  • Wolf +2
  • Always =0
  • Lee -1