Difference between revisions of "Petr Polnyev"

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(Spellbook:)
(Petr Polnyev)
 
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=Petr Polnyev=
 
=Petr Polnyev=
 
* 2nd level Enchanter
 
* 2nd level Enchanter
* XP: 2520
+
* XP: 3520
 
* CPs: 1
 
* CPs: 1
 
* human, 5'6", 170#, age 30
 
* human, 5'6", 170#, age 30

Latest revision as of 18:14, 18 February 2012

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Petr Polnyev[edit]

  • 2nd level Enchanter
  • XP: 3520
  • CPs: 1
  • human, 5'6", 170#, age 30
  • olive skin, brown eyes, black hair
Petr Polnyev
Petr Polnyev, blacksmith and enchanter

History[edit]

Petr is the son of Bors Polnyev, a weaponsmith and former warrior who sailed from distant, war-torn lands to settle in Furyondy and raise his family in a more peaceful setting. Petr inherited his father's build as well as his trade, but a chance encounter with a half-elven fighter/mage who needed his magical blade repaired left him obsessed with magic. The deck was stacked against him, for his father absolutely required him to continue his apprenticeship, but he worked long days and studied late into the night, and achieved his dream of understanding magic.

Description[edit]

A bear of a man wearing a heavy leather apron and a cotton duck tunic and breeches, Petr looks nothing like a mage. His clothing is stained with soot and burned, and burn scars decorate his thick arms beyond his rolled-up sleeves. Kindly eyes, almost black, peer out from under heavy eyebrows; a thick, unkempt mane of wiry black hair frames his face; a heavy black beard completes the frame. The myriad pockets and loops of his blacksmith's utility belt have been repurposed for storing spell components, except for the hammer which still hangs at his hip. As he was raised in Furyondy, he is fluent in the local language and customs as well as those of his parents' land. His voice is a soothing, resonant bass.

Attributes[edit]

  • STR 17
    • Stamina 16 (wgt allow: 70#)
    • Muscle 18 (+1, +3; press 255#; open doors 11/d20; bb/lg 16%)
  • DEX 12
    • Aim 12
    • Balance 12 (move silent -5%)
  • CON 12
    • Health 12 (80% system shock)
    • Fitness 12 (85% resurrection)
  • INT 15
    • Reason 15 (7th level spell max; 11 spells/level)
    • Knowledge 15 (4 bonus profs; 65% learn spell)
  • WIS 12
    • Intuition 13
    • Willpower 11
  • CHA 17
    • Leadership 17 (loyalty +6; # henchmen 10)
    • Appearance 17 (reaction adjustment +6)
  • Alignment: Lawful Good
  • Worships: Pelor
  • Armor Class: 10
  • Hit Dice: 4 2
  • Hit Points: 6
  • Move: 12
  • THAC0:
    • 19 melee
    • 20 missile

Class Abilities:[edit]

  • Automatic Spells
  • Bonus Spell
  • Intense Magic
  • Learning Bonus
  • Detect Magic 1/day/3 levels
  • Signature Spell: Charm Person

Non-Weapon Proficiencies[edit]

Proficiency / Base / Ability Mod / Additional CPs / Total:[edit]

  • Blacksmithing / 6 / 5 / 1 / 12
  • Read/Write (Common) / 8 / 2 / 1 / 11
  • Spellcraft / 7 / 2 / 1 / 10
  • Riding, Land (Horse) / 8 / 0 / 2 / 10
  • Persuasion / 5 / x / 0 / ?

Weapon Proficiencies[edit]

  • Warhammer [wgt 6; size M(5); Type B; SF Fa(4); 1d4+1/1d4; ROF 1; Range 2/4/6; KO d8]

Spells Memorized:[edit]

  • Hypnotism
  • Armor
  • Charm Person

Spellbook:[edit]

  • Cantrip
  • Read Magic
  • Hold Portal
  • Charm Person (signature spell: -2 to save)
  • Divining Rod
  • Hypnotism
  • Sleep
  • Taunt
  • Feather Fall
  • Chromatic Orb
  • Armor
  • Enlarge

(Italics denote specialty spells.)

Equipment[edit]

  • Tradesman's Outfit (heavy work clothes, heavy boots, leather apron)
  • Belt (utility), containing:
    • Knife [NP: -5 th; wgt ½; size S; Type S/P; Speed Fa(2); Reach: 1; 1d3/1d2; ROF: 2; Range 2/4/6; KO d4]
    • Belt pouch, large, containing:
      • 359 GP
      • 4 SP
      • 6 CP
    • Belt pouch, small, x2
    • Scroll case, containing:
      • papyrus, 3
    • Quill
    • Ink, vial
    • Wineskin
  • Boots, heavy
  • Warhammer
  • Backpack, containing:
    • spell book, in oilcloth case
    • lamp oil, flask, 2
    • week's dry rations, 1
    • flint and steel
    • piton, 3
    • bedroll
    • sack, small, 2
    • sack, large, 1
    • candle, 3
    • chalk, 5
  • rope, hemp, 50'
  • horse, riding°
    • saddle, bit, bridle°
    • large saddlebag°
      • week's dry rations, 2
    • large saddlebag°
    • masterwork longsword, lashed to horse with
    • 50' rope, hemp
    • Warhammer of Quickness

°On loan from Heironeans

Magic Items[edit]

  • Warhammer of Quickness: +1/+1 hit and damage, weapon speed 1