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− | Low-Quality Gems (10 gp): agates; azurite; blue quartz; obsidian; tigereye; turquoise; freshwater pearl
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− | Semi-Precious Gems (50 gp): bloodstone; carnelian; jasper; moonstone; onyx;
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− | Medium Quality Gemstones (100 gp): amber; amethyst; red garnet; jade; jet
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− | High Quality Gemstones (500 gp): aquamarine; violet garnet; black pearl; golden yellow topaz
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− | Jewels (1,000 gp): emerald; fire opal; blue sapphire; blue or black star sapphire
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− | Grand Jewels (5,000 gp or more): clearest bright green emerald; diamond; jacinth; ruby
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| Roll 3d6 | | Roll 3d6 |
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− | 2.
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| 3. Ghost ship | | 3. Ghost ship |
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− | 4. Winged menace. 1d6: harpies, wyvern, flying boat*, *pteradactyl | + | 4. Winged menace. 1d6: harpies, wyvern, flying boat*, |
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− | 5. Mighty fin. kraken, devilfish, great whale, meg sighting, dragon turtle* , pleasiaoaur$, meg$ | + | 5. Mighty fin. kraken, devilfish, great whale, meg sighting, dragon turtle* |
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| 6. Raiders from below (1d6 1 merrow 2 lacatghith 3 shauagin 4 ) | | 6. Raiders from below (1d6 1 merrow 2 lacatghith 3 shauagin 4 ) |
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| 9. Turn, turn! 9unm,apped reef or wreckage) | | 9. Turn, turn! 9unm,apped reef or wreckage) |
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− | 10. challenging seas (1, calm 2 squall, 3 gale, 6 storm) | + | 10. Storm (1, squal, gale, |
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− | 11. Fair weather (Stiff breeze, favorable sea, Trade wind) | + | 11. Trade wind |
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− | 12. Curious flotsam (1 poo, 2 bottle of message 3 kelp) | + | 12. Curious flotsam (1 poo, 2 bottle of message 6 wreck) |
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− | 13. unmapped island (1 nothing 2 magi fruit castaway) | + | 13. unmapped island (castaway) |
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| 14. Ship (1-3 trade cat, 4-war cat, 5-exploration vessel,6-special ) | | 14. Ship (1-3 trade cat, 4-war cat, 5-exploration vessel,6-special ) |
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− | 15. Follower (dolphin, turtle, albatross, whale, adds or subtracts FPs | + | 15. Follower (dolphin, turtle, albatross, whale, adds or subtracts Fps |
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− | 16. Sky wonder (metoer shower, comet, city in the clooods) adds or subtracts FPs
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− | 17. Underwater vista (sunken temple, coral grotto, sea elf mansion, )
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− | 18. Incredible Encounter: sea god, nereid, rift, alien encounter, Q off Star Trek
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− | 2d6 version
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− | 2. Mighty fin - 1. Devilfish 2. Wyvern 3. Dragon turtle 4. Dragon 5. Encounter A 6 kraken
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− | 3. Mawnsters attack - 1. harpies 2. merrow 3 locathath h 4 scrag shauagin 5 sirens 6 brine zombies
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− | 4 Shipboard problems (1. lizardfolk amok* 2. Leak 3. Leaping shark, 4. man overboard , 5. small fire, 6. sea fever)
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− | 5 Challenging seas (1, calm 2 squall, 3 gale, 4 storm 5 Freak wave 6 Water spout)
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− | 6 reef madness randomly select lookout and captain captain roll either profession sailor or perception 1d6 *5 to avoid reef
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− | 7 Fair weather (Stiff breeze, favorable sea, Trade wind, dolphin escort)
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− | 8 fallen in the water (1 poo, 2 bottle of message 3 flotsam )
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− | 9 Ship (1-3 trade cat, 4-war cat, 5-exploration vessel,6-The Exiles special )
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− | 10 terra incognito (1 Islet A, 2 Iselet B , isle C 2 magi fruit 3 prospero’s isle castaway)
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− | 11 Underwater vista (sunken temple, coral grotto, sea elf mansion, )
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− | 12 signs and wonders (1d6 FPs -3) wonder Follower (dolphin, turtle, albatross, whale) , Sky wonder (metoer shower, comet, phantom ship, IC ity in the clooods) adds or subtracts FP
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− | masked version
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− | 2d6 version
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− | 2. Mighty fin - 1. Big ol' whale 2. Wyvern 3-5 THE VISITOR (dragon turtle) 6 Kraken
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− | 3. Mawnsters attack - 1. harpies 2. merrows 3-5 NIGHT VISITORS (locathoth and brine zombies) 6 scrags
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− | 4 Shipboard problems 1. lizardfolk goes amok* 2. man overboard 3-5 Trouble at the heads (Leaping shark) 6. sea fever
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− | 5 Challenging seas (1, calm 2 squall, 3 gale, 4 storm 5 Freak wave 6 Water spout)
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− | 6 reef madness 1-obvious, 6-hidden
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− | 7 Fair weather 1-stiff breeze to 6-trade wind
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− | 8 Floating find (1 poo, 2 bottle of message 3 flotsam 6 mysterious wreck)
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− | 9 Ship (1-3 trade cat, 4-war cat, 5-exploration vessel,6-The Exiles special )
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− | 10 terra incognito (1 Islet A, 2 Iselet B , isle C 2 magi fruit 3 prospero’s isle castaway)
| + | 16. Night sky (metoer shower, comet, city in the clooods) adds or subtarcts FPs |
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| + | 17. Underwater vista |
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− | 11 Underwater vista (1. sunken temple, coral grotto, sea elf mansion, )
| + | 18. divine, nereid, rift, alien encounter, Q off Star Trek |
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− | 12 signs and wonders (1d6 FPs -3) wonder Follower (dolphin, turtle, albatross, whale) , Sky wonder (metoer shower, comet, phantom ship, IC ity in the clooods) adds or subtracts FP
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