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3. Mawnsters attack - 1. harpies 2.  merrow 3 locathath h 4 scrag  shauagin 5  sirens 6 brine zombies
 
3. Mawnsters attack - 1. harpies 2.  merrow 3 locathath h 4 scrag  shauagin 5  sirens 6 brine zombies
 
   
 
   
4 Shipboard problems  (1. lizardfolk amok* 2. Leak 3. Leaping shark,  4. man overboard  , 5. small fire, 6. sea fever)
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4 Shipboard problems  (lizardfolk amok*, Leaping shark,  man overboard  , small fire, sea fever)
  
5 Challenging seas  (1, calm 2 squall,  3  gale, storm 5 Freak wave 6 Water spout)
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5 challenging seas  (1, calm 2 squall,  3  gale, 6 storm)shenanigans (1 Freak wave 2 Water spout 3 Whirlpool 4-6 planned encounter)
  
6 reef madness randomly select lookout and captain captain roll either profession sailor or perception 1d6 *5 to avoid reef
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6 reef madness Turn, turn! 9unm,apped reef or wreckage)
  
 
7 Fair weather (Stiff breeze, favorable sea, Trade wind, dolphin escort)  
 
7 Fair weather (Stiff breeze, favorable sea, Trade wind, dolphin escort)  

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