Pirates/text
1- huge wave, swim DC 15 or be taken off to sea
2-4 hazard. Agility DC15 or take 1d6 damage from jagged rocks, fall , etc.
5- sad find. Skull, sailor’s locket or letter reduces the ship’s FP by 1.
6-9 general wreckage. Useable as firewood at least
10-Okra the octopus.lf demand to keep him as a pet. Further Ollies can be rolled.
11-14 seafood- crabs, lobster, pool fish, etc make a generous meal. 15- keg of gutrot 16-19 useable cargo. Bulky cargo requires half the hold to haul off. Ore, wool, wood worth 6*6*6 poe
20-Sea instrument. Masterwork or magic Wheel, sail or rudder gives +1 to ship handling. 21-24 valuable cargo portable store of rum, wine, rare wood, spices, medicines
25 bottle of message with massage (importance 1d6 ; 1 comical to 6 important)
26 sea bounty pearl, rare coral or ambergris worth 1d6 100 poe
27 -29 magic item 1d6. ( 1 potion of csw, 2 pirates eye patch 3 daredevils boots, 4 potion of free swim ,5 travelers any tool, 6 bag of holding with treasure as below)
30 +2 weapon 30+ treasure chest Conaning 1d6 thousand poe of jewels, jwelery coins and 1d6 magic items , roll above , treat repeat rolls as diamond worth 1d3 thousand poe