Pirates/text
1- huge wave, swim DC 15 or be taken off to sea
2-4 hazard. Agility DC15 or take 1d6 damage from jagged rocks, fall , etc.
5- sad find. Skull, sailor’s locket or letter reduces the ship’s FP by 1.
6-9 general wreckage. Useable as firewood at least
10-Okra the octopus.lf demand to keep him as a pet. Further Ollies can be rolled.
11-14 seafood- crabs, lobster, pool fish, etc make a generous meal. 15- keg of gutrot 16-19 useable cargo. Bulky cargo requires half the hold to haul off. Ore, wool, wood worth 6*6*6 poe
20-Sea instrument. Wheel, sail or rudder gives +1 to ship handling. 21-24 valuable cargo portable store of rum, wine, rare wood, spices 25 sea bounty pearl, rare coral or ambergris worth 1d6 100 poe
26-29 precious cargo easily portable store of medicine, potions or rare liquor worth 2d6 hundred poe 30 magic item. Potion of water breathing , 30+ treasure chest Conaning 1d6-3 thousand poe of jewels, jwelery coins and 1d6-3 magic items , each (1d6 , 1 trivial, 2-3 minor, 4-5 medium, 6 powerful)