Editing Player Characters of High Fantasy

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 2: Line 2:
  
 
== Player Characters ==
 
== Player Characters ==
 +
 +
===Don Eduardo de Castilla===
 +
*Description: Young Don Eduardo is 5' tall, 100 lbs, with black eyes, loose curls, and a short neatly-trimmed mustache and beard. He is garbed in burgundy and lace, with tooled leather armor of a matching shade. He wears a rapier with a matching dagger, and carries a second dagger for throwing. Although his clothing and gear are of quality, they are also serviceable and made to withstand the weather. He carries himself with a confidence belying his size.
 +
 +
*Background: Don Eduardo is the younger son of Don Rodrigo and Dona Isabella de Castilla of Glantri, rulers of a minor baronetcy near Alhambra in Belcadiz. Always competing with his older brother Estevan, Eduardo chose to wander abroad after graduating from the Great School of Magic in Glantri City. He would make a name for himself, and do much better than his brother ever would! After a long sea voyage starting from Darokin's port of Athenos, Eduardo finds himself in what he is told is the City State of the Invincible Overlord. Well, perhaps the Overlord needs a right-hand man!
 +
 +
'''Characteristics'''
 +
*1st Level Elf
 +
*XP: 0 XP for Next Level: 2000 (per House Rules)
 +
*Alignment: Chaotic (“The Radiance”)
 +
 +
'''Attributes'''
 +
*STR 10
 +
*INT 13
 +
*WIS 10
 +
*DEX 10
 +
*CON 11
 +
*CHR 11
 +
 +
'''Combat Stats'''
 +
*AC 7
 +
*HP 6
 +
*Move 120
 +
*Saving Throws (Rules Cyclopedia):
 +
**Death Ray or Poison 12
 +
**Magic Wands 13
 +
**Paralysis or Turn to Stone 13
 +
**Dragon Breath 15
 +
**Rod, Staff, or Spell 15
 +
<br/>
 +
'''Race and Class Abilities'''
 +
Elf: Infravision, Detect Secret/Hidden Doors, Immune to Ghoul Paralysis (per Rules Cyclopedia). Duelist Specialty: A dual-wielding finesse fighter. +1 to hit. -1 to hit penalty when not fighting in their preferred style.
 +
<br/>
 +
'''Spells:'''
 +
Magic Missile
 +
<br/>
 +
'''Languages:'''
 +
Common Glantri (PC base), Elf/Gnoll/Hobgoblin/Orc (Elf class), Common Wilderlands (Int bonus language)
 +
<br/>
 +
'''Gear & Treasure'''
 +
*Encumbrance
 +
*Armor
 +
Leather
 +
*Weapons
 +
Rapier, Dagger (matches Rapier, for dual-wielding), Dagger (for throwing)
 +
*Gear
 +
Tinder Box,
 +
Wineskin,
 +
Backpack,
 +
Spare suit of fine clothes,
 +
Worn: hooded cloak, fine clothes, high boots, sturdy money purse, small scissors (for grooming).
 +
*Coins:
 +
**GP 15
 +
**EP 1
 +
**SP 4
 +
**CP 5
 +
**BP 12
 +
*Treasure
 +
75gp gem
  
 
===Erebus the Black===
 
===Erebus the Black===

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)