Difference between revisions of "PrCs of Scalgard"

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==Cerement==
 
'''Hit Die''': d8
 
 
 
'''Requirements''': To qualify to become a cerement, a character must fulfill all of the following criteria.
 
 
''Feats'': True Believer
 
 
''Skills'': Knowledge (any) 6 ranks, Knowledge (religion) 6 ranks.
 
 
 
'''Class Skills'''
 
 
The cerement’s class skills (and the key ability for each skill) are Appraise (Int), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Gather Information (Cha), Heal (Wis), Knowledge (all) (Int), Profession (Wis), Search (Int), and Spellcraft (Int).
 
 
 
''Skill Points at Each Level''
 
 
4 + Int modifier.
 
 
 
<table id="tableCerement" cellspacing="0" class="right">
 
<tr>
 
<th rowspan="2">Level</th>
 
<th rowspan="2" align="left">BAB</th>
 
<th rowspan="2">Fort<br />Save</th>
 
<th rowspan="2">Ref<br />Save</th>
 
<th rowspan="2">Will<br />Save</th>
 
<th rowspan="2" align="left">Special</th>
 
<th colspan="4">Spells per Day</th>
 
</tr>
 
<tr>
 
<th>0th</th>
 
<th>1st</th>
 
<th>2nd</th>
 
<th>3rd</th>
 
</tr>
 
        <tr>
 
<td align="center">1st</td>
 
<td>+0</td>
 
<td align="center">+2</td>
 
<td align="center">+0</td>
 
<td align="center">+2</td>
 
<td>Domain, Turn Undead</td>
 
<td align="center">3</td>
 
<td align="center">1+1</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
</tr>
 
        <tr>
 
<td align="center">2nd</td>
 
<td>+1</td>
 
<td align="center">+3</td>
 
<td align="center">+0</td>
 
<td align="center">+3</td>
 
<td>Domain</td>
 
<td align="center">4</td>
 
<td align="center">2+1</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
</tr>
 
        <tr>
 
<td align="center">3rd</td>
 
<td>+2</td>
 
<td align="center">+3</td>
 
<td align="center">+1</td>
 
<td align="center">+3</td>
 
<td>Domain, Rebuke Undead</td>
 
<td align="center">4</td>
 
<td align="center">2+1</td>
 
<td align="center">1+1</td>
 
<td align="center">—</td>
 
</tr>
 
</table>
 
 
 
==Red Branch Knight==
 
'''Hit Die''': d10
 
 
 
'''Requirements''': To qualify to become a red branch knight, a character must fulfill all of the following criteria.
 
 
''Base Attack Bonus'': +2
 
 
''Feats'': True Believer
 
 
''Skills'': Knowledge (religion) 3 ranks, Ride 2 ranks.
 
 
 
'''Class Skills'''
 
 
The Red Branch Knight’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).
 
 
 
''Skill Points at Each Level''
 
 
2 + Int modifier.
 
 
 
<table id="tableRedBranchKnight" cellspacing="0" class="right">
 
<tr>
 
<th>Level</th>
 
<th align="left">BAB</th>
 
<th>Fort<br />Save</th>
 
<th>Ref<br />Save</th>
 
<th>Will<br />Save</th>
 
<th align="left">Special</th>
 
                <th align="left">Spells per Day</th>
 
</tr>
 
        <tr>
 
<td align="center">1st</td>
 
<td>+1</td>
 
<td align="center">+2</td>
 
<td align="center">+0</td>
 
<td align="center">+0</td>
 
<td>Detect Chaos, Aura of Courage, Battlecaster</td>
 
                <td>+1 level of existing class</td>
 
</tr>
 
        <tr>
 
<td align="center">2nd</td>
 
<td>+2</td>
 
<td align="center">+3</td>
 
<td align="center">+0</td>
 
<td align="center">+0</td>
 
<td>Divine Grace, Divine Health</td>
 
                <td>-</td>
 
</tr>
 
        <tr>
 
<td align="center">3rd</td>
 
<td>+3</td>
 
<td align="center">+3</td>
 
<td align="center">+1</td>
 
<td align="center">+1</td>
 
<td>Paladin Spell List, Turn Undead</td>
 
                <td>+1 level of existing class</td>
 
</tr>
 
</table>
 
 
 
==Rime Hag==
 
'''Hit Die''': d8
 
 
 
'''Requirements''': To qualify to become a rime hag, a character must fulfill all of the following criteria.
 
 
''Feats'': True Believer
 
 
''Skills'': Knowledge (religion) 3 ranks, Ride 2 ranks.
 
 
 
'''Class Skills'''
 
 
The Red Branch Knight’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).
 
 
 
''Skill Points at Each Level''
 
 
2 + Int modifier.
 
 
 
<table id="tableRimeHag" cellspacing="0" class="right">
 
<tr>
 
<th rowspan="2">Level</th>
 
<th rowspan="2" align="left">BAB</th>
 
<th rowspan="2">Fort<br />Save</th>
 
<th rowspan="2">Ref<br />Save</th>
 
<th rowspan="2">Will<br />Save</th>
 
<th rowspan="2" align="left">Special</th>
 
<th colspan="4">Spells per Day</th>
 
</tr>
 
<tr>
 
<th>0th</th>
 
<th>1st</th>
 
<th>2nd</th>
 
<th>3rd</th>
 
</tr>
 
        <tr>
 
<td align="center">1st</td>
 
<td>+0</td>
 
<td align="center">+2</td>
 
<td align="center">+0</td>
 
<td align="center">+2</td>
 
<td>Domain, Evil Eye</td>
 
<td align="center">3</td>
 
<td align="center">1+1</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
</tr>
 
        <tr>
 
<td align="center">2nd</td>
 
<td>+1</td>
 
<td align="center">+3</td>
 
<td align="center">+0</td>
 
<td align="center">+3</td>
 
<td>Chill Aura, Domain</td>
 
<td align="center">4</td>
 
<td align="center">2+1</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
</tr>
 
        <tr>
 
<td align="center">3rd</td>
 
<td>+2</td>
 
<td align="center">+3</td>
 
<td align="center">+1</td>
 
<td align="center">+3</td>
 
<td>Domain, Scrying</td>
 
<td align="center">4</td>
 
<td align="center">2+1</td>
 
<td align="center">1+1</td>
 
<td align="center">—</td>
 
</tr>
 
</table>
 
 
 
==Stormlord==
 
'''Hit Die''': d8
 
 
 
'''Requirements''': To qualify to become a stormlord, a character must fulfill all of the following criteria.
 
 
''Feats'': True Believer
 
 
''Skills'': Survival 3 ranks.
 
 
 
'''Class Skills'''
 
 
The Stormlord’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).
 
 
 
''Skill Points at Each Level''
 
 
2 + Int modifier.
 
 
 
<table id="tableStormlord" cellspacing="0" class="right">
 
<tr>
 
<th rowspan="2">Level</th>
 
<th rowspan="2" align="left">BAB</th>
 
<th rowspan="2">Fort<br />Save</th>
 
<th rowspan="2">Ref<br />Save</th>
 
<th rowspan="2">Will<br />Save</th>
 
<th rowspan="2" align="left">Special</th>
 
<th colspan="4">Spells per Day</th>
 
</tr>
 
<tr>
 
<th>0th</th>
 
<th>1st</th>
 
<th>2nd</th>
 
<th>3rd</th>
 
</tr>
 
        <tr>
 
<td align="center">1st</td>
 
<td>+0</td>
 
<td align="center">+2</td>
 
<td align="center">+0</td>
 
<td align="center">+2</td>
 
<td>Domain, Stormbolt</td>
 
<td align="center">3</td>
 
<td align="center">1+1</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
</tr>
 
        <tr>
 
<td align="center">2nd</td>
 
<td>+1</td>
 
<td align="center">+3</td>
 
<td align="center">+0</td>
 
<td align="center">+3</td>
 
<td>Aura of Rage, Domain</td>
 
<td align="center">4</td>
 
<td align="center">2+1</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
</tr>
 
        <tr>
 
<td align="center">3rd</td>
 
<td>+2</td>
 
<td align="center">+3</td>
 
<td align="center">+1</td>
 
<td align="center">+3</td>
 
<td>Domain, Rebuke Undead</td>
 
<td align="center">4</td>
 
<td align="center">2+1</td>
 
<td align="center">1+1</td>
 
<td align="center">—</td>
 
</tr>
 
</table>
 
 
 
==Swan Maid==
 
'''Hit Die''': d8
 
 
 
'''Requirements''': To qualify to become a swan maid, a character must fulfill all of the following criteria.
 
 
''Alignment'': Any Chaotic
 
 
''Feats'': True Believer
 
 
''Gender'': Female
 
 
''Skills'': Knowledge (nature) 6 ranks, Survival 6 ranks.
 
 
''Special'': Wild Empathy
 
 
 
'''Class Skills'''
 
 
The Swan Maid’s class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (geography) (Int), Knowledge (nature) (Int), Knowledge (the planes), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).
 
 
 
''Skill Points at Each Level''
 
 
6 + Int modifier.
 
 
 
<table id="tableSwanMaid" cellspacing="0" class="right">
 
<tr>
 
<th rowspan="2">Level</th>
 
<th rowspan="2" align="left">BAB</th>
 
<th rowspan="2">Fort<br />Save</th>
 
<th rowspan="2">Ref<br />Save</th>
 
<th rowspan="2">Will<br />Save</th>
 
<th rowspan="2" align="left">Special</th>
 
<th colspan="4">Spells per Day</th>
 
</tr>
 
<tr>
 
<th>1st</th>
 
<th>2nd</th>
 
<th>3rd</th>
 
<th>4th</th>
 
</tr>
 
        <tr>
 
<td align="center">1st</td>
 
<td>+1</td>
 
<td align="center">+0</td>
 
<td align="center">+2</td>
 
<td align="center">+2</td>
 
<td>Resist Nature's Lure, Swanform</td>
 
<td align="center">0</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
</tr>
 
        <tr>
 
<td align="center">2nd</td>
 
<td>+2</td>
 
<td align="center">+0</td>
 
<td align="center">+3</td>
 
<td align="center">+3</td>
 
<td>Favored Enemy</td>
 
<td align="center">0</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
</tr>
 
        <tr>
 
<td align="center">3rd</td>
 
<td>+3</td>
 
<td align="center">+1</td>
 
<td align="center">+3</td>
 
<td align="center">+3</td>
 
<td>Fey Self, Gifted Cloak</td>
 
<td align="center">0</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
<td align="center">—</td>
 
</tr>
 
</table>
 
 
 
==Wolf-Sworn==
 
'''Hit Die''': d12
 
 
 
'''Requirements''': To qualify to become a wolf-sworn, a character must fulfill all of the following criteria.
 
 
''Race'': Orc
 
 
''Alignment'': Any Chaotic
 
 
''Base Attack Bonus'': +3
 
 
''Feats'': Cleave
 
 
 
'''Class Skills'''
 
 
The Wolf-Sworn’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
 
 
 
''Skill Points at Each Level''
 
 
4 + Int modifier.
 
 
 
<table id="tableWolf-Sworn" cellspacing="0" class="right">
 
<tr>
 
<th>Level</th>
 
<th align="left">BAB</th>
 
<th>Fort<br />Save</th>
 
<th>Ref<br />Save</th>
 
<th>Will<br />Save</th>
 
<th align="left">Special</th>
 
</tr>
 
        <tr>
 
<td align="center">1st</td>
 
<td>+1</td>
 
<td align="center">+2</td>
 
<td align="center">+0</td>
 
<td align="center">+0</td>
 
<td>Rage, Scent</td>
 
</tr>
 
        <tr>
 
<td align="center">2nd</td>
 
<td>+2</td>
 
<td align="center">+3</td>
 
<td align="center">+0</td>
 
<td align="center">+0</td>
 
<td>Pack Tactics</td>
 
</tr>
 
        <tr>
 
<td align="center">3rd</td>
 
<td>+3</td>
 
<td align="center">+3</td>
 
<td align="center">+1</td>
 
<td align="center">+1</td>
 
<td>Threatening Posture</td>
 
</tr>
 
</table>
 

Latest revision as of 17:16, 30 July 2007