Editing Pstjmack's Cthulhu Eternal: Beyond the Mountains of Madness/Martin Cooper
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{| | {| | ||
| colspan="2" | '''Character Name:''' | | colspan="2" | '''Character Name:''' | ||
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|} | |} | ||
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+ | =Statistics= | ||
{| class="wikitable" | {| class="wikitable" | ||
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|13 | |13 | ||
|65 | |65 | ||
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|- | |- | ||
|'''Dexterity''' | |'''Dexterity''' | ||
|15 | |15 | ||
|75 | |75 | ||
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|- | |- | ||
|'''Intelligence''' | |'''Intelligence''' | ||
|16 | |16 | ||
|80 | |80 | ||
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|- | |- | ||
|'''Power''' | |'''Power''' | ||
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|6 | |6 | ||
|30 | |30 | ||
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|} | |} | ||
− | + | ==Derived Attributes== | |
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
|'''Hit Points (HP)''' | |'''Hit Points (HP)''' | ||
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|11 | |11 | ||
|- | |- | ||
|'''Willpower (WP)''' | |'''Willpower (WP)''' | ||
− | | | + | |13 |
|13 | |13 | ||
|- | |- | ||
|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
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|99 | |99 | ||
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|'''Resources''' | |'''Resources''' | ||
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− | | | + | | X / X / X |
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|} | |} | ||
− | + | Resource Check Boxes | |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''Resources''' | |'''Resources''' | ||
− | | | + | |O |
− | | | + | |O |
− | | | + | |O |
|- | |- | ||
|} | |} | ||
− | + | ==Incidents of SAN loss without going insane== | |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''Violence''' | |'''Violence''' | ||
− | | | + | |O |
− | | | + | |O |
− | | | + | |O |
+ | |''adapted'' | ||
|- | |- | ||
|'''Helplessness''' | |'''Helplessness''' | ||
− | | | + | |O |
− | | | + | |O |
− | | | + | |O |
+ | |''adapted'' | ||
|} | |} | ||
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+ | =Bonds= | ||
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!Score | !Score | ||
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− | + | |'''Personal''' | |
+ | | | ||
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|- | |- | ||
− | + | |'''Communal''' | |
+ | | | ||
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|} | |} | ||
− | + | ==Motivations and Mental Disorders== | |
− | + | =Skills= | |
{| class="wikitable" | {| class="wikitable" | ||
− | + | | | |
− | + | |Total | |
− | + | | | |
− | + | |Total | |
− | + | | | |
− | + | |Total | |
|- | |- | ||
− | |Administration (10%) | + | |Administration(10%) |
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|Foreign Language (Type) (0%) | |Foreign Language (Type) (0%) | ||
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|Research (10%) | |Research (10%) | ||
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|- | |- | ||
− | |Alertness (20%) | + | |Alertness (20%) |
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|Harangue (10%) | |Harangue (10%) | ||
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|Ride (10%) | |Ride (10%) | ||
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|- | |- | ||
|Anthropology (0%) | |Anthropology (0%) | ||
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|Heavy Machinery (10%) | |Heavy Machinery (10%) | ||
− | | | + | | |
− | |Science ( | + | |Science (Type) (0%) |
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|- | |- | ||
|Appraise (10%) | |Appraise (10%) | ||
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|History (10%) | |History (10%) | ||
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|Search (20%) | |Search (20%) | ||
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|- | |- | ||
|Archaeology (0%) | |Archaeology (0%) | ||
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− | |Insight (10%) | + | |Insight (10%) |
− | | | + | | |
|Social Etiquette (10%) | |Social Etiquette (10%) | ||
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|- | |- | ||
|Art (Type) (0%) | |Art (Type) (0%) | ||
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− | |Law ( | + | |Law (Type) (0%) |
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− | |Stealth (10%) | + | |Stealth (10%) |
− | | | + | | |
|- | |- | ||
− | |Athletics (30%) | + | |Athletics (30%) |
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|Medicine (0%) | |Medicine (0%) | ||
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|Streetwise (Type) (0%) | |Streetwise (Type) (0%) | ||
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|- | |- | ||
|Charm (20%) | |Charm (20%) | ||
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− | |Melee Weapons (30%) | + | |Melee Weapons (30%) |
− | | | + | | |
|Surgery (0%) | |Surgery (0%) | ||
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|- | |- | ||
− | |Craft ( | + | |Craft (Type) (0%) |
− | | | + | | |
|rowspan="2" style="vertical-align:top;"|Military Training (Type) (0%) | |rowspan="2" style="vertical-align:top;"|Military Training (Type) (0%) | ||
− | |rowspan="2" style="vertical-align:bottom;"| | + | |rowspan="2" style="vertical-align:bottom;"| |
− | |Survival ( | + | |Survival (Type) (10%) |
− | | | + | | |
|- | |- | ||
|Craft (Type) (0%) | |Craft (Type) (0%) | ||
− | | | + | | |
|Swim (20%) | |Swim (20%) | ||
− | |||
|- | |- | ||
|Disguise (10%) | |Disguise (10%) | ||
− | | | + | | |
|Natural World (10%) | |Natural World (10%) | ||
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|Track (10%) | |Track (10%) | ||
− | | | + | | |
|- | |- | ||
− | |Dodge (30%) | + | |Dodge (30%) |
− | | | + | | |
− | |Navigate (10%) | + | |Navigate (10%) |
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|Unarmed Combat (20%) | |Unarmed Combat (20%) | ||
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|- | |- | ||
|Drive (20%) | |Drive (20%) | ||
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|Occult (10%) | |Occult (10%) | ||
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|Unnatural (0%) | |Unnatural (0%) | ||
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|- | |- | ||
|Firearms (20%) | |Firearms (20%) | ||
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|Persuade (20%) | |Persuade (20%) | ||
− | | | + | | |
|Use Gadgets (0%) | |Use Gadgets (0%) | ||
− | | | + | | |
|- | |- | ||
− | |First Aid (10%) | + | |First Aid (10%) |
− | | | + | | |
|Pilot (Type) (0%) | |Pilot (Type) (0%) | ||
− | | | + | | |
| | | | ||
| | | | ||
|- | |- | ||
|Foreign Language (Type) (0%) | |Foreign Language (Type) (0%) | ||
− | | | + | | |
|Psychoanalyze (10%) | |Psychoanalyze (10%) | ||
− | | | + | | |
| | | | ||
| | | | ||
|- | |- | ||
|Foreign Language (Type) (0%) | |Foreign Language (Type) (0%) | ||
− | | | + | | |
|Regional Lore (Type) (0%) | |Regional Lore (Type) (0%) | ||
− | | | + | | |
| | | | ||
| | | | ||
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|} | |} | ||
− | + | =Physical Injuries and Ailments= | |
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<br> | <br> | ||
<br> | <br> | ||
<br>Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further | <br>Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further | ||
− | + | =Armor and Equipment= | |
− | + | <br> | |
− | + | <br> | |
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<br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.'' | <br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.'' | ||
− | + | =Weapons= | |
{| class="wikitable" | {| class="wikitable" | ||
− | + | | | |
− | + | |Skill % | |
− | + | |Base Range | |
− | + | |Damage | |
− | + | |Lethality | |
− | + | |Kill Damage | |
− | + | |Kill Radius | |
− | + | |Shots | |
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|- | |- | ||
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|} | |} | ||
− | + | =Personal Details, Work Performance, Special Training and Other Notes= | |
− | + | <br> | |
− | + | <br> | |
− | + | '' |