Pulsar

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Pulsar PL 10 (150PP)

Init +4; 30ft (Run); Defense 22/17 (7 Base, 4 Dex, 1 Dodge); BAB +8; +10 Melee (10S Energy Field), +12 Ranged (10S Energy Blast); SV Dmg +3 (10 Protection), Fort +3, Ref +4, Will +1; Str 14, Dex 18, Con 16, Int 12, Wis 12, Cha 12 (Total 62PP)

Skills: Diable Device 8/+9, Drive 5/+9, Spot 5/+6, Search 3/+4, KS: Security System 5/+6, PS: Military 4/+5 (Total 30PP)

Feats: Choke Hold, Improved Trip, Power Attack, Dodge (Total 8PP)

Powers:

Energy (Radiation) Control +10 (Source: Mutation; Effect: Energy Blast; Extras: Force Field, Energy Field; Stunts: Stun)(Cost 4 / Total 40+2PP) Martial Training (Strike) +4 (Source: Training) (Cost 2 / Total 8PP)