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;Game That Must Not Be Named, The: The role-playing game FATAL. The wordy phrase is often abbreviated to '''TGTMNBN'''. FATAL itself stood for "Fantasy Adventure To Adult Lechery" in the game's first edition, but was subsequently changed to "From Another Time, Another Land". FATAL "Must Not be Named" because of two inter-related reasons. First, because mentioning this game on certain web sites all but guarantees the start of a flame war about it, possibly including vigorous and verbally aggressive defense from the game's authors. Second, because by most standards of basic game design and even social decency the game is truly, truly awful. It is not just poorly conceived and written, but outright offensive.
 
;Game That Must Not Be Named, The: The role-playing game FATAL. The wordy phrase is often abbreviated to '''TGTMNBN'''. FATAL itself stood for "Fantasy Adventure To Adult Lechery" in the game's first edition, but was subsequently changed to "From Another Time, Another Land". FATAL "Must Not be Named" because of two inter-related reasons. First, because mentioning this game on certain web sites all but guarantees the start of a flame war about it, possibly including vigorous and verbally aggressive defense from the game's authors. Second, because by most standards of basic game design and even social decency the game is truly, truly awful. It is not just poorly conceived and written, but outright offensive.
  
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:The most infamous and prevalent form of objectionable material is FATAL's bizarre and juvenile sexual content. For instance, character creation includes the calculation of statistics such as "Areola Size", "Hymen Resistance", and the infamous "Anal" and "Vaginal Circumference Potential". Worse, the game blithely condones rape as a character activity and contains many other instances of blatant misogyny, not to mention casual racism - for example. magic items included cursed armour types which would transform PCs into racial stereotypes. Of secondary concern is the monstrously overcomplicated rules system, which requires unwieldy dice rolls, convoluted mathematical formula and tables for everything the designer could conceivably make one for, many of which are bizarre, such as the infamous Magical Fumbles Table and, again, sexually obsessive, such as a formula for increased penile penetration during a certain position of intercourse.  
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:The most infamous and prevalent form of objectionable material is FATAL's bizarre and juvenile sexual content. For instance, character creation includes the calculation of statistics such as "Areola Size", "Vaginal Circumference Potential", and "Hymen Resistance". Worse, the game blithely condones rape as a character activity and contains many other instances of blatant misogyny, not to mention casual racism - for example. magic items included cursed armour types which would transform PCs into racial stereotypes. Of secondary concern is the monstrously overcomplicated rules system, which requires unwieldy dice rolls, convoluted mathematical formula and tables for everything the designer could conceivably make one for, many of which are bizarre, such as the infamous Magical Fumbles Table and, again, sexually obsessive, such as a formula for increased penile penetration during a certain position of intercourse.  
  
 
:If such a thing is possible, FATAL generated further controversy via the infamous [http://www.rpg.net/reviews/archive/14/14567.phtml "S&M" review]: the long, extensive, profanity-strewn (and, in its own way, screamingly funny) RPG.net review by Darren MacLennan and Jason Sartin in which they basically rip the game a new one.  Two of the authors of FATAL--Byron Hall, the primary author and editor, and "Burnout"--wrote a rebuttal to the review (in which they nitpick over the tone while failing to address any of the points the review makes), and posted it on the web; a copy of this [[FATALReviewRebuttal|"Childish Review and Author's Defense of F.A.T.A.L."]] is saved on this Wiki.
 
:If such a thing is possible, FATAL generated further controversy via the infamous [http://www.rpg.net/reviews/archive/14/14567.phtml "S&M" review]: the long, extensive, profanity-strewn (and, in its own way, screamingly funny) RPG.net review by Darren MacLennan and Jason Sartin in which they basically rip the game a new one.  Two of the authors of FATAL--Byron Hall, the primary author and editor, and "Burnout"--wrote a rebuttal to the review (in which they nitpick over the tone while failing to address any of the points the review makes), and posted it on the web; a copy of this [[FATALReviewRebuttal|"Childish Review and Author's Defense of F.A.T.A.L."]] is saved on this Wiki.
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;Gazebo:  In addition to the common meaning of a pagoda or turret built to offer an attractive view, also a reference to a famous gamer comedy story: [http://web.archive.org/web/20080420121621/http://www.geocities.com:80/rpgsig/articles/gazebo.html ''Eric and the Gazebo''], written (and copyrighted!) by Richard Arenson.  In the story, the [[GM]] of a group tells them that they see a gazebo in a field they are approaching.  One of the [[player]]s - Eric - does not know what a gazebo is; he therefore assumes it to be a monster and attempts to engage it in combat (which ends with Eric fleeing after multiple magical arrows amazingly failed to wound the gazebo).  Used as a jokey reference to an unknown creature, or to something which has been attacked by mistake.
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;Gazebo:  In addition to the common meaning of a pagoda or turret built to offer an attractive view, also a reference to a famous gamer comedy story: [http://www.geocities.com/rpgsig/articles/gazebo.html ''Eric and the Gazebo''], written (and copyrighted!) by Richard Arenson.  In the story, the [[GM]] of a group tells them that they see a gazebo in a field they are approaching.  One of the [[player]]s - Eric - does not know what a gazebo is; he therefore assumes it to be a monster and attempts to engage it in combat (which ends with Eric fleeing after multiple magical arrows amazingly failed to wound the gazebo).  Used as a jokey reference to an unknown creature, or to something which has been attacked by mistake.
 
:By extension, may also be used to refer to a part of a description that does ''not'' have any in-game effect, to differentiate it from those that do (i.e., what the mention of the gazebo ''should'' have been).  Usage: "Should we ask the priests if they can help us against those 'spooky shadows' we saw?" "Naah, I think it was just a gazebo."
 
:By extension, may also be used to refer to a part of a description that does ''not'' have any in-game effect, to differentiate it from those that do (i.e., what the mention of the gazebo ''should'' have been).  Usage: "Should we ask the priests if they can help us against those 'spooky shadows' we saw?" "Naah, I think it was just a gazebo."
 
    
 
    
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;GMPC
 
;GMPC
 
:'''G'''ame '''M'''aster [[player character|'''PC''']]
 
:'''G'''ame '''M'''aster [[player character|'''PC''']]
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#An [[NPC]] that's controlled by the [[GM]] running the game for an extended period of time and participates in combat. May have "divine favor" if the GM feels he is critical to the story.
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#An [[NPC]] that's basically an avatar of the [[GM]] running the game.  Can be acceptable and even helpful if his "divine favor" is toned down and/or used in moderation, but more often becomes something like #2:
 
#Derogatory term for an 'uber' NPC, one who's abilities and assistance overshadow the [[PC]]s, who is still supposedly on the PCs 'side', but manages to dominate the game because of his "divine favor".
 
#Derogatory term for an 'uber' NPC, one who's abilities and assistance overshadow the [[PC]]s, who is still supposedly on the PCs 'side', but manages to dominate the game because of his "divine favor".
 
:Note: By "divine favor" I mean things like: die rolls being adjusted in his favor, access to the setting's "bigwigs", absolutely ''amazing'' equipment (say, artifacts in ''[[Dungeons & Dragons]]'' games), being able to break inconvenient rules ([[IC]] or [[OOC]]), et cetera.  Any time the GM may be said to be cheating in favor of "his" character, it's a GMPC. Also known as a '''Pet NPC'''.
 
:Note: By "divine favor" I mean things like: die rolls being adjusted in his favor, access to the setting's "bigwigs", absolutely ''amazing'' equipment (say, artifacts in ''[[Dungeons & Dragons]]'' games), being able to break inconvenient rules ([[IC]] or [[OOC]]), et cetera.  Any time the GM may be said to be cheating in favor of "his" character, it's a GMPC. Also known as a '''Pet NPC'''.

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