Editing RPG Lexica:PQR
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==P== | ==P== | ||
− | ;Paladin: In the real world, a soldier assigned to palace duty, especially a trusted lieutenant or other officer ('''Paladin''' is derived from the word '''Palatinus,''' Latin for "Palace"). The prototypes of the original Paladins were found in King Arthur's Knights of the Round Table, the Twelve Peers of the ''Song of Roland'' and the Paladins of Charlemagne, from whom the modern word is received. In role-playing games (especially [[Dungeons & Dragons]]), a sacred knight with the skills of a fighter and some of the spellcasting ability of a cleric, said magical abilities gained by adherence to a strict moral code. Any character in any game or setting who represents great ability combined with a strong sense of | + | ;Paladin: In the real world, a soldier assigned to palace duty, especially a trusted lieutenant or other officer ('''Paladin''' is derived from the word '''Palatinus,''' Latin for "Palace"). The prototypes of the original Paladins were found in King Arthur's Knights of the Round Table, the Twelve Peers of the ''Song of Roland'' and the Paladins of Charlemagne, from whom the modern word is received. In role-playing games (especially [[Dungeons & Dragons]]), a sacred knight with the skills of a fighter and some of the spellcasting ability of a cleric, said magical abilities gained by adherence to a strict moral code. Any character in any game or setting who represents great ability combined with a strong sense of self-righteousness might be referred to obliquely as a Paladin. |
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− | ;Point-buy: One of the two canonical methods of chargen, the other being random-roll. The advantage to point-buy is that it allows the player to (within the limitations of the setting) build exactly the character that he or she wants to play. Except for certain systems (such as D&D, retro-clones based on D&D | + | ;Point-buy: One of the two canonical methods of chargen, the other being random-roll. The advantage to point-buy is that it allows the player to (within the limitations of the setting) build exactly the character that he or she wants to play. Except for certain systems (such as D&D, retro-clones based on D&D, or Palladium), point buy is the de facto standard in the RPG industry. |
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==Q== | ==Q== | ||
− | + | ;Queen Bee: A woman who joins [[RPG]] groups in the belief that the alleged scarcity of women in the hobby, together with the perceived nerdiness of male RPG [[player]]s, will enable her to easily manipulate the group by using her sexuality. A Queen Bee will typically seek out groups in which she can be the only female, continuously flirt with other players, make regular references to her own promiscuity (thus hinting that she may be available to the other players), and similar. | |
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− | ;Queen Bee: A woman who joins [[RPG]] groups in the belief that the alleged scarcity of women in the hobby, together with the perceived nerdiness of male RPG [[player]]s, will enable her to easily manipulate the group by using her sexuality. A Queen Bee will typically seek out groups in which she can be the only female, continuously flirt with other players, make regular references to her own promiscuity (thus hinting that she may be available to the other players), and similar | ||
==R== | ==R== | ||
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;"Rocks Fall, Everyone Dies!" | ;"Rocks Fall, Everyone Dies!" | ||
:A comment from the [[GM]] that basically means "Your actions have annoyed/disturbed me enough that I'm ending this game RIGHT NOW, and I don't particularly care what happens to your [[character]]s anymore!" Especially when a player springs a secret regarding their character(s) that wrecks the campaign and the GM should by rights have known about from the start. Usually followed by either the players making nice with the GM or the group going their separate ways. | :A comment from the [[GM]] that basically means "Your actions have annoyed/disturbed me enough that I'm ending this game RIGHT NOW, and I don't particularly care what happens to your [[character]]s anymore!" Especially when a player springs a secret regarding their character(s) that wrecks the campaign and the GM should by rights have known about from the start. Usually followed by either the players making nice with the GM or the group going their separate ways. | ||
− | + | :Origin: A [http://somethingpositive.net/sp05032002.shtml particular episode] of the webcomic [http://somethingpositive.net ''Something Positive'']. | |
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