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;"You all meet in a tavern...": The "classic" (read: cliched) way to bring a [[party]] together in a fantasy game; often extended to other games as well. Very nearly as cliche as the literary equivalent, "It was a dark and stormy night..." | ;"You all meet in a tavern...": The "classic" (read: cliched) way to bring a [[party]] together in a fantasy game; often extended to other games as well. Very nearly as cliche as the literary equivalent, "It was a dark and stormy night..." | ||
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==Z== | ==Z== | ||
− | ;Z: The 26th and last letter of the | + | ;Z: The 26th and last letter of the alphabet, derived from the Greek letter Zeta. Pronounced either "zed" (Commonwealth English) or "zee" (American English). Very seldom used as the first letter of gaming terminology. |
− | + | ;Zerg:As a verb, to defeat an enemy by force of numbers. Taken from the name of the Zerg alien race in StarCraft who typically employ this strategy. | |
− | ;Zerg | + | :In a similar vein, '''Zerg Rush''': To overwhelm an enemy with a mass of relatively weak attackers. |
==Numbers & Symbols== | ==Numbers & Symbols== | ||
− | ;101, the: Slang for the basic information about some subject of interest. Usually used to refer to imparting this information to another: "I'll give him the 101 on the Agency while we're staying here in the safe house." From the traditional course number for introductory courses in American colleges and high schools (from "MemoryBeast", on the RPGnet Fora). It is not a reference to George Orwell's book ''1984'', where 101 was the room prisoners were exiled to in order to face "the most horrible thing in the world." | + | ;101, the: Slang for the basic information about some subject of interest. Usually used to refer to imparting this information to another: "I'll give him the 101 on the Agency while we're staying here in the safe house." From the traditional course number for introductory courses in American colleges and high schools (from "MemoryBeast", on the RPGnet Fora). It is not a reference to George Orwell's book ''1984'', where 101 was the room prisoners were exiled to in order to face "the most horrible thing in the world." |
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+ | ;404: Brain not found. A player (more rarely, a GM) caught daydreaming at an inopportune moment. Derived from the HTML 1.0-1.1 code returned when one attempts to load a web page which is not present on a given server. | ||
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