Editing RTT Worldgen
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An Outpost world with Population 0 automatically has the equivalent of an E-class starport, in the form of an unmanned navigation beacon and emergency supply cache. | An Outpost world with Population 0 automatically has the equivalent of an E-class starport, in the form of an unmanned navigation beacon and emergency supply cache. | ||
β | Any world with Industry 5+ | + | Any world with Industry 5+ automatically has the equivalent of an E-class starport, in its airstrips or surface shipping ports. |
Any uninhabitable world with Population 1+ must have at least the equivalent of an E-class starport, in its airlocks and docking ports. | Any uninhabitable world with Population 1+ must have at least the equivalent of an E-class starport, in its airlocks and docking ports. |