Raghild Spearbreaker

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Revision as of 13:18, 15 February 2010 by 189.83.56.181 (talk) (Equipment)
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A character in the B_X_Wilderlands Campaign

Character Details

  • Name: Raghild Spearbreaker
  • Race: Human
  • Level: 3 (Robber)
  • Experience: 2,751 XP (Bonus: +10%)
  • HP: 9
  • AC: 5 (Leather, -2AC for DEX)
  • Alignment: Chaotic
  • Move Rate: 120'/40/120'
  • Languages Spoken: Common, Skandik

Statistics:

  • Strength 10
  • Intelligence 11 (two native languages)
  • Wisdom 10
  • Dexterity 16 (+ 2 to hit w/ missiles, -2 AC bonus, +2 individual init)
  • Constitution 11
  • Charisma 9 (No Reaction Adjustment, Max Retainers 4, Morale of Retainers 7)

Saving Throws

  • Death Ray or Poison: 13
  • Magic Wands: 14
  • Paralysis or Turn to Stone: 13
  • Dragon Breath: 16
  • Rods, Staves, or Spells: 15

Thief Special Abilities

  • Open Locks: 25%
  • Find or Remove Traps: 20%
  • Pick Pockets: 30%
  • Move Silently: 30%
  • Climb Sheer Surfaces: 89%
  • Hide in Shadows: 20%
  • Hear Noise: 1-3
  • Backstab +4 to hit, double damage

Wealth

  • Starting: 110gp
  • On person: 15 gp 1sp 8cp
  • In gems: 0 gp

Retainers

none

Equipment

  • Armour: Leather
  • Missile Weapons:
    • Short bow 1d6 (50/100/150)
    • Arrows x20
    • Bola 1d2 (20/40/60) 5gp (save vs. death ray or entangle etc. NB Natural 20 special effects)
  • Melée Weapons:
    • Poleaxe (2H) 1d10
    • Mace 1d6
    • Dagger 1d4 (10/20/30)
    • Silver Dagger 1d4 (10/20/30)
  • Equipment:
    • Backpack
    • Waterskin
    • Wineskin (with wine)
    • Standard Rations: (unpreserved for 1 person/1 wk): 2 days left, will go off soon
    • Thieves' Tools
    • 12 torches
    • Iron Spike (12)
    • Hammer (small)
    • 2 x Flask of Oil
    • Rope (50')
    • Tinder Box (flint & steel)
    • Wolfsbane (1 pouch)
    • Holy Symbol: 25
    • Mirror (hand-sized, steel)

Encumbrance: ??? cn weight

  • Mule w. 2 saddle bags
    • 5 x Iron Rations (preserved food for 1 person/1 week): 5x15=75
    • Large sacks x 2
    • Twine (I assumed 1gp)

Background

With her crossed eye, it was always going to be difficult for Raghild's parents to wed her off. At the advanced age of 23, an old shepherd Kotkell brought a meagre dowry down off the hills. Her father was delighted, and Raghild finally won a toothless and foul-smelling husband of her very own.

Kotkell didn't survive that winter. He was found by his brother, frozen solid on the slopes. With Kotkell's wandering eye, rumours started, of course, and Raghild eventually fled. Half-starved in Dragonscar, she learned how to scrape a living off the leavings of society.

Raghild had something of a talent for stealing pies off window lintels and this got her noticed. A gang of ruffians put her to good use and together they pulled off a pretty profitable job. The gang dispersed but Raghild had learned to like the feel of gold on her fingers. She craves more.

Raghild is a cousin to Hrolf Fairhair, Zossi's retainer

Notes

a)Deposit it indirectly via V. Alfkin who would charge you a modest fee b) Buy gems & jewelry (more portable) c) Hire someone to take it to the monastery d) Loan it to a noble and hope he pays you back with interest e) Invest it in a merchant venture. f) Suggest something else? I'm probably amenable to most reasonable suggestions.