Editing Raiders of the Rim:StarshipRules
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*Shield tuning - +2 to Shields continuously against any specific environmental threat (e.g. radiation, asteroids) with Engineering roll vs. +2 Fair | *Shield tuning - +2 to Shields continuously against any specific environmental threat (e.g. radiation, asteroids) with Engineering roll vs. +2 Fair | ||
β | == '''Scale''' == | + | == '''Scale''' ==' |
A ship can attack or defend against another ship one level of Scale above or below it without special benefits or penalties. After that, each level of Scale confers an extra +2 for Guns and Shields, and most other offensive and defensive rolls. This represents the far superior power and toughness of a larger ship. The same applies in reverse for defensive evasion moves. A ship two levels or more of Scale below its opponent gains a +2 for Evade or other Pilot contests for each level of Scale difference beyond 1. | A ship can attack or defend against another ship one level of Scale above or below it without special benefits or penalties. After that, each level of Scale confers an extra +2 for Guns and Shields, and most other offensive and defensive rolls. This represents the far superior power and toughness of a larger ship. The same applies in reverse for defensive evasion moves. A ship two levels or more of Scale below its opponent gains a +2 for Evade or other Pilot contests for each level of Scale difference beyond 1. |