Editing Raiders of the Rim:StarshipRules

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*Proton torpedoes - missile weapon (1 shot per Scale point only)
 
*Proton torpedoes - missile weapon (1 shot per Scale point only)
 
*Tractor beam - Guns vs Drives/opposing Pilot contest against target to capture it (only your Scale or below)
 
*Tractor beam - Guns vs Drives/opposing Pilot contest against target to capture it (only your Scale or below)
βˆ’
*Hyperdrive inhibitor - Guns vs Drives/opposing Pilot contest against target to prevent its escape to hyperspace, effect  persists for number of rounds equal to shifts generated.
+
*Hyperdrive inhibitor - Guns vs Drives contest against target to prevent its escape to hyperspace, effect  persists for number of rounds equal to shifts generated.
 
*Decoys - +2 in defensive moves in conflicts (1 shot per Scale point only)
 
*Decoys - +2 in defensive moves in conflicts (1 shot per Scale point only)
 
*Point defense - (Scale 4 minimum) +2 Guns attack on small craft inside deflector shields
 
*Point defense - (Scale 4 minimum) +2 Guns attack on small craft inside deflector shields

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