Difference between revisions of "Raiders of the Rim:StarsystemRules"

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(Stars)
(Stars)
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'''Stars'''
 
'''Stars'''
  
These are the types of stars and quasistellar astronomical bodies often encountered in the Star wars universe.
+
This is a random table for star types, based on the stars and quasistellar astronomical bodies often encountered in the Star wars universe.
  
 
*+4: Hull breach, cargo compartment; cargo lost, no injuries.
 
*+4: Hull breach, cargo compartment; cargo lost, no injuries.
 
*+3: Hull breach, crew compartment; 1 crew takes 1 roll damage.
 
*+3: Hull breach, crew compartment; 1 crew takes 1 roll damage.
*+2  Hull breach, crew compartment; all crew take 1 roll damage
+
*+2  Yellow G-type star
*+1: Life support failure; crew have to reach escape pods or survive on suit air
+
*+1: Orange K-type star
*0:  Radiation leak; all crew take 1 roll radiation damage/round until fixed
+
*0:  Red M-type star
*-1: Loss of control; ship maneuvers/repositions at random until helm repaired
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*-1: Blue F-type star
 
*-2: Catastrophic outage; ship dead in space, no drives or internal power
 
*-2: Catastrophic outage; ship dead in space, no drives or internal power
 
*-3: Catastrophic failure; ship explodes, crew have time to reach escape pods
 
*-3: Catastrophic failure; ship explodes, crew have time to reach escape pods

Revision as of 06:37, 12 February 2020

These are homebrew rules for creating star systems and planets in Raiders of the Rim, based on Starblazer, Mindjammer, and other sources.

Stars

Stars

This is a random table for star types, based on the stars and quasistellar astronomical bodies often encountered in the Star wars universe.

  • +4: Hull breach, cargo compartment; cargo lost, no injuries.
  • +3: Hull breach, crew compartment; 1 crew takes 1 roll damage.
  • +2 Yellow G-type star
  • +1: Orange K-type star
  • 0: Red M-type star
  • -1: Blue F-type star
  • -2: Catastrophic outage; ship dead in space, no drives or internal power
  • -3: Catastrophic failure; ship explodes, crew have time to reach escape pods
  • -4: Catastrophic detonation; ship explodes, no chance of escape

Planetary Systems

Planets