Raiders of the Rim:StarsystemRules

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These are homebrew rules for creating star systems and planets in Raiders of the Rim, based on Starblazer, Mindjammer, and other sources.

Stars

Stars

This is a random table for star types, based on the stars and quasistellar astronomical bodies often encountered in the Star Wars universe.

  • +4: Exotic (Wolf-Rayet star, brown dwarf, black hole, etc.)
  • +3: Binary star (roll once for each)
  • +2 Yellow G-type star
  • +1: Orange K-type star
  • 0: Red M-type star
  • -1: Blue F-type star
  • -2: White A-type star
  • -3: Ultraviolet O-type star
  • -4: White dwarf

Planetary Systems

Planetary Systems This is a random generation table for entire planetary systems:

  • +4: Exotic system (artificial, planetoid ring, Dyson sphere, ringworld, etc.)
  • +3: Planetismal system; asteroid/debris ring/s, planetoids, etc.
  • +2 Rocky stellar system; 1-4 rocky worlds; 1-2 rock giants; 1-2 ice/hell worlds
  • +1: Typical stellar system; 1-4 rocky worlds; 1-2 gas giants; 1-2 ice giants
  • 0: Typical stellar system; 1-4 rocky worlds; 1-2 gas giants; 1-2 ice giants
  • -1: Single brown dwarf megaplanet
  • -2: Hot giant system; 1-4 gas giants in close solar orbit
  • -3: Dead system; 1-6 dead, airless, rocky worlds
  • -4: Planetless; no surviving worlds


Planet type

  • +4: Hell world (high pressure, high temperature, pollution, garbage world, etc)
  • +3: Ice world
  • +2 Temperate world
  • +1: Desert world
  • 0: Jungle world
  • -1: Fungal or microbial mat world
  • -2: Water world
  • -3: Dead airless snowball world
  • -4: Dead airless rocky world


Moons

Roll 1d6 for the number of moons; -2 for rocky worlds, double for gas and ice giants.

Planets

Development Index

Roll 4dF with minus also counted as plus to find 0-4 for galactic development index/development Skill.

-1 for desert, jungle, ice and hell worlds


Population Index

Roll 4dF with minus also counted as plus to find 0-4 for galactic population index/population Skill.

-2 for desert, ice and hell worlds +1 for temperate worlds


Government type

  • +4: Direct Imperial governorate
  • +3: Dictatorship
  • +2 Corporate control
  • +1: Desert world
  • 0: Jungle world
  • -1: Fungal or microbial mat world
  • -2: Water world
  • -3: Dead airless snowball world
  • -4: Dead airless rocky world