Editing Raiders of the Rim: Combat

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== '''Turn Order''' ==
 
== '''Turn Order''' ==
  
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Turn order in Raiders of the Rim follows the usual Fate Core model: if no one has surprise, the highest skill goes first. For combat, this will mostly be Shoot, or Fight. However, for anyone who wants to use a verbal or mental skill, such as Provoke or Rapport, or even Deceive, and has this at a higher level than the opposition's Fight or Provoke skill, they can go first. This could even stop the entire combat in its tracks.
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Turn order in Raiders of the Rim follows the usual Fate Core model: if no one has surprise, the highest skill goes first. For combat, this will mostly be Shoot, or Fight. However, anyone who wants to use a verbal or mental skill, such as Provoke or Rapport, or even Deceive, and has this at a higher level than the opposition's Fight or Provoke skill, they can go first. This could even stop the entire combat in its tracks.
  
 
== '''Weapons''' ==
 
== '''Weapons''' ==

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