Editing Rails Through Hell: Fenwick
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 11: | Line 11: | ||
==Basics== | ==Basics== | ||
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | ||
− | :'''Level''': | + | :'''Level''': 5 |
:'''Alignment''': CG | :'''Alignment''': CG | ||
:'''Ht:''' 4'3" | :'''Ht:''' 4'3" | ||
Line 34: | Line 34: | ||
: ''Skills (Proficiencies in italics):'' | : ''Skills (Proficiencies in italics):'' | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
− | *''Acrobatics (Dex) + | + | *''Acrobatics (Dex) +'' |
− | *Animal Handling (Wis) + | + | *Animal Handling (Wis) + |
− | *Arcana (Int) + | + | *Arcana (Int) + |
− | *Athletics (Str) | + | *Athletics (Str) + |
− | *''Deception (Cha) + | + | *''Deception (Cha) +'' |
− | *''History (Int) + | + | *''History (Int) +'' |
− | *''History, Origin of Stonework (Int) + | + | *''History, Origin of Stonework (Int) +'' |
− | *''Insight (Wis) + | + | *''Insight (Wis) +'' |
− | *Intimidation (Cha) + | + | *Intimidation (Cha) + |
− | *Investigation (Int) + | + | *Investigation (Int) + |
− | *Medicine (Wis) + | + | *Medicine (Wis) + |
− | *Nature (Int) + | + | *Nature (Int) + |
− | *Perception (Wis) + | + | *Perception (Wis) + |
− | *''Performance (Cha) + | + | *''Performance (Cha) +'' |
− | *''Persuasion (Cha) + | + | *''Persuasion (Cha) +'' |
− | *Religion (Int) + | + | *Religion (Int) + |
− | *Sleight of Hand (Dex) + | + | *Sleight of Hand (Dex) + |
− | *''Stealth (Dex) + | + | *''Stealth (Dex) +'' |
*Survival (Wis) +0 | *Survival (Wis) +0 | ||
</div> | </div> | ||
− | : '''Passive Perception''': | + | : '''Passive Perception''': |
: '''Proficiency Bonus''': +3 (Double for Deception, History (origin of stonework), Insight & Stealth) | : '''Proficiency Bonus''': +3 (Double for Deception, History (origin of stonework), Insight & Stealth) | ||
: '''Proficiencies''' | : '''Proficiencies''' | ||
Line 93: | Line 93: | ||
: '''Song of Rest''' - During short rest | you or any friendly creatures who can hear your performance regain hit points at the end of the short rest by spending one or more Hit Dice, each of those creatures regains an extra 1d6 hit points | : '''Song of Rest''' - During short rest | you or any friendly creatures who can hear your performance regain hit points at the end of the short rest by spending one or more Hit Dice, each of those creatures regains an extra 1d6 hit points | ||
+ | :: ''Subheading:'' Description | ||
: '''Expertise''' - Double proficiency bonus for 2 skills | : '''Expertise''' - Double proficiency bonus for 2 skills | ||
+ | :: ''Subheading:'' Description | ||
− | |||
: '''College of Creation''' xxxxx | : '''College of Creation''' xxxxx | ||
Line 103: | Line 104: | ||
:: Ability Check. When the creature rolls the Bardic Inspiration die to add it to an ability check, the creature can roll the Bardic Inspiration die again and choose which roll to use, as the mote pops and emits colorful, harmless sparks for a moment. | :: Ability Check. When the creature rolls the Bardic Inspiration die to add it to an ability check, the creature can roll the Bardic Inspiration die again and choose which roll to use, as the mote pops and emits colorful, harmless sparks for a moment. | ||
:: Attack Roll. Immediately after the creature rolls the Bardic Inspiration die to add it to an attack roll against a target, the mote thunderously shatters. The target and each creature of your choice that you can see within 5 feet of it must succeed on a Constitution saving throw against your spell save DC or take thunder damage equal to the number rolled on the Bardic Inspiration die. | :: Attack Roll. Immediately after the creature rolls the Bardic Inspiration die to add it to an attack roll against a target, the mote thunderously shatters. The target and each creature of your choice that you can see within 5 feet of it must succeed on a Constitution saving throw against your spell save DC or take thunder damage equal to the number rolled on the Bardic Inspiration die. | ||
− | :: Saving Throw. Immediately after the creature rolls the Bardic Inspiration die and adds it to a saving throw, the mote vanishes with the sound of soft music, causing the creature to gain temporary hit points equal to the number rolled on the Bardic Inspiration die plus your Charisma modifier | + | :: Saving Throw. Immediately after the creature rolls the Bardic Inspiration die and adds it to a saving throw, the mote vanishes with the sound of soft music, causing the creature to gain temporary hit points equal to the number rolled on the Bardic Inspiration die plus your Charisma modifier (minimum of 1 temporary hit point). |
: '''Performance of Creation''' - Also at 3rd level, as an action, you can channel the magic of the Song of Creation to create one nonmagical item of your choice in an unoccupied space within 10 feet of you. The item must appear on a surface or in a liquid that can support it. The gp value of the item can't be more than 20 times your bard level, and the item must be Medium or smaller. The item glimmers softly, and a creature can faintly hear music when touching it. The created item disappears after a number of hours equal to your proficiency bonus. For examples of items you can create, see the equipment chapter of the Player's Handbook. | : '''Performance of Creation''' - Also at 3rd level, as an action, you can channel the magic of the Song of Creation to create one nonmagical item of your choice in an unoccupied space within 10 feet of you. The item must appear on a surface or in a liquid that can support it. The gp value of the item can't be more than 20 times your bard level, and the item must be Medium or smaller. The item glimmers softly, and a creature can faintly hear music when touching it. The created item disappears after a number of hours equal to your proficiency bonus. For examples of items you can create, see the equipment chapter of the Player's Handbook. | ||
:: Once you create an item with this feature, you can't do so again until you finish a long rest, unless you expend a spell slot of 2nd level or higher to use this feature again. You can have only one item created by this feature at a time; if you use this action and already have an item from this feature, the first one immediately vanishes. | :: Once you create an item with this feature, you can't do so again until you finish a long rest, unless you expend a spell slot of 2nd level or higher to use this feature again. You can have only one item created by this feature at a time; if you use this action and already have an item from this feature, the first one immediately vanishes. | ||
:: The size of the item you can create with this feature increases by one size category when you reach 6th level (Large) and 14th level (Huge). | :: The size of the item you can create with this feature increases by one size category when you reach 6th level (Large) and 14th level (Huge). | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Background Features (Criminal - Burglar)== | ==Background Features (Criminal - Burglar)== | ||
Line 128: | Line 120: | ||
==Combat== | ==Combat== | ||
− | + | '''AC''' 19(17) | '''HP''' 38 | '''Hit Dice''' 5d8 | Initiative +3 | |
− | |||
− | '''AC''' 19(17) | '''HP''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|'''Weapon''' | |'''Weapon''' | ||
Line 144: | Line 134: | ||
|scope="row" colspan="9"| | |scope="row" colspan="9"| | ||
|- | |- | ||
− | | | + | | XX |
− | ! + | + | ! +X |
− | | | + | | X |
| N/A | | N/A | ||
| | | | ||
− | | | + | | XX |
− | ! + | + | ! +X |
− | | | + | | XX |
− | | | + | | XX |
|- | |- | ||
− | | | + | | XX |
− | ! + | + | ! +X |
− | | | + | | X |
− | | | + | | N/A |
| | | | ||
| XX | | XX | ||
Line 183: | Line 173: | ||
==Spellcasting== | ==Spellcasting== | ||
− | '''Spell Slots:''' L1 | 4 || L2 | 3 || L3 | | + | '''Spell Slots:''' L1 | 4 || L2 | 3 || L3 | 2 |
'''Spell DC:''' (8 + Prof 3 + Cha 3) 14 | '''Spell DC:''' (8 + Prof 3 + Cha 3) 14 | ||
Line 203: | Line 193: | ||
:Healing Word | :Healing Word | ||
− | L2: | + | L2: 4, maybe remove MM for extra L1 |
:Aid | :Aid | ||
:Enhance Ability | :Enhance Ability | ||
:Invisibility | :Invisibility | ||
− | |||
− | L3 | + | L3 2 from |
:Clairvoyance | :Clairvoyance | ||
:Enemies Abound | :Enemies Abound | ||
Line 223: | Line 212: | ||
'''<u>Weapons</u>''' | '''<u>Weapons</u>''' | ||
− | : | + | : Weapon |
− | : | + | : Weapon |
− | : | + | : Weapon |
'''<u>Armor</u>''' | '''<u>Armor</u>''' | ||
− | : | + | : Armour |
− | : Shield | + | : Shield? |
'''<u>Gear</u>''' | '''<u>Gear</u>''' | ||
− | : | + | :Backpack 5lb ? |
− | :: | + | :: Crowbar Xlb |
− | + | :: xxxxx Xlb | |
− | + | :: xxxxx Xlb | |
− | + | :: xxxxx Xlb | |
− | + | :: xxxxx Xlb | |
− | :: | + | :: xxxxx Xlb |
− | :: | + | :: xxxxx Xlb |
− | :: | + | :: xxxxx Xlb |
− | :: | + | :: xxxxx Xlb |
− | :: | + | :: xxxxx Xlb |
− | :: | + | :: xxxxx Xlb |
− | :: | + | :: xxxxx Xlb |
− | :: | + | :: xxxxx Xlb |
− | :: | ||
− | :: | ||
− | :: | ||
− | :: | ||
: Dark common clothes with a hood, xxxxx Xlb | : Dark common clothes with a hood, xxxxx Xlb | ||
− | : Pouch with | + | : Pouch with coins Xlb |
: Item Xlb | : Item Xlb | ||
: Item Xlb | : Item Xlb | ||
Line 271: | Line 256: | ||
==Notes== | ==Notes== | ||
Still to do: | Still to do: | ||
− | : | + | : Starting gear from class and background |
+ | : Buy equipment (500gp plus 1d10 X 25) | ||
: +1 language | : +1 language | ||
: Do I have a pipe organ on board then? | : Do I have a pipe organ on board then? | ||
+ | : . | ||
+ | : . | ||
+ | : Combat stats | ||
: Secret? | : Secret? | ||
: Common Actions | : Common Actions | ||
: General edit (of feats etc) | : General edit (of feats etc) | ||
: Spell details | : Spell details | ||
− | : | + | |
+ | You start with the following equipment, in addition to the equipment granted by your background: | ||
+ | |||
+ | : Rapier 25 gp 1d8 piercing 2 lb. Finesse | ||
+ | : Dagger 2 gp 1d4 piercing 1 lb. Finesse, light, thrown (range 20/60) | ||
+ | |||
+ | (a) a diplomat’s pack or (b) an entertainer’s pack | ||
+ | (a) any other musical instrument | ||
+ | |||
+ | Leather armor | ||
+ | |||
+ | Warhammer 15 gp 1d8 bludgeoning — 2 lb. versatile (1d10) | ||
+ | :Sling 1 sp 1d4 bludgeoning — Ammunition (range 30/120 | ||
+ | |||
+ | Shield AC +2. 6 lb. 10 gp | ||
+ | :Breastplate 14 + Dex modifier (max 2) — — 20 lb. 400 gp |