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**'''Spell Type:''' Summoning.  
 
**'''Spell Type:''' Summoning.  
 
**'''Casting Time:''' Two Hours.
 
**'''Casting Time:''' Two Hours.
**'''Lynchpins: '''Additional five minutes casting time each. Magic of Shadow, Name of Target (Optional), Duration (Optional), Dispel Word (Optional).
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**'''Lynchpins: '''Additional five minutes casting time each.
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Magic of Shadow, Name of Target (Optional), Duration (Optional), Dispel Word (Optional).
  
 
'''<span style=color:purple>Warm & Fuzzy</span>'''
 
'''<span style=color:purple>Warm & Fuzzy</span>'''
*Why break into somebody’s mind with a battering ram or a pickaxe, if you can coax them into handing you the keys. Under the influence a “Warm Fuzzy” spell, the target will feel safe, willing to trust the caster.  If successful, the victim will be easy meat for Imperatives, or any other invasive spell. As with other invasive spells, the victim’s Psyche must be overcome. Also, unless the victim has  a  relatively  inferior  Psyche,  there  must  be  at  least some positive feelings for the caster. It might also  be called a Judas spell; it only works if cast by those you like or trust.
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*Why break into somebody’s mind with a battering ram or a pickaxe, if you can coax them into handing you the keys. Under the influence a “Warm Fuzzy” spell, the target will feel safe, willing to trust the caster.  If successful, the victim will be easy meat for Imperatives, or any other invasive spell. As with other invasive spells, the
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victim’s Psyche must be overcome. Also, unless the victim has  a  relatively  inferior  Psyche,  there  must  be  at  least some positive feelings for the caster. It might also  be called a Judas spell; it only works if cast by those you like or trust.
 
**'''Spell Type:''' Invasive.
 
**'''Spell Type:''' Invasive.
 
**'''Casting Time:''' One Hour.
 
**'''Casting Time:''' One Hour.

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