Difference between revisions of "Rattleskull"

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==Combat==
 
==Combat==
 
*Attack Bonus: +1
 
*Attack Bonus: +1
*Primary Melee Weapon: +hit, dmg
+
*Primary Melee Weapon: Knife (Combat/Primitive, DEX), +1, 1d4
*Primary Ranged Weapon: +hit, dmg, range, ammo
+
*Primary Ranged Weapon: Primitive Bow (Combat/Primitive, DEX) +1, 1d6, 50/75 range, 20 arrows
  
 
==Skills==
 
==Skills==
Line 48: Line 48:
  
 
==Equipment==
 
==Equipment==
'''Ready'''
+
'''Ready''' (4/4)
*1 Primitive Bow  
+
*Primitive Bow [Perfect] (2)
*1 Knife (belt sheath) - 1d4 damage, 6/9 range when thrown
+
*Quiver w/ 20 arrows (1)
*Crude backpack (worn)
+
*Terran Explorer Suit [Perfect] (0)
*Terran Explorer Suit - AC 4
+
*Binoculars, TL 2 (1)
*1 Set of Binoculars, TL 2 (on cord around neck) - Encumbrance 1
 
  
'''Stored'''
+
'''Stored''' (17/9)
*7 days normal rations (backpack) - Encumbrance 5
+
*Crude backpack (1)
*7 days water (backpack) - Encumbrance 5
+
*7 days normal rations (3)
*1 Set of Low-Light Goggles, TL3 (backpack) - Encumbrance 1
+
*7 days water (7)
*1 Tent (strapped to backpack) - Encumbrance 4
+
*1 Set of Low-Light Goggles, TL3 (1)
*Rope, 40m (strapped to backpack) - Encumbrance 4
+
*Rope, 20m (2)
*1 Firestarter, TL 4 (backpack) - Encumbrance 1
+
*1 Firestarter, TL 4 (1)
*1 Toxin Detector - Encumbrance 1
+
*1 Toxin Detector (1)
 +
*Knife (belt sheath) [Perfect] (1)

Latest revision as of 09:05, 10 November 2015

Personal Information[edit]

  • Name: "Rattleskull" (real name: Holland Whent)
  • Class: Speaker
  • Level: 1
  • Background: Vault-Born
  • Training: Chieftain

Core Statistics[edit]

Attributes

  • 9 STR
  • 10 INT (+1)
  • 15 WIS (+1)
  • 9 DEX
  • 4 CON
  • 14 CHR (+2)

Vital Stats

  • HP: 6
  • AC: 4

Saves

  • 16 Phys
  • 12 Ment
  • 14 Evade
  • 15 Tech
  • 13 Luck

Combat[edit]

  • Attack Bonus: +1
  • Primary Melee Weapon: Knife (Combat/Primitive, DEX), +1, 1d4
  • Primary Ranged Weapon: Primitive Bow (Combat/Primitive, DEX) +1, 1d6, 50/75 range, 20 arrows

Skills[edit]

  • Class Ability: Speaker's Voice

Class Skills:

  • Bureaucracy 0
  • History 1
  • Combat/Primitive 0
  • Leadership 0
  • Persuade 0
  • Steward 0
  • Culture/Literacy

Non-class Skills:

  • Pretech 0
  • Survival 0

Equipment[edit]

Ready (4/4)

  • Primitive Bow [Perfect] (2)
  • Quiver w/ 20 arrows (1)
  • Terran Explorer Suit [Perfect] (0)
  • Binoculars, TL 2 (1)

Stored (17/9)

  • Crude backpack (1)
  • 7 days normal rations (3)
  • 7 days water (7)
  • 1 Set of Low-Light Goggles, TL3 (1)
  • Rope, 20m (2)
  • 1 Firestarter, TL 4 (1)
  • 1 Toxin Detector (1)
  • Knife (belt sheath) [Perfect] (1)