Difference between revisions of "Realms of Cthulhu Last Wishes/Frank"
(Created page with '=Frank Teller= ''Hard-Boiled PI'' *Strength d6 *Agility d8 *Vigor d6 *Smarts d6 *Spirit d6 =Derived:= *Pace 6" *Charisma 0 *Parry 6 *Toughness 5 *Sanity 5 *Corruption 0 =Hindr…') |
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*Spirit d6 | *Spirit d6 | ||
− | =Derived:= | + | ===Derived:=== |
*Pace 6" | *Pace 6" | ||
*Charisma 0 | *Charisma 0 | ||
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*Corruption 0 | *Corruption 0 | ||
− | =Hindrances:= | + | ===Hindrances:=== |
*Habit (Minor) - Drinking, -1 Cha | *Habit (Minor) - Drinking, -1 Cha | ||
*Habit (Minor) - Cigars, -1 Cha | *Habit (Minor) - Cigars, -1 Cha | ||
*Bad Luck (Major) - One less benny a session. | *Bad Luck (Major) - One less benny a session. | ||
− | =Edges:= | + | ===Edges:=== |
*Scrapper - Str(d6) + d4 Unarmed | *Scrapper - Str(d6) + d4 Unarmed | ||
*Attractive - +2 Cha | *Attractive - +2 Cha | ||
− | =Skills:= | + | ===Skills:=== |
*Fighting d8 | *Fighting d8 | ||
*Shooting d6 | *Shooting d6 | ||
Line 36: | Line 36: | ||
*Lockpicking d4 | *Lockpicking d4 | ||
− | =Gear:= | + | ===Gear:=== |
*.45 Automatic 12/24/48, 2d6+1 damage, AP 1, Semi Auto (Can hold down the trigger, firing two bullets for a +1 to attack and damage) | *.45 Automatic 12/24/48, 2d6+1 damage, AP 1, Semi Auto (Can hold down the trigger, firing two bullets for a +1 to attack and damage) | ||
*Pocket Knife (utility mainly but Str(d6) +1 damage) | *Pocket Knife (utility mainly but Str(d6) +1 damage) | ||
*Four Sticks of Dynamite (2d6 damage in a MBT, +1d6 per stick) | *Four Sticks of Dynamite (2d6 damage in a MBT, +1d6 per stick) | ||
*Flask, Matches, set of picks, a single cigar and two dollars to his name. | *Flask, Matches, set of picks, a single cigar and two dollars to his name. |
Revision as of 10:47, 14 May 2010
Frank Teller
Hard-Boiled PI
- Strength d6
- Agility d8
- Vigor d6
- Smarts d6
- Spirit d6
Derived:
- Pace 6"
- Charisma 0
- Parry 6
- Toughness 5
- Sanity 5
- Corruption 0
Hindrances:
- Habit (Minor) - Drinking, -1 Cha
- Habit (Minor) - Cigars, -1 Cha
- Bad Luck (Major) - One less benny a session.
Edges:
- Scrapper - Str(d6) + d4 Unarmed
- Attractive - +2 Cha
Skills:
- Fighting d8
- Shooting d6
- Persuasion d4
- Intimidation d6
- Drive d4
- Investigation d4
- Guts d6
- Streetwise d4
- Lockpicking d4
Gear:
- .45 Automatic 12/24/48, 2d6+1 damage, AP 1, Semi Auto (Can hold down the trigger, firing two bullets for a +1 to attack and damage)
- Pocket Knife (utility mainly but Str(d6) +1 damage)
- Four Sticks of Dynamite (2d6 damage in a MBT, +1d6 per stick)
- Flask, Matches, set of picks, a single cigar and two dollars to his name.