Editing Recovering Our Stride
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'''1800hrs, local time'''<br><br> | '''1800hrs, local time'''<br><br> | ||
− | We alight from our train somewhat better rested and eager to hunt down our contacts. Josephine had sent a cable during a stopover to William Phibes, informing him of her destination and her intention to find Clockwork. We have our things sent on to a hotel and take a carriage ride through the city to get the lay of the land. Ezekiel is drawn to a | + | We alight from our train somewhat better rested and eager to hunt down our contacts. Josephine had sent a cable during a stopover to William Phibes, informing him of her destination and her intention to find Clockwork. We have our things sent on to a hotel and take a carriage ride through the city to get the lay of the land. Ezekiel is drawn to a church near the city center. It is a lovely example of gothic architecture but is unfortunately standing empty, gutted by a fire caused by lightning strike. At least, that is what our carriage driver says. It happens some time ago. Freakish thing. They are in the process of building a new cathedral but this one hasn’t been used since. We alight and ask him to wait for us, we’ll only be a minute.<br><br> |
We wrestle open the doors and several bats fly out. Inside it’s dark and grim and right away something doesn’t feel right. On the floor directly under the transcept is a blackened charred spot on the marble—the lightning strike must have hit here. Looking upward, we can see the ruined rafters and the gaping hole in the roof high above. Looking closer we also notice evidence that the blast struck from the inside. The debris from the strike is scattered up and outward, as it would if the lightning originated indoors at the transcept and not from the sky toward the ground as eyewitness accounts claim. We need little additional proof to know it was magic, and foul magic at that, as the cause. Ezekiel finds out from his Host-granted abilities that the church is no longer sacred ground but desecrated. We decide to search the crypt under the floor and the chapels for any clues to Rembecki’s whereabouts and plans. However, we need to come back later to do it. The carriage still waits and to delay any further would looks suspicious. We leave the church as night starts to fall and make our way to our hotel.<br><br> | We wrestle open the doors and several bats fly out. Inside it’s dark and grim and right away something doesn’t feel right. On the floor directly under the transcept is a blackened charred spot on the marble—the lightning strike must have hit here. Looking upward, we can see the ruined rafters and the gaping hole in the roof high above. Looking closer we also notice evidence that the blast struck from the inside. The debris from the strike is scattered up and outward, as it would if the lightning originated indoors at the transcept and not from the sky toward the ground as eyewitness accounts claim. We need little additional proof to know it was magic, and foul magic at that, as the cause. Ezekiel finds out from his Host-granted abilities that the church is no longer sacred ground but desecrated. We decide to search the crypt under the floor and the chapels for any clues to Rembecki’s whereabouts and plans. However, we need to come back later to do it. The carriage still waits and to delay any further would looks suspicious. We leave the church as night starts to fall and make our way to our hotel.<br><br> |