Editing Red Markets Get Rich or Die Trying: Dean

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==DEPENDENTS ==
 
==DEPENDENTS ==
 
''Number of Dependents equal to CHA. [Needy][Strained][Severed]''
 
''Number of Dependents equal to CHA. [Needy][Strained][Severed]''
* Pops AKA Professor Bishop [_][_][_]
+
* Pops AKA Professor Bishop [X][_][_]
  
 
==REFERENCES==
 
==REFERENCES==
 
''Number of References equal to CHA. [Needy][Strained][Severed]''
 
''Number of References equal to CHA. [Needy][Strained][Severed]''
*Tiffany Chou [_][_][_] - Medical Doctor, early-30s, chipper, mixed Chinese American, ...Crusader
+
*Tiffany Chou [X][_][_] - Medical Doctor, early-30s, chipper, mixed Chinese American, ...Crusader
  
 
==THREATS==
 
==THREATS==
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     R.ARM        TORSO        L.ARM
 
     R.ARM        TORSO        L.ARM
 
     5            7-9          6             
 
     5            7-9          6             
   [\][\]    [_][_][_][_]    [_][_]
+
   [_][_]    [_][_][_][_]    [_][_]
   [\][\]    [_][_][_][_]    [_][_]
+
   [_][_]    [_][_][_][_]    [_][_]
   [\][_]    [_][_][_][_]    [_][_]
+
   [_][_]    [_][_][_][_]    [_][_]
 
   [_][_]    [_][_][_][_]    [_][_]
 
   [_][_]    [_][_][_][_]    [_][_]
 
   [_][_]    [_][_][_][_]    [_][_]
 
   [_][_]    [_][_][_][_]    [_][_]
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'''HUMANITY-'''
 
'''HUMANITY-'''
<br/>'''''Detachment-'''''  
+
<br/>'''''Detachment-''''' <Center>[_][_][_][_][_]'''CRACK'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''</Center>
<br/>[_][_][_][_][_]'''CRACK'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''
+
<br/>'''''Stress-''''' <Center>[_][_][_][_][_]'''CRACK'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''</Center>
<br/>'''''Stress-'''''  
+
<br/>'''''Trauma-''''' <Center>[_][_][_][_][_]'''CRACK'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''</Center>
<br/>[_][_][_][_][_]'''CRACK'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''
 
<br/>'''''Trauma-'''''  
 
<br/>[#][#][_][_][_]'''CRACK'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''
 
 
<br/>_ = Open, no damage
 
<br/>_ = Open, no damage
 
<br/><nowiki># </nowiki>= Humanity Damage
 
<br/><nowiki># </nowiki>= Humanity Damage
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'''''Rations'''''
 
'''''Rations'''''
 
*Upkeep 1
 
*Upkeep 1
*Charges - 10
+
*Charges - 5
 
*Effect - Used to Buy-a-Roll on skills that require exertion. Each additional spend adds +1 to the roll.
 
*Effect - Used to Buy-a-Roll on skills that require exertion. Each additional spend adds +1 to the roll.
 
*Qualities - Essential, Addictive, Charged
 
*Qualities - Essential, Addictive, Charged
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'''''Pistol'''''
 
'''''Pistol'''''
 
*Upkeep 2
 
*Upkeep 2
*Charges - 8
+
*Charges - 10
 
*Effect - Kill damage  
 
*Effect - Kill damage  
 
*Qualities - Charged, Quiet, Short-Range
 
*Qualities - Charged, Quiet, Short-Range
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'''''”Basilisk” Body Armor'''''
 
'''''”Basilisk” Body Armor'''''
 
*Upkeep n/a (no upkeep)
 
*Upkeep n/a (no upkeep)
*Charges - 9
+
*Charges - 10
 
*Effect - Armors torso and arms (5-9) vs all damage except fire. Spend 1 charge to convert all Kill damage to Stun. Spend 1:1 to negate Stun damage.
 
*Effect - Armors torso and arms (5-9) vs all damage except fire. Spend 1 charge to convert all Kill damage to Stun. Spend 1:1 to negate Stun damage.
 
*Qualities - Armor, In Demand (charges do not refresh)
 
*Qualities - Armor, In Demand (charges do not refresh)

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