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'''SPD''' 2
 
'''SPD''' 2
 
*Shoot 2
 
*Shoot 2
*Stealth 2
+
*Stealth  
 
*Athletics 2
 
*Athletics 2
 
'''ADP''' 2
 
'''ADP''' 2
Line 45: Line 45:
 
*Leadership
 
*Leadership
 
'''WIL''' 1
 
'''WIL''' 1
<br/>''(Will remaining: 0/1)''
+
<br/>''(Will remaining: 1/1)''
  
 
<br/>''Pro. Dev. Costs:''
 
<br/>''Pro. Dev. Costs:''
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''Number of Dependents equal to CHA. [Needy][Strained][Severed]''
 
''Number of Dependents equal to CHA. [Needy][Strained][Severed]''
 
* Lovebird [_][_][_]
 
* Lovebird [_][_][_]
* Old Maude [_][_][_]
+
* Open [_][_][_]
  
 
==REFERENCES==
 
==REFERENCES==
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   [_][_]    [_][_][_][_]    [_][_]
 
   [_][_]    [_][_][_][_]    [_][_]
 
   [_][_]    [_][_][_][_]    [_][_]
 
   [_][_]    [_][_][_][_]    [_][_]
   [_][_]    [_][_][_][_]    [_][_]
+
   [_][_]    [_][_[_][_]    [_][_]
   [_][_]    [_][_][_][_]    [_][_]
+
   [_][_]    [_[_][_][_]    [_][_]
  
 
           R.LEG        L.LEG
 
           R.LEG        L.LEG
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<br/>[_][_][_][_][_]'''CRACK'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''
 
<br/>[_][_][_][_][_]'''CRACK'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''
 
<br/>'''''Trauma-'''''  
 
<br/>'''''Trauma-'''''  
<br/>[#][#][#][#][#]'''<span style="color:#FF0000">CRACK</span>'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''
+
<br/>[_][_][_][_][_]'''CRACK'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''
 
<br/>_ = Open, no damage
 
<br/>_ = Open, no damage
 
<br/>X = Humanity Damage
 
<br/>X = Humanity Damage
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'''''Rations'''''
 
'''''Rations'''''
 
*Upkeep 1
 
*Upkeep 1
*Charges - 7/10
+
*Charges - 2/10
 
*Effect - Used to Buy-a-Roll on skills that require exertion. Each additional spend adds +1 to the roll.
 
*Effect - Used to Buy-a-Roll on skills that require exertion. Each additional spend adds +1 to the roll.
 
*Qualities - Essential, Addictive, Charged
 
*Qualities - Essential, Addictive, Charged
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'''''Shotgun'''''
 
'''''Shotgun'''''
 
*Upkeep 2
 
*Upkeep 2
*Charges - 8/10
+
*Charges - 10
 
*Effect - Kill damage  
 
*Effect - Kill damage  
*Qualities - Charged, Loud, Mid-Range
+
*Qualities - Charged, Hungry, Loud, Mid-Range
*Upgrades - Tactical Sling, Military
+
*Upgrades - Tactical Sling
  
 
'''''Machete'''''
 
'''''Machete'''''
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*Effect - Kill damage
 
*Effect - Kill damage
 
*Qualities - Manpower, Melee
 
*Qualities - Manpower, Melee
*Upgrades - Sturdy, Ghurka Blade
+
*Upgrades - Sturdy  
 +
 
 +
'''''Kevlar Vest'''''
 +
*Upkeep n/a (no upkeep)
 +
*Charges - 9
 +
*Effect - Armors torso (7-9) vs all damage except fire. Spend 1 charge to convert all Kill damage to Stun. Spend 1:1 to negate Stun damage.
 +
*Qualities - Armor, In Demand (charges do not refresh)
 +
*Upgrades -
  
 
'''''DHQS First Aid Kit'''''
 
'''''DHQS First Aid Kit'''''
 
*Upkeep 2
 
*Upkeep 2
*Charges - 10/10
+
*Charges - 19/10
 
*Effect - Spend charge to buy-a-roll for a First Aid test on an injured hit location of player’s choice. Additional charges may be used to aid the roll. On a success every point of unmodified Black can turn a Kill to Stun or a Stun to healed.
 
*Effect - Spend charge to buy-a-roll for a First Aid test on an injured hit location of player’s choice. Additional charges may be used to aid the roll. On a success every point of unmodified Black can turn a Kill to Stun or a Stun to healed.
 
*Qualities - Charged
 
*Qualities - Charged
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'''''Tool Kit'''''
 
'''''Tool Kit'''''
 
*Upkeep 2
 
*Upkeep 2
*Charges - 9/10
+
*Charges - 10
 
*Effect - Charges May be spent to aid Mechanics tests
 
*Effect - Charges May be spent to aid Mechanics tests
*Qualities - Charged,
+
*Qualities - Charged, Clunky
*Upgrades - Tailored
+
*Upgrades -
  
 
'''''Bicycle'''''
 
'''''Bicycle'''''

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