Difference between revisions of "Red Sun : Character creation"

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For human characters, attributes range from 0 (disabled) to 6 (maximum).
 
For human characters, attributes range from 0 (disabled) to 6 (maximum).
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'''Attribute cost :'''
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1 : provide 3 points
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2 : provide 1 point
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3 : free
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4 : cost 1 point
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5 : cost 3 points
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6 : cost 6 points
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Starting characters have 6 points to buy atrributes. These scores are adjusted by the race of the character. However, players must invest enought points to have at least 1 in all attributes, even with racial penalties.
  
  
 
==Races==
 
==Races==
  
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Human
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Elf
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Half-elf
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Dwarf
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Mul
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Halfling
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Half-giant
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Thri-kreen
  
  
 
[[Red_Sun_:_Main_page|Back to main page]]
 
[[Red_Sun_:_Main_page|Back to main page]]

Revision as of 08:40, 26 July 2005

Attributes

The 6 main attributes of D&D system are kept, with only a few changes:


Strength : physical power

Dexterity : quickness, agility, and manual dexterity

Constitution : physical health, toughness


Charisma : personal magnetism and charm, self-confidence, mystic power

Intelligence : reasoning, memory, and perception

Willpower : mental health, force of will


For human characters, attributes range from 0 (disabled) to 6 (maximum).


Attribute cost :

1 : provide 3 points
2 : provide 1 point
3 : free
4 : cost 1 point
5 : cost 3 points
6 : cost 6 points

Starting characters have 6 points to buy atrributes. These scores are adjusted by the race of the character. However, players must invest enought points to have at least 1 in all attributes, even with racial penalties.


Races

Human

Elf

Half-elf

Dwarf

Mul

Halfling

Half-giant

Thri-kreen


Back to main page