Editing Reign of Drapetes
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<br>This is a work in progress setting for a potential Play-by-Post game using the ORE / Reign ruleset. | <br>This is a work in progress setting for a potential Play-by-Post game using the ORE / Reign ruleset. | ||
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===The Tethers=== | ===The Tethers=== | ||
Once, Tethers were humans who were selected to act as translators and heralds for to the Slavers, delivering orders to humanity and giving reports in return. Some tethers were mercenary, and others were (or became) quite mad. However, many were doing what they could to defend their communities as best they could. To better serve the Slavers, Tethers were taught sorcery. Over time, Tethers began to accumulate more knowledge of sorcery than the Slavers knew. The Plan of Hope depended largely on Tethers and their sorcery. Tethers are viewed with suspicion by some, but generally they are accepted as having a necessary role in society with very carefully proscribed boundaries. | Once, Tethers were humans who were selected to act as translators and heralds for to the Slavers, delivering orders to humanity and giving reports in return. Some tethers were mercenary, and others were (or became) quite mad. However, many were doing what they could to defend their communities as best they could. To better serve the Slavers, Tethers were taught sorcery. Over time, Tethers began to accumulate more knowledge of sorcery than the Slavers knew. The Plan of Hope depended largely on Tethers and their sorcery. Tethers are viewed with suspicion by some, but generally they are accepted as having a necessary role in society with very carefully proscribed boundaries. | ||
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==Geography== | ==Geography== | ||
The First Fled made a daring escape from the Slavers whose "city" was alive and resembled a mass of kelp and algae that occasionally grew a hard shell. They managed to escape and traverse the Wiping Sea, a sorcerous body of water surrounding the Slavers Hold that caused disorientation, madness, and memory loss among humans. They then fled inland and into the wastes. Over the decades, the frequency of Slaver raids decreased, until one day, the Fled found an apparently uninhabited and calm shoreline on the other side of the continent. | The First Fled made a daring escape from the Slavers whose "city" was alive and resembled a mass of kelp and algae that occasionally grew a hard shell. They managed to escape and traverse the Wiping Sea, a sorcerous body of water surrounding the Slavers Hold that caused disorientation, madness, and memory loss among humans. They then fled inland and into the wastes. Over the decades, the frequency of Slaver raids decreased, until one day, the Fled found an apparently uninhabited and calm shoreline on the other side of the continent. | ||
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