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= The Heroes =
 
= The Heroes =
 
 
  
 
==Bastian==
 
==Bastian==
[[File:bastian.png]]Bastian inherited Fenrir from his misterious mother. Growing up amidst tales of her adventures and exploits, he became and adventurer to follow in her footsteps.
 
 
*Class: Rogue
 
*Class: Rogue
*Level: 2
+
*Level: 1
*XP: 45/60
+
*XP: 0/20
 
*DF: 8
 
*DF: 8
 
*Resistance: 0
 
*Resistance: 0
*HP: 13/16
+
*HP: 12/12
*Initiative: +1
+
*Initiative:
 
<br/>
 
<br/>
 
*Strength: 6 (0)
 
*Strength: 6 (0)
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<br/>
 
<br/>
 
'''Skills'''
 
'''Skills'''
 +
*(List skill name, rank, and any associated equipment
 
* Mechanics 2
 
* Mechanics 2
 
* Perception 3
 
* Perception 3
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*R. Hand: Fenrir
 
*R. Hand: Fenrir
 
*L. Hand: Fenrir
 
*L. Hand: Fenrir
*
+
*Relic
*
+
*Relic
*Gold: 218g
+
*Gold: 10g
 
<br/>
 
<br/>
 
'''Items'''
 
'''Items'''
 
* Ammo
 
* Ammo
 
* Dagger
 
* Dagger
* Lantern
+
*
* Healing potion
+
*
* Thunderstruck wood
+
*
 
*
 
*
 
<br/>
 
<br/>
 
'''Class Abilities'''
 
'''Class Abilities'''
* Lands criticals on 11 - 12
+
* Causes criticals for other players on 12, lands criticals on 11 - 12
 
* Marksman(+1 range)
 
* Marksman(+1 range)
 
*
 
*
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==Congee==
 
==Congee==
[[File:Congee.gif]]
+
**Class: Monk
Congee was found at the gates of the local monastery as a baby. He enjoys cooking and meditating!
+
*Level: 1
*Class: Monk
+
*XP: 0/20
*Level: 2
 
*XP: 36/60
 
 
*DF: 7
 
*DF: 7
*Resistance: +1
+
*Resistance: +0
*HP: 9/12
+
*HP: 12/12
 
*Initiative: +0
 
*Initiative: +0
 
<br/>
 
<br/>
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<br/>
 
<br/>
 
'''Skills'''
 
'''Skills'''
 +
*(List skill name, rank, and any associated equipment
 
* Knowledge 2
 
* Knowledge 2
 
* Entertainment 2 -- carved wooden flute
 
* Entertainment 2 -- carved wooden flute
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'''Attacks:'''
 
'''Attacks:'''
 
*Melee: Twin Flails. +0, 2K1. (Also gets 1D damage for unarmed fighting)
 
*Melee: Twin Flails. +0, 2K1. (Also gets 1D damage for unarmed fighting)
*Ranged: Sling. +0, 1D, Range 3"
+
*Ranged: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)
 
<br/>
 
<br/>
 
'''Equipment'''
 
'''Equipment'''
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*Relic Antidote Potion
 
*Relic Antidote Potion
 
*Relic
 
*Relic
*Gold: 0
+
*Gold: 10
 
<br/>
 
<br/>
 
'''Items'''
 
'''Items'''
 
*(You have a number of item slots equal to your strength score.)
 
*(You have a number of item slots equal to your strength score.)
* Sling and bullets
+
*
*  
+
*
 
*
 
*
 
*
 
*
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<br/>
 
<br/>
 
'''Spells'''
 
'''Spells'''
*Level 1: 2
+
*Level 1
 
Cure
 
Cure
 +
**
 +
 
*Level 2
 
*Level 2
 
**
 
**
  
 
==Eilowyn==
 
==Eilowyn==
[[File:Eilowyn-wizard-sprite.png|left|frameless]]Her father is the Mayor’s biggest business rival. Her mother was a wandering Wizard who stayed in the village for a year, long enough to bear a child, then moved on. She was raised to marry someone who would inherit the business from her father, but always wanted to follow in her mother's footsteps.
 
<br/>
 
 
*Class: Wizard
 
*Class: Wizard
*Level: 2
+
*Level: 1
*XP: 45/60
+
*XP: 0/20
 
*DF: 7
 
*DF: 7
 
*Resistance: +0
 
*Resistance: +0
*HP: 12/12
+
*HP: 8/8
 
*Initiative: +0
 
*Initiative: +0
*Conditions: none
 
 
<br/>
 
<br/>
 
*Strength: 6 (+0)
 
*Strength: 6 (+0)
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<br/>
 
<br/>
 
'''Attacks:'''
 
'''Attacks:'''
*Melee: thunder staff. +0, 1D, two-handed
+
*Melee: quarterstaff. +0, 1D. two-handed
*Ranged: thunder staff, 5" range, +0, 1D lightning, two-handed
 
 
<br/>
 
<br/>
 
'''Equipment'''
 
'''Equipment'''
 
*Armor: leather
 
*Armor: leather
*R. Hand: thunder staff
+
*R. Hand: quarterstaff
*L. Hand: thunder staff
+
*L. Hand: quarterstaff
 
*Relic
 
*Relic
 
*Relic
 
*Relic
*Gold: 115G
+
*Gold: 70G
 
<br/>
 
<br/>
 
'''Items'''
 
'''Items'''
*lantern
+
*
*thunder staff recharge crystal
+
*
*thunderstruck wood
+
*
*frost scroll
+
*
 
*
 
*
 
*
 
*
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'''Spells'''
 
'''Spells'''
 
*Level 1
 
*Level 1
**Fire
 
 
**Pain
 
**Pain
  
 
==Lothario==
 
==Lothario==
Lothario has no problem being the village hero, and enjoys his responsibilities and duties.
+
*Class:
 
+
*Level:
*Class: Wizard
+
*XP: X/Y
*Level: 2
+
*DF:
*XP: 40/60
+
*Resistance:
*DF: 7
+
*HP: X/Y
*Resistance: +0
+
*Initiative:
*HP: 6/6
 
*Initiative: +1
 
 
<br/>
 
<br/>
*Strength: 4 (-1)
+
*Strength:  
*Dexterity: 9 (+1)
+
*Dexterity:
*Intelligence: 11 (+1)
+
*Intelligence:
*Willpower: 6
+
*Willpower:
 
<br/>
 
<br/>
 
'''Skills'''
 
'''Skills'''
*Diplomacy 2
+
*(List skill name, rank, and any associated equipment
*Knowledge 2
+
*
*Occult 2
+
*
*Stealth 2
+
*
*Trade 2
+
*
 
+
*Languages:
*Languages: Common
 
 
<br/>
 
<br/>
 
'''Attacks:'''
 
'''Attacks:'''
 
*Melee: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)  
 
*Melee: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)  
*Ranged: Sling, +1, 1D, full ammo
+
*Ranged: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)
 
<br/>
 
<br/>
 
'''Equipment'''
 
'''Equipment'''
 
*Armor
 
*Armor
*lantern
+
*R. Hand
*sling
+
*L. Hand
 +
*Relic
 
*Relic
 
*Relic
*Thunderstruck wood
 
 
*Gold:
 
*Gold:
 
<br/>
 
<br/>
 
'''Items'''
 
'''Items'''
*4 slots
+
*(You have a number of item slots equal to your strength score.)
*Healing potion. Heals 2K1 damage
+
*
 +
*
 
*
 
*
'''Gold'''
 
*110 gold coins
 
 
<br/>
 
<br/>
 
'''Class Abilities'''
 
'''Class Abilities'''
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'''Spells'''
 
'''Spells'''
 
*Level 1
 
*Level 1
** Sleep
+
**
** Bolt
+
**
 
**
 
**
 
**
 
**
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==Triss==
 
==Triss==
*Class: Fighter
+
*Class:
*Level: 2
+
*Level:
*XP: 45/60
+
*XP: X/Y
*DF: 8
+
*DF:
*Resistance: +0
+
*Resistance:
*HP: 25/25
+
*HP: X/Y
*Initiative: +1
+
*Initiative:
 
<br/>
 
<br/>
*Strength: 11 (+1)
+
*Strength:  
*Dexterity: 9 (+1)
+
*Dexterity:
*Intelligence: 4 (-1)
+
*Intelligence:
*Willpower: 6
+
*Willpower:
 
<br/>
 
<br/>
 
'''Skills'''
 
'''Skills'''
 
*(List skill name, rank, and any associated equipment
 
*(List skill name, rank, and any associated equipment
* Outdoors 2 (Tent, Pack, Flint, Mirror, minishovel, ball of twine, pot)
+
*
* Athletics 2 (rope)
+
*
* Perception 2 (spy glass)
+
*
 
*
 
*
 
*Languages:
 
*Languages:
 
<br/>
 
<br/>
 
'''Attacks:'''
 
'''Attacks:'''
*Melee: Mythril Sword and Axe. +2, 2K1+1.
+
*Melee: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)
*Ranged: Longbow. +1, 1d6+1.  
+
*Ranged: (List Weapon). +(Hit Bonus), (Damage). (Any other relevant factors.)
 
<br/>
 
<br/>
 
'''Equipment'''
 
'''Equipment'''
*Leather Armor
+
*Armor
*R. Hand Sword
+
*R. Hand
*L. Hand Axe
+
*L. Hand
 
*Relic
 
*Relic
 
*Relic
 
*Relic
*Gold: 308
+
*Gold:
 
<br/>
 
<br/>
 
'''Items'''
 
'''Items'''
 
*(You have a number of item slots equal to your strength score.)
 
*(You have a number of item slots equal to your strength score.)
* Healing Potion
 
* Lantern
 
* Longbow
 
*
 
 
*
 
*
 
*
 
*
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<br/>
 
<br/>
 
'''Class Abilities'''
 
'''Class Abilities'''
* Smash Dice x2 1d6
+
*
 
*
 
*
 
*
 
*
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**
 
**
 
**
 
**
 +
  
 
= NPCs =
 
= NPCs =
  
==Coral Beach==
 
*Count Gustav, the ruler of the county. Is rich enough to have a retinue of abhumans. Count Gustav is a largely distant ruler, and the people are mostly satisfied with his reticence to micromanage them.
 
*Mayor Weathering, the unusually young woman elected to lead civic affairs. She's dedicated and competent, but doesn't always have the resources to back up her plans.
 
*Sir Ash, the knight and champion. He's fairly elderly, and at this juncture of his life is not the swordsman he once was. The office is largely ceremonial in any case.
 
*Sister Carissa, the white magician. A monk of accomplishment in her younger days, her powers too have faded somewhat through time and disuse. She is still considered a great asset to the community due to her work as a healer, even without those grades of spells she can no longer channel.
 
*Magus Quarl, the black magician. No one has any great sense of how powerful he is, nor is anyone volunteering to help make the determination. Quarl is reputed to know many secrets and lore apart from his accomplishment with offensive magics, a situation which is not always the case.
 
*Winda Flowers lives near the graveyard, and is reputed to be a bit of a Seer, or Sir Ash believes she is. They don't let her play cards at Jack's Lantern Tavern anymore, certainly.
 
*Delvene is a Neko abhuman who serves Count Gustav. She wears an oilskin greatcoat and has an arch and precise manner of speech. On one occasion a rowdy cowboy took offense to one of the Count's announcements and threw his beer on her. She perforated his spleen before the glass hit the floor.
 
*Gerhart is the city's Chief Engineer. He would like for the infrastructure that he inherited to still be working when he passes it on, but is cynically prepared for the alternative.
 
 
==Travelers==
 
*Captain Naevia, captain of the Emerald, which sails out of Port Nanto.
 
  
 
= Game Notes & Quests =
 
= Game Notes & Quests =
*<del>Fix the lighthouse: 25XP</del>
 
*<del>Explore lighthouse basemment: 25XP</del>
 
*Retrieve signet ring: 25XP
 
*Find and install a replacement for the lighthouse: 25XP
 
 
*Visit Port Nanto: 50XP
 
*Visit Port Nanto: 50XP
  
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*[https://forum.rpg.net/showthread.php?829487-Retro-Phaze-Chaos-Chaos IC Thread]
 
*[https://forum.rpg.net/showthread.php?829487-Retro-Phaze-Chaos-Chaos IC Thread]
 
*[https://forum.rpg.net/showthread.php?829485-Retro-Phaze-Chaos-Chaos OOC Thread]
 
*[https://forum.rpg.net/showthread.php?829485-Retro-Phaze-Chaos-Chaos OOC Thread]
*[https://docs.google.com/drawings/d/1xkBqz64liwrAKrU1NUwG_DMOhWTjrGzqQiHJ-Pf0bJQ/edit?usp=sharing Battle Map]
 

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