Difference between revisions of "Richie Lemons"

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Line 4: Line 4:
 
* Class: '''Thief '''
 
* Class: '''Thief '''
 
* Level: ''' 1 '''
 
* Level: ''' 1 '''
* Experience Points:  '''0''' +10%
+
* Experience Points:  '''0''' (+10%)
 
* Background:  
 
* Background:  
 
* Total Hit Points:  '''5'''
 
* Total Hit Points:  '''5'''
 
* Armor Class: '''5'''
 
* Armor Class: '''5'''
* Encumbrance:  ''' '''
+
* Encumbrance:  360
* Movement Rate:  '''40'/Round'''
+
* Movement Rate:  40'/Round
  
 
* Special Abilities:  Thieves gain a +4 to hit foes unnoticed.  Additionally, they deal double-damage.
 
* Special Abilities:  Thieves gain a +4 to hit foes unnoticed.  Additionally, they deal double-damage.
 +
 
* Languages:  Common
 
* Languages:  Common
  
Line 17: Line 18:
 
==Abilities and Saving Throws==
 
==Abilities and Saving Throws==
  
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
+
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
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==Valuables==
 
==Valuables==
* 6 gp
+
    Coins:
 +
        6 gp - wt 6
  
 
==Equipment==
 
==Equipment==
Leather Armor
+
    Weapons:
Sling w/ 30 stones
+
        Sling w/ 30 stones - wt 10
Sword
+
        Sword             - wt 60
Silver Dagger
+
        Silver Dagger     - wt 10
Thieves Tools
+
 
Large Sack
+
    Armor:
Standard Rations
+
        Leather Armor      - wt 200
 +
 
 +
    Other:                - wt 80
 +
        Thieves Tools
 +
        Large Sack
 +
        Standard Rations
  
  
  
 
- Main Page; [[Keep On The Borderlands]]
 
- Main Page; [[Keep On The Borderlands]]

Revision as of 22:51, 8 September 2012

- Main Page; Keep On The Borderlands

  • Title: Apprentice
  • Class: Thief
  • Level: 1
  • Experience Points: 0 (+10%)
  • Background:
  • Total Hit Points: 5
  • Armor Class: 5
  • Encumbrance: 360
  • Movement Rate: 40'/Round
  • Special Abilities: Thieves gain a +4 to hit foes unnoticed. Additionally, they deal double-damage.
  • Languages: Common


Abilities and Saving Throws

Abilities Score Bonuses and Penalties
Strength 11
Intelligence 12
Wisdom 9
Dexterity 16 +2 to hit with missiles, -2 armor class, +1 individual initiative
Constitution 14 +1 hit points per die
Charisma 12 Maximum retainers 4, default morale of retainers 7


Saving Throws
Poison or Death Ray 13
Magic Wand 14
Turn to Stone or Paralysis 13
Dragon Breath 16
Spells or Magic Staff 15


Armor Class of Foe 9 8 7 6 5 4 3 2 1 0 -1 -2 -3
To Hit Roll Needed 10 11 12 13 14 15 16 17 18 19 20 20 20


Abilites Open Locks Find/Remove Traps Pick Pockets Move Silently Climb Sheer Surfaces Hide in Shadows Hear Noise
15% 10% 20% 20% 87% 10% 1-2



Valuables

    Coins:
       6 gp - wt 6

Equipment

   Weapons:
       Sling w/ 30 stones - wt 10
       Sword              - wt 60
       Silver Dagger      - wt 10
   Armor:
       Leather Armor      - wt 200
   Other:                 - wt 80
       Thieves Tools
       Large Sack
       Standard Rations


- Main Page; Keep On The Borderlands