Richie Lemons

From RPGnet
Revision as of 20:32, 7 September 2012 by Rstites (talk | contribs) (Abilities and Saving Throws)
Jump to: navigation, search

- Main Page; Keep On The Borderlands

  • Title: Apprentice
  • Class: Thief
  • Level: 1
  • Experience Points: 0 +10%
  • Background:
  • Total Hit Points: 5
  • Armor Class: 9
  • Encumbrance:
  • Movement Rate: 40'/Round
  • Special Abilities: Thieves gain a +4 to hit foes unnoticed. Additionally, they deal double-damage.
  • Languages: Common


Abilities and Saving Throws

Abilities Score Bonuses and Penalties
Strength 11
Intelligence 12
Wisdom 9
Dexterity 16 +2 to hit with missiles, -2 armor class, +1 individual initiative
Constitution 14 +1 hit points per die
Charisma 12 Maximum retainers 4, default morale of retainers 7


Saving Throws
Poison or Death Ray 13
Magic Wand 14
Turn to Stone or Paralysis 13
Dragon Breath 16
Spells or Magic Staff 15


Armor Class of Foe 9 8 7 6 5 4 3 2 1 0 -1 -2 -3
To Hit Roll Needed 10 11 12 13 14 15 16 17 18 19 20 20 20


Abilites Open Locks Find/Remove Traps Pick Pockets Move Silently Climb Sheer Surfaces Hide in Shadows Hear Noise
15% 10% 20% 20% 87% 10% 1-2



Valuables

  • 100 gp

Equipment

- Main Page; Keep On The Borderlands