Richie Lemons

From RPGnet
Revision as of 09:40, 9 September 2012 by 24.236.160.63 (talk) (Valuables)
Jump to: navigation, search

- Main Page; Keep On The Borderlands

  • Title: Apprentice
  • Class: Thief
  • Level: 1
  • Experience Points: 0 (+10%)
  • Background:
  • Total Hit Points: 5
  • Armor Class: 5
  • Encumbrance: 360
  • Movement Rate: 40'/Round
  • Special Abilities: Thieves gain a +4 to hit foes unnoticed. Additionally, they deal double-damage.
  • Languages: Common


Abilities and Saving Throws

Abilities Score Bonuses and Penalties
Strength 11
Intelligence 12
Wisdom 9
Dexterity 16 +2 to hit with missiles, -2 armor class, +1 individual initiative
Constitution 14 +1 hit points per die
Charisma 12 Maximum retainers 4, default morale of retainers 7


Saving Throws
Poison or Death Ray 13
Magic Wand 14
Turn to Stone or Paralysis 13
Dragon Breath 16
Spells or Magic Staff 15


Armor Class of Foe 9 8 7 6 5 4 3 2 1 0 -1 -2 -3
To Hit Roll Needed 10 11 12 13 14 15 16 17 18 19 20 20 20


Abilites Open Locks Find/Remove Traps Pick Pockets Move Silently Climb Sheer Surfaces Hide in Shadows Hear Noise
15% 10% 20% 20% 87% 10% 1-2



Valuables

    Coins:
       5 gp - wt 5

Equipment

   Weapons:
       Sling w/ 30 stones - wt 10
       Sword              - wt 60
       Silver Dagger      - wt 10
   Armor:
       Leather Armor      - wt 200
   Other:                 - wt 80
       Thieves Tools
       Large Sack
       Standard Rations
       Wineskin


- Main Page; Keep On The Borderlands