Editing Riley McArthur Notes

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==== On changing aspects from Blood to Rage ====  
 
==== On changing aspects from Blood to Rage ====  
  
I was motivated to change because of how Riley's shaping up in play. I was talking to Count about this when I realised that Riley hasn't turned out to be a leader - not like Ayumu is. Working with people and encouraging people to work together isn't her primary problem response. Riley's ended up as a character who shoulders burdens and tries to tackle things her way first and foremost. She might stand in front, but doesn't expect people to follow. So basically, I don't think she's really a Blood player insofar as how we've established Blood works (community, ties, etc).
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And yeah, I was motivated to change because of how Riley's shaping up in play. I was talking to Count about this when I realised that Riley hasn't turned out to be a leader - not like Ayumu is. Working with people and encouraging people to work together isn't her primary problem response. Riley's ended up as a character who shoulders burdens and tries to tackle things her way first and foremost. She might stand in front, but doesn't expect people to follow. So basically, I don't think she's really a Blood player insofar as how we've established Blood works (community, ties, etc).
  
 
Which left me wondering what I should actually switch it to - given that Blood doesn't really fit with Riley as she's turned out in play. She is a very...emotion driven character. She's passionate - very passionate - and she has a lot of verve. She hasn't turned out to be the sort of person who stops to consider all her options or all the consequences of what she's doing. And Riley does encourage people to be like that as well after a fashion. She wants to follow her dreams and likes to insist her friends follow theirs.
 
Which left me wondering what I should actually switch it to - given that Blood doesn't really fit with Riley as she's turned out in play. She is a very...emotion driven character. She's passionate - very passionate - and she has a lot of verve. She hasn't turned out to be the sort of person who stops to consider all her options or all the consequences of what she's doing. And Riley does encourage people to be like that as well after a fashion. She wants to follow her dreams and likes to insist her friends follow theirs.
  
 
What made me consider Rage instead of, say, Heart for this (as a more positive, emotion-based Aspect) was Riley's response to her problems. When Riley's put upon, or pressured she gets...increasingly more negative. Which was kind of a weird realisation when I figured that out. As things get worse, she doesn't fall back on hope or love to pull her through. She gets scared and she runs (see her and her destiny), she gets upset and she cries (more than once) and if she can't do either, she gets angry and she breaks things until the problem goes away or the problem kicks her arse (as with the Ogres and the Rider). Basically, Riley is a bundle of joy and life and passion until things go bad. And then she gets horrible. Which is why Rage instead of Heart.  
 
What made me consider Rage instead of, say, Heart for this (as a more positive, emotion-based Aspect) was Riley's response to her problems. When Riley's put upon, or pressured she gets...increasingly more negative. Which was kind of a weird realisation when I figured that out. As things get worse, she doesn't fall back on hope or love to pull her through. She gets scared and she runs (see her and her destiny), she gets upset and she cries (more than once) and if she can't do either, she gets angry and she breaks things until the problem goes away or the problem kicks her arse (as with the Ogres and the Rider). Basically, Riley is a bundle of joy and life and passion until things go bad. And then she gets horrible. Which is why Rage instead of Heart.  
 
 
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