Difference between revisions of "Roan ‘Five Feather Heron’"

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(Magic)
(Skills)
Line 38: Line 38:
 
*'''Influence''' (Chax2 ) '''20%'''
 
*'''Influence''' (Chax2 ) '''20%'''
 
*'''Insight''' (Int+Pow )  '''30%'''
 
*'''Insight''' (Int+Pow )  '''30%'''
*'''Lore (Prax)''' (Intx2 )  ''58%'''
+
*'''Lore (Prax)''' (Intx2 )  '''58%'''
 
*'''Perception''' (Int+Pow ) '''50%'''
 
*'''Perception''' (Int+Pow ) '''50%'''
 
*'''Persistence''' (Pow x2)  '''16%'''
 
*'''Persistence''' (Pow x2)  '''16%'''
Line 50: Line 50:
  
 
Advanced Skills (Magical below)
 
Advanced Skills (Magical below)
*'''Speak Praxian*''' (Int+Cha )  '''74%'''
+
*'''Speak Praxian/Sartarite?''' (Int+Cha )  '''74%'''
*'''Survival*''' (Pow+Con ) '''47%'''
+
*'''Survival''' (Pow+Con ) '''47%'''
*'''Tracking*''' (Int+Con ) '''50%'''
+
*'''Tracking''' (Int+Con ) '''50%'''
  
  

Revision as of 11:20, 2 March 2010

Character in Kaiu Keiichi's MRQ2 Storm Riders game: Back to wiki / IC / OOC

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  • Male 17yo
  • Tribe: Pol Joni. Clan: ....
  • Background: Barbarian. Profession: raider
  • Magic: Ulanin Initiate, Lay member Finovan, follower Pure horse spirit socoety

Characteristics and Attributes

STR 11 CON 11 SIZ 10 INT 14 POW 8(6) DEX 16 CHA 10

  • Combat Actions 3+1 with shield
  • Damage Modifier 0
  • Improvement Modifier 0
  • Movement 8
  • Dedicated POW 2
  • Magic Points 6 (8)
  • Strike Rank (15-2AP)= 13
  • Hero Points: 2

Skills

Common (Base %) %

  • Athletics(str+siz) 37%
  • Brawn (Str+Siz ) 22%
  • Culture(Poljoni)(Intx2 ) 58%
  • Dance (Dex+Cha ) 26%
  • Drive (Dex+Pow ) 24%
  • Evade (Dex2 ) 40%
  • Evaluate (Int+Cha ) 24%
  • First Aid (Int+Dex ) 55%
  • Influence (Chax2 ) 20%
  • Insight (Int+Pow ) 30%
  • Lore (Prax) (Intx2 ) 58%
  • Perception (Int+Pow ) 50%
  • Persistence (Pow x2) 16%
  • Resilience (Con x2 ) 50%
  • Ride (Dex+Pow ) 64%
  • Sing (Cha+Pow ) 18%
  • Sleight (Dex+Cha ) 26%
  • Stealth (Dex+Int ) 54%
  • Swim (Str+Con ) 22%
  • Unarmed (Str+Dex ) 27%

Advanced Skills (Magical below)

  • Speak Praxian/Sartarite? (Int+Cha ) 74%
  • Survival (Pow+Con ) 47%
  • Tracking (Int+Con ) 50%


250 points to spend (p.20)

Combat Styles & Weapons

Combat Styles (Base %) %

  • Club and Shieldd (Str+Dex ) 50%
  • Bow (DexX2 ) 62%
  • Lance and Shield (Str+Dex 23) 60%
  • Spear and Shield (Str+Dex 23) 23%
  • Long knife (Str+Dex ) 30%
Weapon/Shield Size Reach Damage AP HP Combat % Manoeuvres Range Load ENC
Lance H VL 1d10+2 4 10 60 impale/sunder ... ... 2
1H spear L VL 1d10+1 4 10 23 impale ... ... 2
Club M S 1d6 4 4 50 stun loc 10m ... 1
Dagger S S 1d4 6 8 30 Bleed/Impale 10m ... ...
Shield L S 1d4 6 12 ... ... ... ... 2
Bow ... ... 1d8 4 4 62 Impale 80m 1 1
  • Total weapon ENC: 6

Hit Points and Armour

Location Location Name Armour types A.P. Max H.P. Damage
19-20 Head 0 5 -0
16-18 Left Arm soft leather 1 4 -0
13-15 Right Arm soft leather 1 4 -0
10-12 Chest soft leather 1 7 -0
07-09 Abdomen Hard leather+softleather 3 6 -0
04-06 Left Leg Hard leather 2 5 -0
01-03 Right Leg Hard leather 2 5 -0
  • Total Armour ENC = (Total ap)/5 = 10/5 = 2
  • Armour Penalty =-2

Magic

  • Common Magic (Pow+Cha ) +30glor 75%
  • Spells:
    • Mobility 2
    • Detect Enemy 1 40m
    • Beast call 2 40m
    • endurance 1


Cults:

  • Initiate of Ulanin, Lay member of Finovan,
    • Dedicated Pow: 2.
    • Pact (Ulanin) (Cha+DedPow ?) 22%
    • Lore (Ulanin) (Intx2 ) 38%
    • Lore (StormTribe) 19%
    • Cult Skills:Ride Horse, Lance+shield,Heal Horse?
    • Special Initiate benefits:
    • Specific duties:
    • Gifts/Compulsions:
    • Runes: Mobility,Death,Beast(horse).
    • Divine Spells:magnitude 2
    • channel strength 2hours
    • sureshot

Spirit Society

  • Follower of the Pure Horse
  • Spirit walking POW+CON 19
  • Spirit Binding POW+CHA 18

Sacred Morning Thunder

Str: 23, Con: 22, Siz: 27, Pow: 9, Dex: 12.

  • Damage Bonus/Minus: +1d10
  • Move Rate:16m
Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 17-20
Left Foreleg Armour Type number number number 14-16
Right foreleg Armour Type number number number 11-13
Forequarters Armour Type number number number 08-10
Hindquarters Armour Type number number number 05-07
Left Hindleg Armour Type number number number 03-04
Right Hindleg Armour Type number number number 01-02
  • Total Hit Points: nHP
  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack %
Bite damage sr atk%
Kick 1d6+1d10 sr 40%
Rear and plunge damage sr atk%

Equipment

Arms

  • Lance And shield
  • Bison jaw club
  • Long Knife
  • Short Bow

Armour

  • Hard leather trouser
  • soft leather shirt

Equipment

  • Quiver/20 arrows
  • sack
  • pouch
  • saddlebags
  • sheepskin, rug-saddle/bedroll
  • eating utensils
  • tinderbox
  • waterskin
  • amber stone bracelet
  • Lucky jackrabbit paws
  • desert Prowler Snikka
  • lots of feathers
  • Small fragment of burnished mirror


Freebies:

  • Clothes they wear and a set of spares.
  • Some personal mementoes, good-luck charms, talismans or similar.
  • 1 week’s worth of food, either fresh or preserved.
  • One weapon relevant to their weapon skills and culture.

Money 480L Buy:

Contacts, Friends, Enemies & Rivals

Family & Background

Notes

I'll rule that as a Pol Joni, you can have Lance and Shield in place of spear and shield. I'll assume that on the ground you can choke up on the shaft and use the weapons with the same stats as a regular 1H Spear and shield. Pol Joni also use slightly curved cavalry swords (but not curved enough to be confused with scimitars!) Javelins are popular with the Pol Joni as well, as are most skirmisher/scout weapons.