Difference between revisions of "Rogue Trader: Conquest of Paradise"

From RPGnet
Jump to: navigation, search
(creation)
 
(added Intro section)
Line 10: Line 10:
 
[[Dieter Skohl]], Arch Militant. Player: CrazyIvan<br>
 
[[Dieter Skohl]], Arch Militant. Player: CrazyIvan<br>
 
[[Zygmund Orthesian]], Astropath Transcendent. Player: Mr Adventurer
 
[[Zygmund Orthesian]], Astropath Transcendent. Player: Mr Adventurer
 +
 +
===Introduction===
 +
A planet sits under your feet. At the base of Elixir Station, a transparent floor gives the impression of walking on space. From the nightside of Galimatius Delta, thousands of pinpoints of light glitter, forming a web over the great southern continent. In the background is not the blackness of space that less favoured regions behold, but rather the radiant glow of millions of stars. The core of the galaxy, magnificent and the colour of gold.
 +
 +
The centerpiece of this chamber contains an enormous star-shaped dining table, rendered in black wood. Around the sides are displays--visitors could inspect the holo-puppets salvaged from a Cauchemar archeotech cache, the great-saber of a warlord of Fell, bluemetal chunks from the beaches of Caora, and most impressively of all, the great beasts bought back from the far reaches of Penetralia. In a posed display that towers twenty feet overhead, the armoured bulk of the toraton is lumbering round to bring its horns to bear against the pouncing urwurm, which seems to be mostly made of spikes, with everything else being an afterthought.
 +
 +
Though the feast has not yet started, the finest cuisine of ten worlds has been bought to this table—nvorak eggs, volcano fruit wine, and roast fiveleg. Soothing background music drifts across the room from the quartet clustered upon a small stage and their exotic stringed instruments. Rumour has it that the musicians had been deafened as children, and gained their sensitivity through training with archaoetch bodysuits that allowed them to actually feel the sounds. Less savoury rumours had it that they were a specially bred family of mutants, born with the talent naturally.
 +
 +
The Galimatius movers and shakers are gathered here. Free traders, hoping to ally with a heavily armoured protector who will show them the way to worlds of wealth. A representative of a fallen Navigator house, seeing an opportunity to revitalise their dynasty. Moguls of the world below, anxious to discuss trade routes, and markets for Galimatius goods. The high Cardinal of the local faith, concerned that the souls of those in the lost reaches would be just as high a priority to the explorers as their wealth. This is part celebratory banquet, part business meeting and part unrivalled opportunity. Nearly any resource a Rogue Trader could desire, someone in this room is anxious to provide....for the right price.
 +
 +
And, of course, there is the Planetary Governor himself. Looking almost spry for a man in his second century, Lord Geled Mandamus is the overseer of this event, a jovial, fatherly character who seems oblivious to the high stakes, and the tensions in the room. He is most anxious to ensure that everyone gets what they want…and that it all flows through him.
 +
 +
But these people are not the focus of this occasion. That distinction belongs to two men and two women in particular, as well as their entourages. From the moment you docked, there has been an almost worshipful attitude from the Galimatius natives, and anyone looking to recruit crew or colonists from this world would be spoilt for choice. Presented as the bringers of a bright new future for Galimatius, you and the other Traders have become celebrities on the world below even before your arrival, lionised by the state media. This event is a prelude to your departure into the shrouded reaches of Pschent.
 +
 +
Three Rogue Traders have already arrived, and make small talk and size each other up suspiciously as they wait for the last arrivals.
 +
 +
There is only one set of guests yet to arrive, probably the most famous name and the group upon the highest expectations have been laid. As the doors of sculpted obsidian smoothly open, all eyes turn to the doors, as the newcomers enter the grand chamber. Some gazes hold admiration, some envy, some suspicion and some hatred. One way or another, nobody is unimpressed.

Revision as of 09:56, 3 January 2010

This is the Rogue Trader RPG play by post game run by Elemental.

There's obviously a great deal of information that can be added here, but I've just started with a list of characters. I'll be putting mine up as a wiki character sheet at some point.

Characters

Armistan Valcor, Explorator. Player: rabidredneck
Anastasia Regina Margarathea von Wulfenbach, Rogue Trader. Player: Silent Wayfarer
Valentius ("Val") Rafmagnus, Seneschal. Player: Ripley
Terents Killian, Voidmaster. Player: NewtonPulsifer
Dieter Skohl, Arch Militant. Player: CrazyIvan
Zygmund Orthesian, Astropath Transcendent. Player: Mr Adventurer

Introduction

A planet sits under your feet. At the base of Elixir Station, a transparent floor gives the impression of walking on space. From the nightside of Galimatius Delta, thousands of pinpoints of light glitter, forming a web over the great southern continent. In the background is not the blackness of space that less favoured regions behold, but rather the radiant glow of millions of stars. The core of the galaxy, magnificent and the colour of gold.

The centerpiece of this chamber contains an enormous star-shaped dining table, rendered in black wood. Around the sides are displays--visitors could inspect the holo-puppets salvaged from a Cauchemar archeotech cache, the great-saber of a warlord of Fell, bluemetal chunks from the beaches of Caora, and most impressively of all, the great beasts bought back from the far reaches of Penetralia. In a posed display that towers twenty feet overhead, the armoured bulk of the toraton is lumbering round to bring its horns to bear against the pouncing urwurm, which seems to be mostly made of spikes, with everything else being an afterthought.

Though the feast has not yet started, the finest cuisine of ten worlds has been bought to this table—nvorak eggs, volcano fruit wine, and roast fiveleg. Soothing background music drifts across the room from the quartet clustered upon a small stage and their exotic stringed instruments. Rumour has it that the musicians had been deafened as children, and gained their sensitivity through training with archaoetch bodysuits that allowed them to actually feel the sounds. Less savoury rumours had it that they were a specially bred family of mutants, born with the talent naturally.

The Galimatius movers and shakers are gathered here. Free traders, hoping to ally with a heavily armoured protector who will show them the way to worlds of wealth. A representative of a fallen Navigator house, seeing an opportunity to revitalise their dynasty. Moguls of the world below, anxious to discuss trade routes, and markets for Galimatius goods. The high Cardinal of the local faith, concerned that the souls of those in the lost reaches would be just as high a priority to the explorers as their wealth. This is part celebratory banquet, part business meeting and part unrivalled opportunity. Nearly any resource a Rogue Trader could desire, someone in this room is anxious to provide....for the right price.

And, of course, there is the Planetary Governor himself. Looking almost spry for a man in his second century, Lord Geled Mandamus is the overseer of this event, a jovial, fatherly character who seems oblivious to the high stakes, and the tensions in the room. He is most anxious to ensure that everyone gets what they want…and that it all flows through him.

But these people are not the focus of this occasion. That distinction belongs to two men and two women in particular, as well as their entourages. From the moment you docked, there has been an almost worshipful attitude from the Galimatius natives, and anyone looking to recruit crew or colonists from this world would be spoilt for choice. Presented as the bringers of a bright new future for Galimatius, you and the other Traders have become celebrities on the world below even before your arrival, lionised by the state media. This event is a prelude to your departure into the shrouded reaches of Pschent.

Three Rogue Traders have already arrived, and make small talk and size each other up suspiciously as they wait for the last arrivals.

There is only one set of guests yet to arrive, probably the most famous name and the group upon the highest expectations have been laid. As the doors of sculpted obsidian smoothly open, all eyes turn to the doors, as the newcomers enter the grand chamber. Some gazes hold admiration, some envy, some suspicion and some hatred. One way or another, nobody is unimpressed.