Rohit Singh

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Revision as of 14:19, 26 November 2011 by 38.98.224.69 (talk) (Skills)
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"Prince" Rohit Singh [edit]

  • Neutral Male Human Factotum 16
  • Experience:

Abilities[edit]

Ability Score Modifier Source
Strength 20 +5 +6 from Belt
Dexterity 20 +5 +4 from Boots
Constitution 22 +6 +4 from Amulet
Intelligence 28 +9 +6 from Helmet, +4 from Level
Wisdom 14 +2 +1 From Tome of Wisdom
Charisma 20 +5 +6 from Cloak

Combat[edit]

  • Hit Points: 175
  • Initiative: +18
  • Speed: 30 ft (run x4),
  • Armor Class: 45(+9 armor, +6 shield, +5 dex, +5 deflection, +1 Luck, +9 misc), touch 30, flat-footed 40

Fort: +16, Ref: +20, Will +12

Melee[edit]

Base Atk/Grapple: +12/+17

  • +5 Vorpal Longsword: +22/+17/+12 One-handed (1d8+10;19-20/x2)
  • Rod of Lordly Might:
    • +2 Light Mace : +19/+14/+9 One-handed (1d6+7;20/x2)
    • +1 Flaming Longsword : +18/+13/+8 One-handed (1d8+3+1d6 Fire;19-20/x2)
    • +4 Battleaxe: +21/+16/+11 One-handed (1d8+9;20/x3)
    • +3 Longspear : +20/+15/+10 Two-handed (1d8+10;20/x3)
  • +1 Javelin(Thrown): +18/+13/+8 Thrown (1d6+6;20/x2)

Skills[edit]

Skill Ranks Ability Modifier Misc Total
Appraise 1 Int +9 +1 +11
Balance 5 Dex +5 +12 +22
Bluff 19 Chr +5 +1 +25
Climb 1 Dex +5 +12 +22
Concentration 1 Con +6 +1 +22
Craft (Painting) 6 Int +9 +1 +16
Decipher Script 1 Int +9 +1 +11
Diplomacy 14 Chr +5 +3 +7
Disable Device 15 Int +9 +1 +25
Disguise 1 Chr +5 +1 +7
Escape Artist 1 Dex +5 +10 +22
Forgery 1 Int +9 +1 +11
Gather Information 11 Chr +5 +1 +17
Handle Animal 1 Chr +5 +1 +7
Heal 1 Wis +2 +1 +4
Hide 19 Dex +5 +10 +34
Intimidate 1 Chr +5 +3 +9
Jump 5 Str +5 +14 +24
Knowledge (arcana) 1 Int +9 +1 +11
Knowledge (arch & eng) 1 Int +9 +1 +11
Knowledge (dungeoneering) 1 Int +9 +1 +11
Knowledge (geography) 1 Int +9 +1 +11
Knowledge (history) 1 Int +9 +1 +11
Knowledge (local) 1 Int +9 +1 +11
Knowledge (nature) 1 Int +9 +1 +11
Knowledge (nobility) 1 Int +9 +1 +11
Knowledge (psionics) 1 Int +9 +1 +11
Knowledge (religion) 1 Int +9 +1 +11
Knowledge (the planes) 1 Int +9 +1 +11
Listen 3 Wis +2 +1 +6
Move Silently 17 Dex +5 +10 +32
Open Lock 16 Dex +5 +10 +31
Perform (Sitar) 13 Chr +5 +1 +19
Ride 1 Dex +5 +10 +16
Search 9 Int +9 +4 +22
Sense Motive 1 Wis +2 +1 +4
Sleight of Hand 11 Dex +5 +12 +28
Spellcraft 1 Int +9 +1 +11
Spot 5 Wis +2 +1 +8
Survival 1 Wis +2 +1 +4
Swim 1 Str +5 +12 +18
Tumble 5 Dex +5 +12 +22
Use Magic Device 19 Chr +5 +1 +25
Use Rope 1 Dex +5 +10 +16

Languages: Common, Infernal, Draconic, Celestial, 1 other.

Feats[edit]

  • Combat Expertise(1st)
  • Improved Disarm(1st, Human)
  • Improved Initiative(3rd)
  • Font of Inspiration(6th)
  • Font of Inspiration(9th)
  • Font of Inspiration(12th)
  • Font of Inspiration(15th)

Class Features[edit]

  • Trapfinding(Ex): You can use the Search skill to locate traps when the task has a DC higher than 20. You can use the Disable Device skill to disarm magic traps.
  • Inspiration: You have 17 points you can use to activate your class features. They refresh at the start of every encounter.
  • Cunning Insight(Ex): You may spend 1 inspiration point to gain a +9 competence bonus to one attack, damage, or save before you roll.
  • Cunning Knowledge(Ex): You may spend 1 inspiration point to gain a +16 competence bonus to one skill check if you have at least 1 rank in the skill. This is usable once per skill per day.
  • Arcane Dilettante(Sp): At the start of each day, you may choose 6 spells from the wizard/sorceror list with a maximum level of 6. You may not choose the same spell more than once and you may only choose one of the maximum level. When preparing spells, you may apply metamagic feats to them. By spending 1 inspiration point, you may cast the prepared spell.
    • True Strike (1st)
    • Major Image (3rd)
    • Feeblemind (5th)
    • Telekinesis (5th)
    • Overland Flight (5th)
    • Mislead (6th)
  • Brains over Brawn(Ex): You add a +9 bonus to all strength and dexterity checks.
  • Cunning Defense(Ex): You may spend 1 inspiration point to add a +9 dodge bonus vs a single opponent for one round.
  • Cunning Strike(Ex): You may spend 1 inspiration point to add a 1d6 sneak attack damage to a single attack.
  • Opportunistic Piery(Su): You may spend 1 inspiration point to either heal 41 points of damage or turn (not rebuke) as a level 16 cleric. You may only use this ability 6 times per day.
  • Cunning Surge(Ex): You may spend 3 inspiration points to gain an extra standard action during your turn.
  • Cunning Breech(Ex): You may spend 2 inspiration points to ignore both spell resistance and damage reduction for one round.
  • Cunning Dodge(Ex): Once per day, if you are reduced to 0 or lower hit points, you may spend 4 inspiration points as an immediate action to ignore the damage.
  • Improved Cunning Defense(Ex): As long as you are not wearing medium or heavy armor, you add +9 as a dodge bonus to your armor class.

Equipment[edit]

  • +5 Vorpal Longsword(128,000 GP)
  • Rod of Lordly Might (70,000 GP)
  • +5 Aporting Glamered Mithril Shirt of Freedom (123,800 GP)
  • +5 Called, Arrow Deflecting, Death Warded Light Steel Shield (66,000)
  • Helm of Intellect +6 (41,500)
  • Lens of Detection (3,500 GP)
  • Amulet of Health +6 (36,000)
  • Cloak of Charisma +6 (36,000 GP)
  • Vest of Resistance +4 (16,000 GP)
  • Gloves of Endless Javelins (7,000 GP)
  • Belt of Strength +6 (36,000 GP)
  • Boots of Dexterity +4 (20,000 GP)
  • Ring of Protection +5 (50,000 GP)
  • Ring of Blinking (27,000 GP)
  • Nolzur’s Marvelous Pigments (5,500 GP)
  • Sitar of Building (13,000 GP)
  • Stone of Good Luck (20,000 GP)
  • Potions
    • Water Breathing
    • Neutralize Poison
    • Remove Curse
    • Remove Blindness/Deafness
    • Reduce Person
    • Gaseous Form
    • Salve of Slipperyness (x2)
  • Marble Elephant
  • Permanent Tongues
  • Tome of Wisdom +1
  • Permanent Darkvision

Description[edit]

  • Age: Who can say?
  • Height: 6’1”
  • Weight: 160 lbs.
  • Hair: Black as midnight.
  • Eyes: Brown as...something dramatically brown. Some sort of stone, perhaps.
  • Mustache: Magnificent.

The Prince is a handsome fellow, although this is more a function of his personality than of his features. He dresses beautifully, in brightly colored silks, highly polished armor, and a truly splendid helmet. His greatest point of pride is his mustache, which he grooms somewhat obsessively.

HISTORY[edit]

He’s not really a prince, of course. And his name isn’t actually Rohit Singh.

But that’s the name that he’s chosen, and the title that he’s given himself, and really, isn’t that good enough?

If pressed, he’ll admit to being Prince of the Roads. Or the Prince of Tales, or perhaps the Prince of Cleverness, or the Prince of Knowing More than He Ought.

The Prince has a ready smile, and an infectious laugh. He carries a sword of surpassing sharpness, wears a truly magnificent cloak, and has very long and fascinating stories about them and the demons who used to own them.

He carries an elephant in his pocket, simply so that he can be sure that everyone notices him when he rides it into a new city, strumming his sitar and singing.

He slays monsters, just so that he can compose a song about the experience. He travels to the far corners of the world, so that he can paint landscapes that no mortal eye has ever seen before.

He is, as he will very patiently explain, a hero. That's all.