Editing Running Sheet Ariebah

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*1 Cantrips  :[[Ariebah's Spells]]
 
*1 Cantrips  :[[Ariebah's Spells]]
  
=='''Skills {31}'''==
+
=='''Skills {20}'''==
===Bow and Crafts 6===
+
*2 Hunting & Camping
 +
**
 +
*1 Leatherwork
 
*3 Boyer
 
*3 Boyer
 
**2 Fletcher
 
**2 Fletcher
**2 Material preparation- Woodworking, Feather prep
+
**2 bowmaker
**1 leather work
+
*1 Metalwork - Arrowhead craft
**1 Glues prep and use
 
*2 Art material preparation
 
** plants
 
** Stonework & some metal uses
 
*1 Fiber Arts-Cord/string making.
 
===Survival Arts 7===
 
*2 Hunting & Camping
 
**1 Track-stalk
 
**1 Preparation of game.
 
*2 Woodcraft
 
**1 Identify Plants
 
**1 Identify Animal
 
*1 Leather work-Create leather products
 
*1 Metalwork - -create metal products
 
 
*1 Fabric Arts- Embroidery -Sewing.
 
*1 Fabric Arts- Embroidery -Sewing.
 
===Musical 3===
 
 
*1 Stringed instrument- Harp
 
*1 Stringed instrument- Harp
 
*1 Flute
 
*1 Flute
*1 Sing
+
*1 Thievish Skills 10th Level
 
+
*1 Woodcraft
===Physical 6===
 
*2 Woodcraft
 
**1
 
**1
 
*2 Horsemanship- Dottlemanship
 
**1 Pip Skill-Military Horsemanship
 
 
**
 
**
*2 Parkour- Acrobatics
+
*1 Pip Skill-Military Technology
**1 Pip Skill- Rasak-Gymnastics
 
**1 pip running & physical fitness
 
===Academics 9===
 
*1 Pip Skill-Rasak-Military Technology
 
 
*1 Pip Skill-Military Command and Communications.
 
*1 Pip Skill-Military Command and Communications.
*1 Academics-Fantlin- Histories
+
*1 Pip Skill-Military Horsemanship
*1 Academics-Faint- Physics and the Pattern
+
*1 Pip Skill-Gymnastics
*1 Academics-Fantlin- Heraldry-
+
*1 Pip Skill-Medical Training
*2 Academics-Fantlin- Medicine & Doctoring
+
*1 Pip Skill-Cooking.  Butchering. General gardening.  Preparation. Cast Iron.  Open Fire.
**1 Pip Skill-Medical Training
 
**1 pip Skill Anatomy & Biology
 
*2 Pip Skill-Cooking.  Butchering.   Cast Iron.  Open Fire.
 
**1
 
**1
 
*2 General gardening.  Preparation.
 
**1 Gardening Small scale
 
**1 Gardening Large scale
 
  
 
=='''Allies & Enemies {3/3 = 0}'''==
 
=='''Allies & Enemies {3/3 = 0}'''==

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