Difference between revisions of "Running Sheet Carly"

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(Points{247})
(Knife (15))
(9 intermediate revisions by the same user not shown)
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=='''Items {}'''==
 
 
=='''Items {38(47)(21)}'''==
 
=='''Items {38(47)(21)}'''==
 
===Carly's Cut 28===
 
===Carly's Cut 28===
 +
[[File:CARLYCUT.jpg|250 px]]
 +
 
*2 Chaos Vitality
 
*2 Chaos Vitality
 
*2 Double Speed 5 transfer
 
*2 Double Speed 5 transfer
Line 126: Line 127:
 
x3 Horde=84(28 Carly, 56 Random)
 
x3 Horde=84(28 Carly, 56 Random)
  
==='''Knife'''  (13) ===
+
==='''Knife'''  (15) ===
 
*2 Double Speed   
 
*2 Double Speed   
 
*2 Combat Reflexes  
 
*2 Combat Reflexes  
*4} Deadly Damage
+
*2 Speak & Sings:  '''''"Stick"'''''  Remember any song it has heard and can repeat it. Cab remember and book loaded to it and repeat them audibly
*2) N/N : Eating knife-most common shape,Rapier, Short Sword, Bowie Knife, carving knife.  trident dagger
+
*4 Deadly Damage
*1} ability-Return to hand
+
*2 N/N : Eating knife-most common shape,Rapier, Short Sword, Bowie Knife, carving knife.  trident dagger. Main Gauche
 +
*1 ability-Return to hand
 
*2 Rack & Use
 
*2 Rack & Use
**113
+
**15
  
 
==='''Trident Dagger-(12)'''===
 
==='''Trident Dagger-(12)'''===
Line 140: Line 142:
 
Trident Dagger
 
Trident Dagger
 
*4 Deadly Damage
 
*4 Deadly Damage
*1 Ability-disarm on occasion
+
*2 Speak & Sings:  '''''"Trip"''''' Remember any song it has heard & repeat it. Cab remember and book loaded to it and repeat them audibly
 
*2 N/N Forms :penkife-Swiss  
 
*2 N/N Forms :penkife-Swiss  
 
*1 Ability-Return to hand
 
*1 Ability-Return to hand
*4 Rack and Use:
+
*1 Ability-disarm on occasion
 +
*2 Rack Spells: Frame holds 12 Spells
 
*1 Traceable by Random-(Carly unaware this Function)
 
*1 Traceable by Random-(Carly unaware this Function)
 
**12
 
**12
 +
 
==='''Elite's Hat'''-7 pips===
 
==='''Elite's Hat'''-7 pips===
 
[[File:Ranger hat.jpg|200px]]
 
[[File:Ranger hat.jpg|200px]]

Revision as of 01:37, 3 May 2024

Carly Dear

Carly.jpg

Father:

Mother:

Children: None

Description:

Hobbies:

Ranks

Points{237}

Total:237= 126 Stats+{24(160)} Powers+40 Skills+{38(47)(21)} Items +(+0/0 allies/Enemies) +0 Shadows+4 Stuff +15 Storage

Advancement

Abilities gained at Rasak

Work at the Trump Desk

  • 4 Good Stuff granted by Dworkin
  • 100 pips:Stats endurance Chaos to Amber. Chaos to 10=20. Str Chaos to Amber=10. warfare 25 to 46= 21
    • Mal at Reiss 20,
    • 10 on skills 51 current 29 to spend

29+15=44

Statistics {126}

  • Psyche: 70
  • Strength:2
  • Endurance:13
  • Warfare:51


Powers {24(160) }

  • (70) Advanced Trump Artist  : {Instructed by Finndo}
  • (30) Advanced Sorcery  : {Instructed by Finndo}
  • (40) Advanced Conjuration  : {Instructed by Finndo}
  • () Advanced Ambir Imprint  : {Instructed by Finndo}
  • (20) Power Words  : Carly's Spells  : {Instructed by Finndo}
  • 20 Advanced Mal at Reiss : Carly's Spells  : {Instructed by Finndo}
  • 4 Thievish Skills  : Carly's Spells  : {Instructed by Random}
  • 0 CantripsCarly's Spells
  • Operator Finndo's Trump Trap Construct

Skills {40}

  • 3 Academia-Fantalin
    • 2**2**1**1
  • 3 Acadamia-
    • 2**2**1**1
  • 3 Acadamia-University of War-Rasak
    • 2**2**1**1
  • 1 Ceramics
  • 2 Wood Work Carving
    • 1
    • 1
  • 1 Fiber arts-Sewing, Macrame
  • 3 Motorcycle Racing-driving
    • 2**2**1**1
  • 2 Automobile Mechanics
    • 1 Auto Racing
    • 1 Stunt Driving
  • 1
  • 2 Wind Instruments-Saxophones
    • 1 Wood Winds
    • 1 Brass instruments-trombone
  • 2 Stringed Instruments-Piano
    • 1 harp
    • 1 Guitars-Class
  • 2 Doctoring= Trama Medicine
    • 1 Pip Skill-Rasak-Combat Medical Training
    • 1 Surgery
  • 2 Horsemanship
    • 1 Pip Skill-Rasak-Military Horsemanship
    • 1 Racing
  • 2 Parkour
    • 1
    • 1
  • 2 Accrobatics
    • 1 Pip Skill-Rasak-Gymnastics
    • 1
  • 2 General gardening.
    • 1
    • 1
  • 2 Camping- Wilderness Survival
    • 1 Woodcraft
    • 1
    • 2 Cooking
    • 1 Pip Skill-Rasak-Cooking. Butchering. Preparation. Cast Iron. Open Fire.
    • 1
  • 2 Amber Communication
    • 1 Pip Skill-Rasak-Military Technology
    • 1 Pip Skill -Rasak-Military Command and Communications.

Allies & Enemies {0/0 = 0}

Allies

various

Enemies

various

Companions

Items {38(47)(21)}

Carly's Cut 28

CARLYCUT.jpg

  • 2 Chaos Vitality
  • 2 Double Speed 5 transfer
  • 4 Invulnerable
  • 2 Danger Sense 5 transfer
  • 1 Speak
  • 1 Self-heal
  • 2 N/N Forms Street clothes, Formal outfit, Camo, Blackout or Funeral Wear, kimono, work clothes motorcycle cut "AMBERITES"
  • 2 Shadow Path- Findable in Shadow
  • 1 Ability: Call to hand/Don/Return
  • 1 Ability: Cleanse 10 meter
    • 28

x3 Horde=84(28 Carly, 56 Random)

Knife (15)

  • 2 Double Speed
  • 2 Combat Reflexes
  • 2 Speak & Sings: "Stick" Remember any song it has heard and can repeat it. Cab remember and book loaded to it and repeat them audibly
  • 4 Deadly Damage
  • 2 N/N : Eating knife-most common shape,Rapier, Short Sword, Bowie Knife, carving knife. trident dagger. Main Gauche
  • 1 ability-Return to hand
  • 2 Rack & Use
    • 15

Trident Dagger-(12)

Trident dagger.jpg

Trident Dagger

  • 4 Deadly Damage
  • 2 Speak & Sings: "Trip" Remember any song it has heard & repeat it. Cab remember and book loaded to it and repeat them audibly
  • 2 N/N Forms :penkife-Swiss
  • 1 Ability-Return to hand
  • 1 Ability-disarm on occasion
  • 2 Rack Spells: Frame holds 12 Spells
  • 1 Traceable by Random-(Carly unaware this Function)
    • 12

Elite's Hat-7 pips

Ranger hat.jpg

  • 4 Pip Invulnerable
  • 1 Ability- Only she can remove it.
  • 1 Alt form Fedora, Riding Helmet
  • 1 Ability: Call/return
    • 7

Stolen- picked up by Carly

War Bracer 6

  • 2 VS Guns- Transfer 5
  • 1 Self Heal
  • 2 N/N: Bracer, Stylish Bracer, Steel Vambrace Clamshell Greaves
  • 1 Ability-Call to don/Return

Stolen- picked up by Carly

Rapier 13

  • 2 Double Speed 2
  • 2 Combat Reflexes
  • 4 Deadly Damage
  • 1 Mold Stuff-Find in Shadow if lost.
  • 2 N/N : Rapier, Broadsword, Short Sword(Often Worn), Scramasax, Woodsman Axe,
  • 1 ability-Return to hand
    • 13

Shot glasses/Saki set (22)

This set is always on her desk. It is a gift from Finndo. It was made by an ancient master in potery. Carly only keeps 4 cups on her desk, along with the jar and a changing variety of japanese-style snacks, like wasabi peas, hot puffed chips.

The glasses and decanter and the tray they are kept on are separate items. The tray can provide meals for three. (Since Finndo did not want even the appearance of improprieties.)

The set consists of 3 serving carafes of different sizes: 16 oz, 24 oz, 55 oz. It has 32 glasses. Carly keeps the smallest carafe on here desk with 4 cups. It has 20 mixing trays for soy, wasabi & hot sauces. It has 20 sets of chopsticks.


The set pieces have been used in combat. Invulnerable items of uniform weights that return after being thrown make fine projectiles.

Carly saki set.jpg

Saki Set
  • 4 Invulnerable
  • 2 Double Damage
  • 1 Ability-Always full with a pure ancient Saki that she and Finndo adored. KEPT AT THE APPROPRIATE TEMPERATURE.
  • 1 Self Heal -Clean.
  • 1 Ability - Call and return
  • 1 Mobility. Cups with sort themselves out around the container, Floating from as far as 100 meters.
    • 10
Tray
  • 4 Invulnerable
  • 2 Double Damage
  • 4 Produce Meals for three people three times a day. It will produce meals on demand. Meals can be on demand or at random.****
  • 1 Ability: Call to hand.
  • 1 Ability:Clean tray and utensils.
    • 12


Gifts for favors (21 pips in Gifts)

Because of her position she is often given gifts in order to get in touch with Random or Vialle. If the gift worked is a solemn secret between gift give an Carly. Not even random knows. Vialle seems to know but spends a lot of time with Carly.

Over the years some of these gifts have become more like tributes. Alcohols, chocolates, candies, motor cycle magazines and trinkets, juices, given to her because they like her.

Dolkian Syphon Coffee Maker (5 Pips)

A siphon style coffee maker used in the rituals and distinguished homes of members of the Dolkian Following.

Tosian rearden coffee pot.jpg

  • 1 Mobility-Speed-Efficient
  • 1 Extra Hard-Unbreakable glass.
  • 1 Alt Form-Upright to brew, Flat to store.
  • 1 Heats to cook or keep. While set up, brew stays hot without going bitter.
  • 1 Ability-Proof against poison.
    • 5 Pips Gift from Fortunadus

Cigar Case (5)

Henry's Cigar case.jpg

  • 2 VS Guns
  • 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
  • 1 Ability: Refill Cigar spaces from the Cigar box at home.
  • 1 Ability: Call to Hand/ Return
    • 5 git from Caine

Cigar Box (7)

Henry's cigar box.jpg

  • 2 Vs Guns
  • 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
  • 1 Ability: Items within can be summoned remotely by the owner.
  • 1 Ability: Keep Contents fresh.
  • 2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow
    • 7 Gift of Caine

This item was designed specifically for cigars and other tobaccos. However, it could be used for herbs, spices, and nearly anything a player wanted to keep fresh at all times.

Pipe (7)

  • 2 Vs Guns
  • 1 Ability: Keep fires despite weather
  • 1 Ability: Call to hand/Return
  • 2 N/N: Briar, Churchwarded, Long Clay, Glass
  • 1 Ability: Clean
    • 7 gift from Brand

Carly's Green Tankard (6)

  • 4 Invulnerable
  • 1 Find in Shadow
  • 1 Ability- Everfull with Amber Navy Grog-Gerard's Mix or Gerard's Navy Coffee.
    • 6 (6 Pips- Gift from Gerard)

Van Real Glasses (9)

Glasses.jpg

Non Magical-2 pips
  • 2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, rock, sand, insects, etc
  • 0 Sunsensor
Magical-6 pips
  • 2 Vs Firearms-Protection from general road damage and effects against the eyes as well as specifically aimed firearms
  • 1 ability – See through Invisibly.
  • 1 ability -See through Illusions.
  • 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
  • 1 Ability-Binocular/Microscope vision
  • 2 N/N Forms : Indoor reading glasses, Riding Glasses , 3 different casual frames, 2 formal wear frames, Catseye Frame. Adventure frame. Sniper goggles
  • 1 Call to Hand.Return
    • 9

Gift from (Elayne)

Greenwhitedrapedsword.gif

Shadows{}

Stuff{4}

  • 3 pips GS- spendable (Dworkin)
  • 1 pip GS Permanent (Dworkin)

Miscellany