Editing Running Sheet Chris

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*Chief Pattern Guard- Tazilwere
 
*Chief Pattern Guard- Tazilwere
  
=='''Points{222}'''==
+
=='''Points{140}'''==
  
'''''Total:222= 70 Stats+75(60)} Powers+18 Skills+{55(41)} Items +5/5 allies/Enemies+ 3 Shadow +1 Good Stuff +0Storage'''''
+
'''''Total:150 = 70 Stats+75(60)} Powers+18 Skills+ Items +0/0 allies/Enemies+ 3 Shadow +1 Good Stuff +0Storage'''''
  
 
==='''Advancement'''===
 
==='''Advancement'''===
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Cash Gagal. Assigned to Laravala, Daughter of Brand.  Reassigned to Chris, Son of Caine
 
Cash Gagal. Assigned to Laravala, Daughter of Brand.  Reassigned to Chris, Son of Caine
  
Carries great sword openly at all times
+
=='''Items {}'''==
 
 
=='''Items {55(41)}'''==
 
 
==='''Signet ring 38'''===
 
==='''Signet ring 38'''===
 
[[File:Chrissignat2.jpg|100 px]]
 
[[File:Chrissignat2.jpg|100 px]]
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*4 Rack and Use Spell
 
*4 Rack and Use Spell
 
*2 High order Focus
 
*2 High order Focus
==='''Admiral's Navy Blade (21)'''===
 
 
Mithril Blade (The Navy Blade)
 
Used by admirals on duty.
 
*7} Double Speed 2 -Transfer 5
 
*7} Combat Reflexes 2-Transfer 5
 
*4} Deadly Damage
 
*1} Mold Stuff-Find in Shadow if lost.
 
*1} Alt Form-short knife with serrated back for fish cleaning.
 
*1} ability-Return to hand
 
  
==='''Nasty Place Graduate Blade''' (20)===
+
==='''Nasty Place Graduate Blade'''===
 
(20 pips-Benedict)
 
(20 pips-Benedict)
  
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*Rack Spell-1 Return to Hand/Return to Forge on death  
 
*Rack Spell-1 Return to Hand/Return to Forge on death  
 
*Shadow Wide *4
 
*Shadow Wide *4
 
==='''War Bracer'''  6===
 
*2 VS Guns- Transfer 5
 
*1 Self Heal
 
*2 N/N: Bracer, Stylish Bracer, Steel Vambrace Clamshell Greaves
 
*1 Ability-Call to don/Return
 
 
 
==='''Van Real Glasses''' 7 ===
 
 
Much of this product is technological.  The frames and glass are made of nearly indestructible materials as suitable for your campaign. The magical improvements make these incredibly expensive.
 
 
===='''''Non Magical-2 pips'''''====
 
*2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light,
 
etc
 
===='''''Magical-6 pips'''''====
 
*2 Vs Firearms-Protection from general road damage and effects against the eyes.
 
*1 ability – See through Invisibly.
 
*1 ability -See through Illusions. 
 
*1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
 
*1 Ability-Binocular/Microscope vision
 
==='''Flute-4 pips'''===
 
A small bamboo flute 
 
*2 Vs Guns
 
*1 Able to Speak -Remembers songs played and can repeat them.
 
*1 Rack a spell-Variable amplification
 
**4 pips
 
.
 
  
 
=='''Shadows{3}'''==
 
=='''Shadows{3}'''==

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