Difference between revisions of "Running Sheet Fang, Dunce, Imp"

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(Skills {4})
(Shadows{Imp-3})
 
(21 intermediate revisions by the same user not shown)
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*Hounds of Mandalay.  Lords of Mandalay
 
*Hounds of Mandalay.  Lords of Mandalay
 
*Abyssal Lords
 
*Abyssal Lords
=='''Points{}'''==
+
=='''Points{Fang & Dunce 105}{Imp 185}'''==
 +
 
 +
'''''Total:105 = 20 Stats+ {75(161)}Powers+10 Skills+{(16)} Items +0/0 allies/Enemies+0 Shadows +0 Stuff+0 Storage for Fang & Dunce'''''
 +
 
 +
'''''Total:185 = 95 Stats+ {75(161)}Powers+10 Skills+{(16)} Items +0/0 allies/Enemies+3 Shadows +2 Stuff+0 Storage'''''
  
'''''Total: =  Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage'''''
 
 
===Advancement===
 
===Advancement===
 
*Adventures in Azcalan at Adrianna request.
 
*Adventures in Azcalan at Adrianna request.
 
**25:
 
**25:
 +
*** Fang & Dunce: raise warfare making them effectively smarter.
 +
*** Imp:5 to psyche, str, warfare.2 gs,3 shadow-"Yipyip"
  
=='''Statistics {}'''==
+
=='''Statistics {Fang & Dunce  20.  Imp 185}'''==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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| Chaos
 
| Chaos
 
| Chaos
 
| Chaos
| Amber
+
| 5
 
|-
 
|-
 
| Strength
 
| Strength
 
| 15
 
| 15
 
| 15
 
| 15
| 10
+
| 15
 
|-
 
|-
 
| Endurance
 
| Endurance
Line 48: Line 53:
 
|-
 
|-
 
| Warfare
 
| Warfare
| Human
 
| Human
 
 
| Amber
 
| Amber
 +
| Amber
 +
| 5
 
|}
 
|}
 
</div>
 
</div>
  
=='''Powers {}'''==
+
=='''Powers {75(161)}'''==
 
*(50) Mark of Mandalay
 
*(50) Mark of Mandalay
 
*5 Abyssal Scar-Abyssal Lord  
 
*5 Abyssal Scar-Abyssal Lord  
 
*(66-Fleece)Hounds of Mandalay Powers
 
*(66-Fleece)Hounds of Mandalay Powers
===Hounds of Mandalay Powers{66}===
+
*(45) Logrus imprint.
 +
*70 Advanced Shapechange
 +
 
 +
===[[Hounds of Mandalay]] Powers{66}===
 
*4 Amber Vitality
 
*4 Amber Vitality
 
*4 Engine Speed
 
*4 Engine Speed
Line 90: Line 98:
 
*Hounds of Mandalay
 
*Hounds of Mandalay
  
=='''Items {}'''==
+
=='''Items {(15)}'''==
  
* Signature piece
+
===Collars. (15)===
 +
*2 Vitality
 +
*4 Invulnerable. 5 transfer
 +
*1 Speak.  Receives commands from suitable leaders.
 +
*4 regen.  10 Transfer
 +
*4 limited shape change. Changes with their forms
 +
**15
  
=='''Shadows{}'''==
+
 
=='''Stuff{}'''==
+
=='''Shadows{Imp-3}'''==
 +
==='''Yipyip'''===
 +
*1 Personal shadow
 +
*2 Time Control :10 to 1 in Mandalay
 +
 
 +
Yipyip is a world of easily hunted game, warm weather, clean water rivers.  All the things hounds would like.  meadows, forest, glades.
 +
 
 +
No sentient inhabitants. Lots of docile sheep.
 +
 
 +
It also causes anyone there to heal twice as fast
 +
 
 +
Anyone badly wounded goes immediately asleep until they are healed enough.
 +
 
 +
=='''Stuff{2}'''==
 
* 2 Permanent Bad Stuff
 
* 2 Permanent Bad Stuff
 
* 2 Permanent Good Stuff
 
* 2 Permanent Good Stuff
 +
* 2 good stuff
  
 
=='''Miscellany'''==
 
=='''Miscellany'''==
 
These warrior wolves are the muscle of the group.  Aggressive, unrelenting, bloodthirsty.
 
These warrior wolves are the muscle of the group.  Aggressive, unrelenting, bloodthirsty.
 +
 +
Imp is their leader being marginally smarter.  He also realized the need for a shadow for the th recover from adventures.

Latest revision as of 13:27, 26 March 2024

Fang, Dunce, & Imp

Fangdunceimp1.jpg

Father:

Mother:

Children:

Description:

Hobbies:

Ranks[edit]

  • Hounds of Mandalay. Lords of Mandalay
  • Abyssal Lords

Points{Fang & Dunce 105}{Imp 185}[edit]

Total:105 = 20 Stats+ {75(161)}Powers+10 Skills+{(16)} Items +0/0 allies/Enemies+0 Shadows +0 Stuff+0 Storage for Fang & Dunce

Total:185 = 95 Stats+ {75(161)}Powers+10 Skills+{(16)} Items +0/0 allies/Enemies+3 Shadows +2 Stuff+0 Storage

Advancement[edit]

  • Adventures in Azcalan at Adrianna request.
    • 25:
      • Fang & Dunce: raise warfare making them effectively smarter.
      • Imp:5 to psyche, str, warfare.2 gs,3 shadow-"Yipyip"

Statistics {Fang & Dunce 20. Imp 185}[edit]

Stat Fang Dunce imp
Psyche Chaos Chaos 5
Strength 15 15 15
Endurance 15 15 70
Warfare Amber Amber 5

Powers {75(161)}[edit]

  • (50) Mark of Mandalay
  • 5 Abyssal Scar-Abyssal Lord
  • (66-Fleece)Hounds of Mandalay Powers
  • (45) Logrus imprint.
  • 70 Advanced Shapechange

Hounds of Mandalay Powers{66}[edit]

  • 4 Amber Vitality
  • 4 Engine Speed
  • 4 Endless Stamina
  • 2 Armor Vs Guns
  • 4 Deadly Damage
  • 4 Tongues
  • 8 Extraordinary Psyche
  • 8 Chaos Immunity
  • 4 Seek in Shadow
  • 8 Extortionary Regeneration
  • 2 N/N Forms: Wolf, Dog, Massive Wolf, tiny dog.
  • 4 Ability-Immune to Multiple elemental/Abyssal attacks.-Fire, Acid, ice, Diamond Shards
  • 4 Ability-Immune to Forced Shape change
  • 4 Ability-Immune to Mental Control or manipulations.
  • 2 Ability-Mental Bond/communication with pack
    • 66

Skills {10}[edit]

  • 2 Parkour
  • 1*1*1*1*1*1*1*1*1

Allies & Enemies {0/0 = 0}[edit]

Allies[edit]

  • 6 Fang, Dunce, Imp,

Enemies[edit]

various

Companions[edit]

  • Hounds of Mandalay

Items {(15)}[edit]

Collars. (15)[edit]

  • 2 Vitality
  • 4 Invulnerable. 5 transfer
  • 1 Speak. Receives commands from suitable leaders.
  • 4 regen. 10 Transfer
  • 4 limited shape change. Changes with their forms
    • 15


Shadows{Imp-3}[edit]

Yipyip[edit]

  • 1 Personal shadow
  • 2 Time Control :10 to 1 in Mandalay

Yipyip is a world of easily hunted game, warm weather, clean water rivers. All the things hounds would like. meadows, forest, glades.

No sentient inhabitants. Lots of docile sheep.

It also causes anyone there to heal twice as fast

Anyone badly wounded goes immediately asleep until they are healed enough.

Stuff{2}[edit]

  • 2 Permanent Bad Stuff
  • 2 Permanent Good Stuff
  • 2 good stuff

Miscellany[edit]

These warrior wolves are the muscle of the group. Aggressive, unrelenting, bloodthirsty.

Imp is their leader being marginally smarter. He also realized the need for a shadow for the th recover from adventures.