Editing Running Sheet Giovanni

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 70: Line 70:
  
 
=='''Items {106}'''==
 
=='''Items {106}'''==
==='''Giovanni's Great sword''' 37 pips ===
+
Giovanni's Great sword 37 pips  
 
*4 Engine Speed  5-transfer
 
*4 Engine Speed  5-transfer
 
*4 Endless Stamina 5-transfer
 
*4 Endless Stamina 5-transfer
Line 90: Line 90:
 
**15Pips
 
**15Pips
  
===='''Giovanni's Quarrels'''  24 Pips====
+
===='''Giovanni's Quarrels'''  24 Pips===
 
*4 Engine Speed-Flight
 
*4 Engine Speed-Flight
 
*4 Deadly Damage-Piercing
 
*4 Deadly Damage-Piercing
Line 97: Line 97:
 
Giovanni would sit around at campfires during singing, teaching young crossbowman to make these exceptional arrows-Horde effect.
 
Giovanni would sit around at campfires during singing, teaching young crossbowman to make these exceptional arrows-Horde effect.
  
===='''Giovanni's Special Quarrels'''  24 Pips====
+
===='''Giovanni's Special Quarrels'''  24 Pips===
 
*4 Invulnerable to breaking.
 
*4 Invulnerable to breaking.
 
*2 Speak & Sing. If all 12 are in quarrel they can speak & Sing, remember songs, play games like chess & backgammon. Knows mainly Italian versions of Chess and backgammon. Called "Bastone"*
 
*2 Speak & Sing. If all 12 are in quarrel they can speak & Sing, remember songs, play games like chess & backgammon. Knows mainly Italian versions of Chess and backgammon. Called "Bastone"*
Line 112: Line 112:
  
  
==='''Giovanni's Coat of Holding'''-24 pips ===
+
Giovanni's Coat of Holding-24 pips  
 
*24 Pips-Mixed Holding Spaces. Pattern inscribed.
 
*24 Pips-Mixed Holding Spaces. Pattern inscribed.
 
**People tend not to notice the coat, nor take it from him unless magically compelled to.  It is usally overlooked.  If he is captured and the prisoners are ordered to strip he is generally allowed ot keep his coat for unknown reasons.
 
**People tend not to notice the coat, nor take it from him unless magically compelled to.  It is usally overlooked.  If he is captured and the prisoners are ordered to strip he is generally allowed ot keep his coat for unknown reasons.
Line 119: Line 119:
 
**Appears well-maintained, as if worn and mended.
 
**Appears well-maintained, as if worn and mended.
  
==='''Giovanni's Boots'''.-8 pips ===
+
Giovanni's Boots.-8 pips  
 
*4 Invulnerable
 
*4 Invulnerable
 
*4 Deadly Damage Steel Toed  
 
*4 Deadly Damage Steel Toed  
  
==='''Giovanni's Tankard'''-12 pips===
+
Giovanni's Tankard-12 pips
 
*4 Invulnerable
 
*4 Invulnerable
 
*4 Deadly Damage
 
*4 Deadly Damage
Line 131: Line 131:
 
*1Ability- Summon to hand.
 
*1Ability- Summon to hand.
  
==='''Giovanni's Hat'''-9 pips===
+
Giovanni's Hat-9 pips
 
*4 Pip Invulnerable 5-transfer
 
*4 Pip Invulnerable 5-transfer
 
*1 Ability- Only he can remove it.  
 
*1 Ability- Only he can remove it.  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)