Difference between revisions of "Running Sheet Harold James Tobin"

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(Powers {})
(Points{})
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'''''Total: =  Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage'''''
 
'''''Total: =  Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage'''''
  
* in Stats
+
 
* x (x) in Powers
 
* in Skills
 
* (x) in creatures/Items
 
*0 in Allies (0/0)
 
* Stuff
 
  
 
===''Advancement''===
 
===''Advancement''===
  
 +
===='''Home Expansion'''====
 +
*15 pips
 +
 +
====2024 Time in land for the Adventurer Society====
 +
*15 pips General Experience--Unspent
 +
*5 pips in skills at level 1--Unspent
 +
*5 pips spread across a few favorite items from constant use near wizards--Unspent
 +
 +
===='''Abilities gained'''====
 +
*5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
 +
*3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
 +
*2 Pip Strength-Graduates gain at least Amber Strength
 +
*1 Pip Skill-Military Technology
 +
*1 Pip Skill-Military Command and Communications.
 +
*1 Pip Skill-Military Horsemanship
 +
*1 Pip Skill-Gymnastics
 +
*1 Pip Skill-Medical Training
 +
*1 Pip Skill-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
  
 
=='''Statistics{}'''==
 
=='''Statistics{}'''==

Revision as of 22:44, 5 February 2024

{?}

Haroldjamestobin.jpg

Father:

Mother:

Children:

Description:

Hobbies:

Ranks

  • 33° Master Mason
  • Past Grandmaster, Traveling Lodge 4456
  • Completed Adledross

Points{}

Total: = Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage


Advancement

Home Expansion

  • 15 pips

2024 Time in land for the Adventurer Society

  • 15 pips General Experience--Unspent
  • 5 pips in skills at level 1--Unspent
  • 5 pips spread across a few favorite items from constant use near wizards--Unspent

Abilities gained

  • 5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
  • 3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
  • 2 Pip Strength-Graduates gain at least Amber Strength
  • 1 Pip Skill-Military Technology
  • 1 Pip Skill-Military Command and Communications.
  • 1 Pip Skill-Military Horsemanship
  • 1 Pip Skill-Gymnastics
  • 1 Pip Skill-Medical Training
  • 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.

Statistics{}

  • Psyche:5
  • Strength: Chaos
  • Endurance:Amber
  • Warfare:2

Powers {5}

  • 2 Low Order Magery
  • 2 Illinois Pentegram-Low Order Construct.
  • 1 Ritualism-Dufirosm.

Skills {}

Allies & Enemies {0/0 = 0}

Allies

  • various

Enemies

  • various

Companions

Items {}

  • Signature piece

Shadows {}

Stuff{}

Miscellany

  • Attended Adledross.