Difference between revisions of "Running Sheet Henry"

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(Lighter)
(Cigar Case)
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**2 x3 Horde=6 Henry
 
**2 x3 Horde=6 Henry
  
==='''Cigar Case'''===
+
==='''Cigar Case''' 5===
 
[[File:Henry's Cigar case.jpg|150px]]
 
[[File:Henry's Cigar case.jpg|150px]]
 +
*2 VS Guns
 +
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
 +
*1 Ability: Refill Cigar spaces from the Cigar box at home.
 +
*1 Ability: Call to Hand/ Return
 +
**5  Henry.
 +
 +
==='''Cigar Box'''  5===
 +
[[File:Henry's cigar box.jpg|150px]]
 +
*2 Vs Guns
 +
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
 +
*1 Ability: Items withing can be summoned remotely
 +
*1 Ability: Keep Contents fresh.
 +
**5 Henry
  
 
==='''Henry's Guns'''  (28)===
 
==='''Henry's Guns'''  (28)===

Revision as of 13:38, 27 February 2024

Henry Michael Bariman Sawall

Henry 1.jpg

Father: Mandor Sawall

Mother:Fiona of Amber

Children:

Description:

Hobbies:

Ranks

Points{}

Total: = Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage

  • 35 in Stats
  • 70(115) in Powers
  • 10 in Skills
  • (x) in creatures/Items
  • 10 Pips in Shadow
  • 0 in Allies (0/0)
  • 5 Stuff

Advancement

Statistics{35}

  • Psyche: 20
  • Strength: 5
  • Endurance:5
  • Warfare:5

Powers {(115)70}

  • (50)Pattern - Not yet gained
  • (10)25 Shape Shift
  • (5)10 Sorcery
  • (10)10 Conjuration
  • (15)10 Woven Logrus
  • 10 partial trump
  • 5 Shadow Magic

Skills {10}

Allies & Enemies {16/16 = 0}

Allies-16

various

Enemies-16

various

Companions

Items

Henry's Outfit (22)

  • 4 Amber Vitality
  • 2 Double Speed 5 transfer: Never be late!!
  • 2 Amber Stamina
  • 2 Combat Reflexes. 5 transfer
  • 4 Invulnerable.
  • 4 Limited Shapechange: Allows him to modify the suit to fit the need: Brooks Brothers Suit, Armani Tuxedo, Sleeping bag
  • 1 Ability-Proof vs Drowning.
  • 1 Ability-Pouch of holding. 2'x 2'
  • 1 Ability- Call to Don/Return to closet
  • 1 Ability- Clean at will. 5 Transfer.
    • 22

Henry's Shoes. 13

  • 2 Double Speed. 5 Transfer. Expresses as really easy to run in.
  • 2 VS Guns. Expresses protecting feet from ground debris.
  • 2 Double Damage. When used for kicking.
  • 1 Self Healing. Damage to the boots is easy to repair
  • 4 Limited Shapechange.\: Allows Henry to shift shoes to the need and the style. Helps him not liik like he is wearing the same shoes all the time.

Lighter 6

Henry lighter.jpg

  • 1 Ability: Create Fire in desired small fashion.
  • 1 Ability: Call to Hand
    • 2 x3 Horde=6 Henry

Cigar Case 5

Henry's Cigar case.jpg

  • 2 VS Guns
  • 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
  • 1 Ability: Refill Cigar spaces from the Cigar box at home.
  • 1 Ability: Call to Hand/ Return
    • 5 Henry.

Cigar Box 5

Henry's cigar box.jpg

  • 2 Vs Guns
  • 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
  • 1 Ability: Items withing can be summoned remotely
  • 1 Ability: Keep Contents fresh.
    • 5 Henry

Henry's Guns (28)

Henry caries two of these in a shoulder holster rig. Weapon is a Desert Eagle, .357. 9 rnd clip

  • 4 Invulnerable
  • 2 Double Damage. If used as a club.
  • 2 Mold Creatures and stuff. Mainly to make other ammunition fit if needed and to effect people who handle the weapons.
  • 2 N/N: 357 Cal, 50 Cal, 44 cal, 22 cal
  • 1 Ability: Call to Hand/ Return
  • 1 Ability: Cleanse on Demand
  • 1 Ability: Load while in command.
    • 14 x 3=42. Mandor & Fiona

Clips (5)

  • 2 N/N: 375 cal-9nd,50 cal-7 rnd,44 cal-8rnd, 22 cal.20 rnd,
  • 1 Ability: Call to Hand/ Return
  • 1 Ability: Cleanse on Demand
  • 1 Ability: Load while in gun is in use or clips are out of weapon.
    • 5 x5 Horde=15 Mandor & Fiona

Henry's Ammunition (8)

  • 1 Mobility:
  • 1 Mold Stuff: Mold Ammunition to a usable powder and primer from shadow to shadow.
  • 8 Extraordinarily Deadly Damage
  • 2 N/N: 357. cal, 50. cal,44. cal,22. cal, Explosive Grenade, Smoke Grenade, Flash/Bangs Grenades
  • 1 Ability. : Call to Hand by box. Return
    • 13. x3 =29 horde.

Shadow-Galatea-10 pips

Galatea

  • 1 personal Shadow
  • 4 Control of Destiny and Environs.
  • 2 Access control
  • 1 Block Trump and Pattern
  • 2 Time ratio. 20 Days in Galatea to 1 in Amber. *5 days in Galatea to 1 in Antheris

Stuff{-1}

  • -1 Bad stuff

Miscellanea