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[[File:Relmopator.jpg]]  [[File:Realmer3.jpg]]
 
[[File:Relmopator.jpg]]  [[File:Realmer3.jpg]]
  
'''''Active since March 10, 2019'''''
 
 
*Apparent Age:  27 yrs old  (Actual Age:  220 yrs old)
 
*Apparent Age:  27 yrs old  (Actual Age:  220 yrs old)
 
*Height:  5’11” Weight:  150 (solid cable-like muscles)
 
*Height:  5’11” Weight:  150 (solid cable-like muscles)
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=='''Points'''==
 
=='''Points'''==
  
Total: 339 Pips = 200 Base +10 Contribution: Player's Game Log +129 Advancement
+
Total: 329 Pips = 200 Base +10 Contribution: Player's Game Log +99 Advancement+ 20 Storage
 
   
 
   
 
*75 Stats
 
*75 Stats
*216 Powers
+
*175 Powers
 
*14 Skills
 
*14 Skills
 
*7 Shadows
 
*7 Shadows
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*2 Stuff
 
*2 Stuff
  
<big>Total 339</big>
+
 
 +
*20 in Storage
 +
 
 +
<big>Total 329</big>
  
 
===ADVANCEMENT [99] & CONTRIBUTIONS [10]===
 
===ADVANCEMENT [99] & CONTRIBUTIONS [10]===
 
+
*2021 Anniversary Advancement.
 +
**10 Pips- Advancement: in Storage
 +
**3 Pips to Endurance:added
 
====First: 10 Pips-Advancement Pips: Spent====
 
====First: 10 Pips-Advancement Pips: Spent====
 
*5 Bonus (GM Assistance)
 
*5 Bonus (GM Assistance)
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*1 Pip Skill-Medical Training
 
*1 Pip Skill-Medical Training
 
*1 Pips Skill-Cooking-Butchering general for cooking.  Some gardening training for growing herbs and vegetables. Presentation.
 
*1 Pips Skill-Cooking-Butchering general for cooking.  Some gardening training for growing herbs and vegetables. Presentation.
 +
 
*(10) Pips Jewel of Judgment (Dworkin)
 
*(10) Pips Jewel of Judgment (Dworkin)
  
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**5 Psyche
 
**5 Psyche
 
**3 Skill: Linguistics
 
**3 Skill: Linguistics
*1 pip Kabuki Theater (Granted-GM; Whimsical)
+
*1 pip Kabuki Theatre (Granted-GM; Whimsical)
 
+
====Sixth:20 Pips (storage)
====Sixth:30 Pips====
+
*20 pips [[Relmapator Running Journal]]
*20 pips [[Relmapator Running Journal]]-SPENT
 
*2021 Anniversary Advancement.
 
**10 Pips- Advancement: SPENT
 
**3 Pips to Endurance: ADDED
 
 
 
====Seventh:10 Pips====
 
*2022 Anniversary Advancement.
 
**10 Pips- Advancement: SPENT
 
**2 Pips to Psyche: ADDED
 
**2 Pips to Skills: ADDED
 
**1 Pip to Ally/Enemy
 
====Eighth:2023 Anniversary Advancement====
 
*10 pip Anniversary Advancement
 
*3 pips of skills for new skills.
 
====Ninth: As of 1/30/2024====
 
15 Pips.Spent
 
*10 pips: Fey Powers advance 10 pips
 
*5  pips: Stair powers
 
  
 
===ADVANCEMENT WISHLIST===
 
===ADVANCEMENT WISHLIST===
*(10) Advanced Fey Powers
+
(30) Advanced Spiral Imprint, (?)Troll Stone, (1) New Power Word: Spiral Negation, (30) New Artifact: Sorcerer's Shuriken, (10) Advanced Fey Powers
*(30) New Artifact: Sorcerer's Shuriken,
 
  
=='''Statistics {90}'''==
+
=='''Statistics'''==
*PSYCHE:  70 - [245 - (5) Mandalay Stones = Psyche x3.5] {+2 2022 & +8 NEW}
+
*PSYCHE:  60 - [210 - (5) Mandalay Stones = Psyche x3.5]
 
**['''Extraordinary Psychic Sense'''; Bob the Beholder & Hex the Scrimshawed Staff]
 
**['''Extraordinary Psychic Sense'''; Bob the Beholder & Hex the Scrimshawed Staff]
 
**['''Danger Sense'''; Satura's Ring, Sorcerer's Robe and Kalota Clan Blade]
 
**['''Danger Sense'''; Satura's Ring, Sorcerer's Robe and Kalota Clan Blade]
 
*STRENGTH:  3
 
*STRENGTH:  3
*ENDURANCE:  7
+
*ENDURANCE:  4
 
**['''Endless Stamina'''; Satura's Ring]
 
**['''Endless Stamina'''; Satura's Ring]
 
**['''Regeneration'''; Satura's Ring & Kalota Clan Blade]
 
**['''Regeneration'''; Satura's Ring & Kalota Clan Blade]
*WARFARE:  10 {+2 NEW}
+
*WARFARE: 
 +
 
 +
<big> Total:75</big>
  
 
=='''Stuff'''==
 
=='''Stuff'''==
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=='''Powers'''==
 
=='''Powers'''==
216 (340) Pips in Powers
+
185 (309) Pips in Powers
*25 (75) ADVANCED PATTERN IMPRINT  (50-Amber Basic Imprint Granted-Random) + (Ambir Basic Imprint Granted-Dworkin)
+
*25 (75) ADVANCED PATTERN IMPRINT  (Amber Imprint-50 Granted-Random) (Ambir Imprint-Granted-Dworkin)
 
**Can be used as a Spell Framework; holds 18 Major Spells
 
**Can be used as a Spell Framework; holds 18 Major Spells
 
*(25) MASTER'S ATTUNEMENT to the Amber Jewel of Judgment (Granted-Dworkin-Random)
 
*(25) MASTER'S ATTUNEMENT to the Amber Jewel of Judgment (Granted-Dworkin-Random)
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**Trump Sketches, Create Trumps, Trump Identification, Trump Defense, Sensing Trump, Create Trump Powered Artifacts
 
**Trump Sketches, Create Trumps, Trump Identification, Trump Defense, Sensing Trump, Create Trump Powered Artifacts
 
*25 (35) SHAPE SHIFTING (10 Granted-Racial)
 
*25 (35) SHAPE SHIFTING (10 Granted-Racial)
**(Chaos Form: Winged multi-limbed Nosferateau Vampire; appears undead, not rotting)
+
**(Chaos Form: Winged Vampire Corpse; appears undead, not rotting)
 
**(Avatar/Animal Form: Extra Large Vulture)
 
**(Avatar/Animal Form: Extra Large Vulture)
*30 (60) SPIRAL OF THE FOUR WINDS; ADVANCED IMPRINT (30 Granted - Nina)
+
*(30) SPIRAL OF THE FOUR WINDS; BASIC IMPRINT (30 Granted - Nina)
**Spiral Imprint x4 (North Wind, West Wind, South Wind, East Wind)
+
**Basic Imprint x3 (North Wind, West Wind, South Wind)
**Can be used as a Spell Framework; holds 6 Major Spells & 12 Minor Spells
+
**Can be used as a Spell Framework; holds 4 Major Spells & 8 Minor Spells
 
**Ability to enter Stairs and lead others on them
 
**Ability to enter Stairs and lead others on them
 
**Ability to create holographic Trump Images with a small glass sphere and a ritual
 
**Ability to create holographic Trump Images with a small glass sphere and a ritual
 
***Contact & Transport within Realm, Contact only out of Realm
 
***Contact & Transport within Realm, Contact only out of Realm
 
**Basic Concord: Up to 20th lvl Magery Low Order Magic
 
**Basic Concord: Up to 20th lvl Magery Low Order Magic
**Advanced Concord: Up to 60th lvl Magery
 
 
**Ability to use Tomes of the Stairs
 
**Ability to use Tomes of the Stairs
**Ability to Call a 4 Winds of Force: (multiple Imprints)
+
**Ability to Call a three Winds of Force: Cold Wind of the North, Warm Wind of the West and Hot Wind of the South.
***Cold Wind of the North, Warm Wind of the West and Hot Wind of the South, Fierce Wind of the East.
+
*? ATTUNEMENT to the South Wind Spiral; Claimed as Master
*? MASTER'S ATTUNEMENT to the South Wind Spiral; Claimed
+
*? ATTUNEMENT to the South Stair of Codupia; Claimed as Master.  
**Power and Rulership of the South Wind Realms
 
*? MASTER'S ATTUNEMENT to the South Stair of Codupia; Claimed.  
 
 
**Access to all Stair Realms within.  
 
**Access to all Stair Realms within.  
 
**Able to transport to Stair Realm Entrances.   
 
**Able to transport to Stair Realm Entrances.   
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*25 CONJURATION & COMPELLING
 
*25 CONJURATION & COMPELLING
 
**Basic Conjuration, Shadow Shape Conjuration, Complex Conjuration, Empowerment, Conjure Compelling
 
**Basic Conjuration, Shadow Shape Conjuration, Complex Conjuration, Empowerment, Conjure Compelling
*17 POWER WORDS {12 Power Gestures}  
+
*16 POWER WORDS {11 Power Gestures}  
**(Pattern Negation, Chaos Negation, Trump Disrupt, Magic Negation, Resume True Form, Psychic Disrupt, Neural Disrupt, Pain Attack, Lifeforce, Process Surge, Process Snuff, Spiral Negation)
+
**(Pattern Negation, Chaos Negation, Trump Disrupt, Magic Negation, Resume True Form, Psychic Disrupt, Neural Disrupt, Pain Attack, Lifeforce, Process Surge, Process Snuff)
*20 FEY POWERS - Advanced [[Fey Powers]] (unlocked by Finndo)
+
*10 FEY POWERS - Basic [[Fey Powers]] (unlocked by Finndo)
 
*6 (15) LOW ORDER MAGIC SYSTEMS
 
*6 (15) LOW ORDER MAGIC SYSTEMS
 
**3 Wizardry: (AD&D System; Level 24 approx.)
 
**3 Wizardry: (AD&D System; Level 24 approx.)
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**(3) Ritualism (granted for knowledge in multiple Magics) Note skill in Dufirosim
 
**(3) Ritualism (granted for knowledge in multiple Magics) Note skill in Dufirosim
 
**(3) [[Continualism]] (granted for knowledge in multiple Magics)
 
**(3) [[Continualism]] (granted for knowledge in multiple Magics)
*(2) TROLL STONE; Four Color: Blue, Jade, White, Brown - Lightning, Acid, Ice, Stone (Both Protection & Attacks)
+
*(?) TROLL STONE; Four Color: Blue. Jade, White, Brown - Lightning, Acid, Ice, Stone (Both Protection & Attacks)
*(2) TROLL STONE; Single Color: Red - Fire (Both Protection & Attacks)
+
*(?) TROLL STONE; Single Color: Red - Fire (Both Protection & Attacks)
*5 Stair Control.
 
  
=='''Skills {16}'''==
+
=='''Skills'''==
 +
14 PIPS IN SKILLS
 
*3 Linguistics (Even prior to ADRPG Realmer was a 'linguist' of sorts)
 
*3 Linguistics (Even prior to ADRPG Realmer was a 'linguist' of sorts)
 
**Knows several dialects of Thari & multiple Thari-based languages
 
**Knows several dialects of Thari & multiple Thari-based languages
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*1 Military Horsemanship (mounted combat, group mounted combat, warhorse usage)
 
*1 Military Horsemanship (mounted combat, group mounted combat, warhorse usage)
 
*1 Medical Training (Triage, First Aid, Field Surgery)
 
*1 Medical Training (Triage, First Aid, Field Surgery)
 +
*Anatomy (Human, Demi-Human, Humanoid)
 +
*Embalming
 +
*Chemistry
 +
*Alchemy
 
*1 Herbalism (Plants, Roots, Fungi, Etc.)
 
*1 Herbalism (Plants, Roots, Fungi, Etc.)
 +
*Apothecary (Remedies, Medicines, Etc.)
 
*1 Brewing (Potions, Ales, Tonics, Etc.)
 
*1 Brewing (Potions, Ales, Tonics, Etc.)
 +
*Distilling (Alcohols, and to increase potency of Potions and Tonics)
 +
*Mixology (Spent lots of time in Taverns, Pubs & Bars)
 
*1 Cooking: Presentation, general Butchering for cooking, basic gardening for growing herbs and vegetables
 
*1 Cooking: Presentation, general Butchering for cooking, basic gardening for growing herbs and vegetables
 
*1 Gymnastics (mostly Combat Movement related)
 
*1 Gymnastics (mostly Combat Movement related)
 
*1 Sleight of Hand (Basic Palming, Card Tricks, Basic Picking and Placing techniques)
 
*1 Sleight of Hand (Basic Palming, Card Tricks, Basic Picking and Placing techniques)
*1 Knowledge: [[Dufiro]]sim  (assisted by experience with Ritualism)
 
*1 Kabuki Theatre (GM Granted-Whimsical Skill)
 
*1 Diplomacy [NEW]
 
*1 Distilling (Alcohols, and to increase potency of Potions and Tonics) [NEW]
 
 
==='''Other Useful Skills'''===
 
 
*Artistry: Ink: Tattooing
 
*Artistry: Ink: Tattooing
 
*Artistry: Ink; Pen & Stylus
 
*Artistry: Ink; Pen & Stylus
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*Artistry: Writing Styles; Calligraphy, Runes, etc.
 
*Artistry: Writing Styles; Calligraphy, Runes, etc.
 
*Cartography: Basic; mostly dungeons and catacombs
 
*Cartography: Basic; mostly dungeons and catacombs
*Mixology (Spent lots of time in Taverns, Pubs & Bars)
+
*1 Knowledge: [[Dufiro]]sim  (assisted by experience with Ritualism)
*Apothecary (Remedies, Medicines, Etc.)
+
*1 Kabuki Theatre (GM Granted-Whimsical Skill)
*Anatomy (Human, Demi-Human, Humanoid)
 
*Embalming
 
*Chemistry
 
*Alchemy
 
  
 
=='''Shadows'''==
 
=='''Shadows'''==
 
*7 PIPS IN SHADOWS
 
*7 PIPS IN SHADOWS
[5] SHADOW: "[[Adagaar]]"; Relmopator’s NEW Personal Shadow (and possible Construct) (NEW)
+
[5] SHADOW: "Adagaar"; Relmopator’s NEW Personal Shadow (and possible Construct) (NEW)
  
 
*[1] Shadow Type: Personal Shadow
 
*[1] Shadow Type: Personal Shadow
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*[2] Shadow Barriers: Restricted Communication & Access
 
*[2] Shadow Barriers: Restricted Communication & Access
 
*Description: High Fantasy World
 
*Description: High Fantasy World
 +
*Typical Denizens: Various Adask, Human, Demi-Human and Humanoid races, wide variety of Flora, Fauna and Magical Creatures
 +
*Time Flow relative to Adagalasck: 1 to 1 (but can vary at Realmer's control)
 +
*Functional Technology:
 +
**High Order & Low Order Magic: Available
 +
**Steam Powered Level Technology: Available but Very Rare
 +
**Steam-Tech Magic: Available but Extremely Rare
 +
*Power Availability & Strength in Shadow:
 +
**Pattern:  Malleable
 +
**Logrus:  Restricted
 +
**Spiral of the Four Winds: Unrestricted
 +
**Trump:  Unrestricted
 +
**Magic:  Easy to use
 +
*Communication Barriers:
 +
**Pattern: Blocked; In and Out
 +
**Logrus: Blocked; In and Out
 +
**Spiral of the Four Winds: Unrestricted; In and Out
 +
**Trump: Blocked; In, Unrestricted; Out
 +
**Magic: Blocked; In and Out
 +
***EXCEPTION:  Concord of the Spiral ONLY; Unrestricted
 +
*Restricted Access Points (6)
 +
**Main Entrance & Exit: Two-way travel; Unrestricted.
 +
**Back Door: Two-way travel; Unrestricted.
 +
**Secret Back Door: One-way travel, Out Only. Restricted Access; Secret 'stone', Secret Walk.
 +
**Secret Escape: One-way; Out Only. Restricted Access; Secret 'stone', Secret Gesture, Secret Walk.
 +
**Secret Way In: One-way; In Only. Restricted Access; Secret Tree Branch, Secret Herb, Secret Phrase, Secret Gesture
 +
**Secret Tunnel: Two-way travel. Realmer ONLY (many many Secret things to use this way)
  
[2] SHADOW: Relmopator’s Personal Shadow, “[[Oerth]]”
+
[2] SHADOW: Relmopator’s Personal Shadow, “Oerth”
  
 
*Shadow Type: [1] Personal Shadow
 
*Shadow Type: [1] Personal Shadow
 
*Control over Shadow: [1] Control of Contents
 
*Control over Shadow: [1] Control of Contents
 
 
*Description: High Fantasy World
 
*Description: High Fantasy World
 +
*Typical Denizens: Various Human, Demi-Human and Humanoid races, wide variety of Flora, Fauna and Magical Creatures
 +
*Time Flow relative to Amber: 364 to 1 (fast time); 1 Shadow Year equals 1 Amber Day
 +
*Functional Technology:
 +
**High Order & Low Order Magic: Available
 +
**High Computer Level Technology: Available but Very Rare
 +
**Techno-Magic: Available but Extremely Rare
 +
*Power Availability/Strength in Shadow:
 +
**Pattern:  Malleable
 +
**Logrus:  Malleable
 +
**Trump:  Unrestricted
 +
**Magic:  Easy to use
  
 
=='''Allies & Enemies'''==
 
=='''Allies & Enemies'''==
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*4 Amber Ally Florimel
 
*4 Amber Ally Florimel
 
*2 CHAD Ally-Fortunadus
 
*2 CHAD Ally-Fortunadus
*3 Amber Ally Gangdis of Gallowsill
+
*1 Amber Ally Gangdis of Gallowsill
 
*1 Chaos Ally Jurt
 
*1 Chaos Ally Jurt
*1 Amber/Adagalasck Ally: Julian (NEW)
 
  
 
==='''Enemies'''===   
 
==='''Enemies'''===   
 
*6 Unknown Enemy #1 (possibly Emilisa)
 
*6 Unknown Enemy #1 (possibly Emilisa)
 
*4 House Bayle
 
*4 House Bayle
*2 Zictalas
+
*2 Unknown Enemy #2
 
*1 Bleys  (was Arloxedra but he withdrew his pip)
 
*1 Bleys  (was Arloxedra but he withdrew his pip)
 
*1 Droppa Mapants
 
*1 Droppa Mapants
*1 New enemy in Adagalsack.
 
*1 New enemy in Adagalsack
 
*1 New enemy in Adagalsack.
 
*1 New enemy in Adagalsack
 
*1 New enemy in Adagalsack
 
  
 
=='''Companions'''==
 
=='''Companions'''==
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**Four Color: Blue/White/Jade/Brown = Lightning/Ice/Acid/Earth
 
**Four Color: Blue/White/Jade/Brown = Lightning/Ice/Acid/Earth
 
**Single Color: Red = Fire
 
**Single Color: Red = Fire
*Bob: (2)  
+
*Bob: (1)  
 
**Single Color: Red = Fire
 
**Single Color: Red = Fire
**Single Color: White = Cold
 
 
 
LOOSE STONES
 
LOOSE STONES
 
*2 Two Color: Blue/Jade = Lightning/Acid
 
*2 Two Color: Blue/Jade = Lightning/Acid
 
*2 Red = Fire
 
*2 Red = Fire
*2 White = Ice
+
*3 White = Ice
 
*1 Jade = Acid
 
*1 Jade = Acid
 
*1 Brown = Earth
 
*1 Brown = Earth
 
 
GIFTED STONES
 
GIFTED STONES
 
*Venki: 4 Red, 2 White, 2 Blue, 1 Jade, 1 Brown
 
*Venki: 4 Red, 2 White, 2 Blue, 1 Jade, 1 Brown
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*8 Item Shape Shifting: Expanded Shape Shift
 
*8 Item Shape Shifting: Expanded Shape Shift
 
**4 (Added) Shapechange to Smoke  
 
**4 (Added) Shapechange to Smoke  
*4 (Added) Shadowjack
+
**4 (Added) Shadowjack
 
*4 Item Healing: Regeneration
 
*4 Item Healing: Regeneration
 
*4 Item Control over Shadow: Mold Shadow Reality
 
*4 Item Control over Shadow: Mold Shadow Reality
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*2 Contains Power Words: Named/Numbered
 
*2 Contains Power Words: Named/Numbered
 
*? Troll Stone: Red - Fire
 
*? Troll Stone: Red - Fire
*? Troll Stone: White - Cold
 
  
 
Compellings:  (12)
 
Compellings:  (12)
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=='''LIST OF HUNG, RACKED & MEMORIZED SPELLS'''==
 
=='''LIST OF HUNG, RACKED & MEMORIZED SPELLS'''==
128 High Order Spells in total. 94 Low Order Spells in total between 2 different Low Order Systems.
 
  
===HUNG SPELLS: (56)===
+
===HUNG SPELLS:===
 
*'''ADVANCED PATTERN FRAMEWORK: (18 - All Major Spells)'''  
 
*'''ADVANCED PATTERN FRAMEWORK: (18 - All Major Spells)'''  
 
**Paralyze (Opasen Vrag), Paralyze (Emilisa Codwallow), Dispel Magic (Emilisa Codwallow), Stone Binding (Emilisa Codwallow), Fear Compellings, Amnesia Compellings, Elemental Fireball, Wound Transferal, Dispelling Screen, Time Stop, Mind Touch (x2), Disintegrate (x6).  
 
**Paralyze (Opasen Vrag), Paralyze (Emilisa Codwallow), Dispel Magic (Emilisa Codwallow), Stone Binding (Emilisa Codwallow), Fear Compellings, Amnesia Compellings, Elemental Fireball, Wound Transferal, Dispelling Screen, Time Stop, Mind Touch (x2), Disintegrate (x6).  
  
 
*'''SPIRAL OF THE WINDS FRAMEWORK:'''
 
*'''SPIRAL OF THE WINDS FRAMEWORK:'''
**'''(6) Major Spells''' Cardiac Arrest, Magic Drain, Strength Drain, Magical Energy Infusion, +2 more
+
**'''(4) Major Spells''' Cardiac Arrest, Magic Drain, Strength Drain, Magical Energy Infusion
***'''(12) Minor Spells:''' Audio Blast (Music), Sound Capture, Trump Image Enhancement, R's Secure Shelter, R's Resplendent Refreshments, R's Loaded Laboratory I & II, Control Weather, +4 more
+
***'''(8) Minor Spells:''' Audio Blast (Music), Sound Capture, Trump Image Enhancement, R's Secure Shelter, R's Resplendent Refreshments, R's Loaded Laboratory I & II, Control Weather
  
 
*'''SIGIL OF PARAGON FRAMEWORK:'''
 
*'''SIGIL OF PARAGON FRAMEWORK:'''
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***'''(12) Minor Spells:''' Privacy Spell, Displacement, Recall Death(x2), Legend Lore(x2), Illusion Spell, Neutralize Gas, Stone to Flesh(R), Stone to Mud(R), Passwall, Blink
 
***'''(12) Minor Spells:''' Privacy Spell, Displacement, Recall Death(x2), Legend Lore(x2), Illusion Spell, Neutralize Gas, Stone to Flesh(R), Stone to Mud(R), Passwall, Blink
  
===RACKED SPELLS:(72)===
+
===RACKED SPELLS:===
 
*'''Beholder (12):'''  Enlarge, Far Reaching, Magical Drain, Confusion Storm, Magic Missiles, Invisibility, Strength Drain, Bodily Defense, Greater Disjunction, Lightning Bolt, Deep Freeze, Empowered Monster Group (Giant, 2-headed, 4-armed Trolls)
 
*'''Beholder (12):'''  Enlarge, Far Reaching, Magical Drain, Confusion Storm, Magic Missiles, Invisibility, Strength Drain, Bodily Defense, Greater Disjunction, Lightning Bolt, Deep Freeze, Empowered Monster Group (Giant, 2-headed, 4-armed Trolls)
  
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===MEMORIZED SPELLS:===
 
===MEMORIZED SPELLS:===
*'''LOW ORDER - MAGERY (Warlock) SPELLS: (60th Level)'''
+
*'''LOW ORDER - MAGERY (Warlock) SPELLS: (30th Level)'''
 
**(1st) Telescope, Sound Amplification, Sleep, Silence 1” radius, Read Magic, Read Languages, Protection, Light, Individual Silence, Hold Portal, Detect Complex (x2), Detect Simple (x2), Charm Person, Charm Animal Class.   
 
**(1st) Telescope, Sound Amplification, Sleep, Silence 1” radius, Read Magic, Read Languages, Protection, Light, Individual Silence, Hold Portal, Detect Complex (x2), Detect Simple (x2), Charm Person, Charm Animal Class.   
 
**(2nd) Awaken, Continual Light, Darkness 3” radius, Deodorant, Detect Concealed, Extinguish Fire, Knock, Locate Object, Wizard Lock, See Invisible.   
 
**(2nd) Awaken, Continual Light, Darkness 3” radius, Deodorant, Detect Concealed, Extinguish Fire, Knock, Locate Object, Wizard Lock, See Invisible.   
**(3rd) Ball Lightning, Dispel Magic, Magic Analyze, Whirlwind, Mirror Image, Mental Static, Clairaudience, Clairvoyance.   
+
**(3rd) Ball Lightning, Dispel Magic, Magic Analyze, Whirlwind, Mirror Image, Mental Static, Clariaudience, Clairvoyance.   
**(4th) Animal Control, Protection from Missiles, Remove Curse, X-ray Vision, Plant Control (x2), Hallucinatory Terrain.   
+
**(4th) Animal Control, Protection from Missiles, Remove Curse, X-ray Vision, Plant Control (x2), Halluncinatory Terrain.   
 
**(5th) Cloudkill, Dragon Control, Giant Control, Feeblemind, Polymorph Others.   
 
**(5th) Cloudkill, Dragon Control, Giant Control, Feeblemind, Polymorph Others.   
 
**(6th) Bomb, Control Weather, Move Earth, Homing Ball Lightning, Lower Water.   
 
**(6th) Bomb, Control Weather, Move Earth, Homing Ball Lightning, Lower Water.   

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