Editing SGA 2006 Archive
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<p>'''[[User:Mechante Anemone|Mechante Anemone]]:'''The intensity was great and Ed was wonderfully prepared. It's a minor downside that we didn't get to try the "Dogs in the Vineyard" system much because it was one of those games where everyone is so immersed in the story, that we hardly break out the dice at all.</p> | <p>'''[[User:Mechante Anemone|Mechante Anemone]]:'''The intensity was great and Ed was wonderfully prepared. It's a minor downside that we didn't get to try the "Dogs in the Vineyard" system much because it was one of those games where everyone is so immersed in the story, that we hardly break out the dice at all.</p> | ||
− | <p>'''[[User: | + | <p>'''[[User:Shosuro Kando]]:''' Here are my semi-random, barely caffeinated thoughts -</p> |
# Good game Ed Freeman! Well researched, fun setting, interesting case. Overall I think a very enjoyable game.<br> | # Good game Ed Freeman! Well researched, fun setting, interesting case. Overall I think a very enjoyable game.<br> |