SHELTER:Carter Postma

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Carter Micah Postma


Carter postma.jpg


Sheet

Codename: PLUMBER

Snoop 3

Clever Prodigy

Action Dice : 3d4

Reputation : 14

XP : 3.150


STR 11 (+0)

DEX 13 (+1)

CON 10 (+0)

INT 17 (+3)

WIS 13 (+1)

CHA 13 (+1)


BAB: +1

Defence: 14

Initiative: +3

Vitality: 15

Wounds: 10

Unarmed: +1

Melee: +1

Ranged: +2


Fortitude: +2

Reflex: +3

Will: +3


Stress Threshold: 13

Subdual Threshold: 10


Knowledge: +6

Request: +4

Gear: +4


Abilities:

Astute (action die spent on Int/Wis checks = 2 dice)

Flawless search (any failed Analysis or Search check that isn't an error is considered success if DC =/< class level + 20)

Intercept communication 1/session (intercept next phone call, e-mail, etc. from one person or place without making skill roll; also learn address, phone number, frequency, etc.)

Intuition I (as a 1 minute action, Carter can request free hint from GC; if GC refuses, Carter gains 1 AD)



Skills:

Analysis +9/+7 (6 ranks, cap 35)

Blend +7/+7 (6 ranks, cap 30)

Bluff +6 (5 ranks, cap 30)

Bureaucracy +7 (6 ranks, cap 30)

Computers +9 (6 ranks, cap 30)

Cultures (North America, Western Europe, Eastern Europe) +4 (1 rank, cap 20)

Drive (Personal Ground Vehicle, Standard Ground Vehicle) +2 (1 rank, cap 20)

Electronics +9/+7 (6 ranks, cap 30)

Investigation +7/+7 (6 ranks, cap 30)

Notice +7 (6 ranks, 30 cap)

Profession +7 (Codebreaker, Musician) (6 ranks, cap 30)

Science (Mathematics, Programming) +12 (9 ranks, cap 40)

Search +9 (6 ranks, cap 35)

Sense Motive +4/+4 (3 ranks, cap 20)


Feats: Cryptographer, Living Cipher, Unlocked Potential (Science (Mathematics))


Proficiencies: Handgun (forte), Unarmed


Interests: music theory, contemporary composers, photography


Subplot: Mystery (Carter intercepted a coded e-mail several months ago. He hasn't been able to break down the code completely, but based one what he's figured out so far there's a strong chance SHELTER is mentioned more than once. The sender -- root@nexus.org -- bounces back anything sent to it. The thing is, even after this, he's intercepted a few more e-mails from root; and again, SHELTER is almost definitely mentioned. Carter isn't sure of the content or context of the messages, but just the fact that they're mentioning SHELTER is something that's troubling him.)


Contacts: Martin Landsman, NSA trainer

Acquaintance: Security

Associate: Assembly (1 table)


Wealth: 3

Lifestyle: 3 (Loft in Baltimore, small sedan, common street look +0)

Possessions: 1 (FN Browning High-Power (9mmP, holster + additional load of non-lethal ammo); All-purpose replacement cipher (Code -- PR 1); Police scanner; Common items: cell phone, small pen flashlight, pack of AA batteries, tablet, several pens, signal mirror, folder with several sheets of music, viola, thumbed-through western novel, caffeine pills, several packs of over-the-counter painkillers, pitch pipe, stopwatch)

Spending Cash: 2 ($400)

Gear Picks: 2 Tradecraft, 1 Gadget, 1 CHA, 5 common items, up to one reserve pick


Origin Abilities: +2 Int, -2 Con, +1 bonus to skill checks determining surprise, +1 insight to Reflex save, bonus feat (Unlocked Potential), additional skill points, additional class skills (Analysis, Search)

Class Abilities: Astute, flawless search, intercept communication 1/session, intuition I


Transcript #34712

C. Postma (A) and M. Landsman (B)

04.11.06 13:10

Location unknown


Partial recording

A: --not sure if that's a good idea.

B: Explain.

A: I'm happy here. I feel like I'm doing a good job, with the team I'm on.

B: You're doing a great job. But you can do better.

A: But what--

B: Listen, you'll get adjusted quickly over there. They're good people.

A: (silence)

B: This wouldn't be anything new to you. Think about it. You were dragged into the business to begin with--

A: --this isn't a good selling point--

B: --and the guys over in (name obscured by static) are top-notch. They need someone like you.

A: Hmmm.

B: And I think you need people like them.

A: What do yo--wait. Something is...

(transmission ends abruptly)


Agent Evaluation

Physical


Carter has slightly above average physical power and musculature. He has above average hand-eye coordination, reflexes, agility, and balance. He has average health and toughness.


Mental


Carter has superb ability to learn and reason. He has above average willpower, common sense, intuition, and perception. He has above average attractiveness, personality, persuasiveness, and guile.


Combat


Carter is trained in unarmed combat and handguns. He is particularly focused on handguns. His skill with handguns is comparable to that of a professional soldier.


Skills


Carter is a professional analyst. He can determine the value of objects and offers, determine the authenticity of documents and other objects, decipher codes, pick apart film, video, and other media for clues, and perform forensic tests.


Carter is a professional at blending. He can passively avoid notice.


Carter is a professional liar. He can convince others that a false statement or action is legitimate.


Carter is a professional bureaucrat. He can bribe people inside an organization and engage in infiltration.


Carter is a professional computer user. He can optimize computers and engage in hacking.


Carter has novice training in linguistics and cultures. He is familiar with Northern America, Western Europe, and Eastern Europe.


Carter is a novice driver. He is familiar with personal and standard ground vehicles. He can maneuver in a chase.


Carter is a professional electrician. He can build, modify, repair, disable, and sabotage electronic items.


Carter is a professional investigator. He can canvass an area, detect searches, and do research.


Carter is a professional observer. He can effortlessly notice things.


Carter is a professional codebreaker and musician. He can improve his mission reputation.


Carter is an expert scientist. He is familiar with mathematics and programming. He can create codes and programs.


Carter is a professional searcher. He can intentionally notice things.


Carter is a novice at sensing motives. He can detect lies, convey and understand hidden signals and brief messages, and resist manipulation.


Carter's interests lie in music theory, contemporary composers, and photography.


Special Qualifications


Carter has keen observational skills matched only by his superior mind. He rarely fails at common analysis and search tasks. His instincts provide him with the same benefits that many modern technologies provide others. Carter can clandestinely intercept communications with relative ease.


Carter is an expert cryptographer. He has an intuitive understanding of complex mathematical concepts and has a natural gift with numbers.


Performance Review

"Carter likes to fade into the background and focus on a single task. On the downside, he's put himself on the sideline more often than I'd like. On the upside, he does whatever he's decided to do professionally and with discretion. In the field he's quickly proving the team's primary surveillance expert, and there's few better when it comes to solving an intel problem. Y was right about this kid's ability with numbers; I just wonder if he'll have much to do when its time to play hardball with the enemy."

-Z


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