SP The Green Ranger

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The Green Ranger

Hero Points 1

Movement Primary: Secondary::

Current Conditions

Picture

File:Template.jpg (Comment: As set up, this requires that the picture be uploaded to the Wiki. Replace Template with the name of the picture)

Personal Info

Physical Description

Height: 6'; Weight: 160 lb ; Hair: brown ; Skin: green and bark like; Eyes brown; Build: slender

Superlative

Waffle Queen

Career / Daytime Activities

Characteristics

2 Str (4 Pts)

4 Agl (8 Pts)

0 Fgt (0 Pts)

3 Sta (6 Pts)

2 Dex (4 Pts)

3 Awe (6 Pts)

3 Int (6 Pts)

2 Pre (4 Pts)

Characteristics Total: 38

Offense

Attack Name Attack Bonus Attack DC Notes

Defenses

7 Dodge Base 4 + Purchase 3 (3 Pts)

0 Parry Base 0 + Purchase 0 (0 Pts)

5 Fortitude Base 3 + Purchase 2 (2 Pts)

3 Toughness Base 3 + Powers/Adv/Equip 3

6 Will Base 3 + Purchase 3 (3 Pts)

Defenses Total: 8

Advantages

Defensive Roll 1: + 1 to Toughness. Active defence.

Favoured Environment (jungles or woodlands); +2 circumstance bonus to attack checks and active defences

Hide in Plain Sight (vegetative cover): can hide without any need for a Deception or Imitadation check or any sort of diversion, and without penalty to Stealth check

Luck 1: once per round can re-roll die roll.

Precise Attack 1 (vegetative cover): ranged attacks ignore penalties for vegetative cover

Uncanny Dodge (if plants able to warn her): is not vulnerable when surprjsed or caught off guard if plants are jn the area

Advantages Total: 6

Skills

8 Athletics 2 + 6

7 Expertise (Science) 3 + 4

7 Expertise (Park Ranger) 3 + 4

9 Perception 3 + 6

6 Ranged Combat 2 + 4

6 Stealth 4 + 2

Skills Total: 13

Equipment

(If your character has Equipment, please list here. One item to a line, with Equipment Cost for each Item, and Equipment Total)

Powers

(Please list all powers in the following format)


Features

You can identity different plant species and their properties simply by looking or touching them

Your touch can cure a plant of infections, minor damage, and other maladies restoring it to full health, like a limited version of the Healing effect

2 Hindrance' Environment (impede movement Flaws: vegetative areas only-1

Immunity (Starvation) photosynthesis

4 Move Plants' Move Objects Extras: Damaging+1, Perception+1, Precise, flat+1 Plants Only-1

5 Plant Growth Create Extras: Permanent+1 Flaws: Plants Only-1

2 Protection tough skin

7 Tanglevines Affliction Extras: Area+1 (burst); Extra Condition+1 (hindered and vulnerable, defenseless and immobilised); Increased Range 1+1 Flaws: Limited: vegetative areas only-1; Limited Degree-1; Overcome by Damage+0

5 See Through Plants Remote Sensing (visual, auditory Flaws: Medium (plants)-1

2 Speak to Plants Comprehend: plants

Powers Total: 55

Complications

(Please list all complications here.)

Experience

Starting PL: 8

Earned PPs:

Spent PPS:

Character Math

Characteristics Total XX

+ Defenses Total XX

+ Advantages Total XX

+ Skills Total XX

+ Powers Total XX

= Total Points YY