Difference between revisions of "STA A More Perfect Union"

From RPGnet
Jump to: navigation, search
Line 19: Line 19:
 
*No rules expertise or Trek Cannon expertise is necessary. I'm happy to teach the former, and the latter will be treated a bit loosely (and there won't be a lot of reference to cannon in the game itself)
 
*No rules expertise or Trek Cannon expertise is necessary. I'm happy to teach the former, and the latter will be treated a bit loosely (and there won't be a lot of reference to cannon in the game itself)
 
*I'm committing to run through one scenario (it'd be a two to three session in person gaming experience translated to PbP)
 
*I'm committing to run through one scenario (it'd be a two to three session in person gaming experience translated to PbP)
 +
*We aim to portray action and dialogue that would fit into Star Trek The Original Series, Star Trek: The Next Generation, or Star Trek: Strange New Worlds
 +
**There will be discussion of mature themes
 +
**Violence is a last resort, and remains a possibility, and we'll strive to portray it with maturity and without gore
 +
**Romantic content is fine. Public displays of affection between characters should "fade to black" for any physical contact beyond say a single kiss or holding hands or hugging
 
*We will use either Orokos or RPG.net built in dice roller, will set up a google sheet to track Momentum/Threat/Determination and to outline difficulties and enemy stats to facilitate play
 
*We will use either Orokos or RPG.net built in dice roller, will set up a google sheet to track Momentum/Threat/Determination and to outline difficulties and enemy stats to facilitate play
 
*All dice rolls and action statements should go in the IC Thread, in [ooc] blocks
 
*All dice rolls and action statements should go in the IC Thread, in [ooc] blocks

Revision as of 15:33, 8 July 2023

BorgPlanet.png

This is the main wiki page for the Star Trek Adventures play-by-post game A More Perfect Union.

The game will use Modiphius' Star Trek Adventures 2d20 system and takes place in 2450 (Stardate 127515.1). Neither experience with the STA 2d20 rules, nor knowledge of Star Trek's extensive timeline / history are required to play.


Useful Links
Recruitment Thread
OOC Thread
IC Thread
Stardate Calculator

Game Expectations

  • I'd like to aim for each player to post, in character, on average 4 to 6 times per week
  • I aim to reply to relevant posts within 24 hours
  • Players and I commit to inform the group if we need time away from the game for any reason (either in the OOC Thread, or in the Grand Central Absences Station, or via PM
  • Text medium is difficult to read nuance into, and meaning can be lost. I will do my best to read anything the players post related to this game in the best possible light. I ask that players do the same for me. And if there's confusion or concern, we commit to ask for clarification
  • No rules expertise or Trek Cannon expertise is necessary. I'm happy to teach the former, and the latter will be treated a bit loosely (and there won't be a lot of reference to cannon in the game itself)
  • I'm committing to run through one scenario (it'd be a two to three session in person gaming experience translated to PbP)
  • We aim to portray action and dialogue that would fit into Star Trek The Original Series, Star Trek: The Next Generation, or Star Trek: Strange New Worlds
    • There will be discussion of mature themes
    • Violence is a last resort, and remains a possibility, and we'll strive to portray it with maturity and without gore
    • Romantic content is fine. Public displays of affection between characters should "fade to black" for any physical contact beyond say a single kiss or holding hands or hugging
  • We will use either Orokos or RPG.net built in dice roller, will set up a google sheet to track Momentum/Threat/Determination and to outline difficulties and enemy stats to facilitate play
  • All dice rolls and action statements should go in the IC Thread, in [ooc] blocks
  • Play by Post action scenes can be chaotic. Initiative will be on a first to post, first to act basis, and I will try to summarize each character's action and that actions results in a single post recapping the round.


Mission Brief

Brief

Player Character

See Below

Player's Ship

Ship

Trek Cannon & Game Timeline

timeline