Difference between revisions of "STA A More Perfect Union"

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Revision as of 05:35, 9 July 2023

BorgPlanet.png

This is the main wiki page for the Star Trek Adventures play-by-post game A More Perfect Union.

The game will use Modiphius' Star Trek Adventures 2d20 system and takes place in 2450 (Stardate 127515.1). Neither experience with the STA 2d20 rules, nor knowledge of Star Trek's extensive timeline / history are required to play.


Useful Links
Recruitment Thread
OOC Thread
IC Thread
Stardate Calculator

Game Expectations

  • I'd like to aim for each player to post, in character, on average 4 to 6 times per week
  • I aim to reply to relevant posts within 24 hours
  • Players and I commit to inform the group if we need time away from the game for any reason (either in the OOC Thread, or in the Grand Central Absences Station, or via PM
  • Text medium is difficult to read nuance into, and meaning can be lost. I will do my best to read anything the players post related to this game in the best possible light. I ask that players do the same for me. And if there's confusion or concern, we commit to ask for clarification
  • No rules expertise or Trek Cannon expertise is necessary. I'm happy to teach the former, and the latter will be treated a bit loosely (and there won't be a lot of reference to cannon in the game itself)
  • I'm committing to run through one scenario (it'd be a two to three session in person gaming experience translated to PbP)
  • We aim to portray action and dialogue that would fit into Star Trek The Original Series, Star Trek: The Next Generation, or Star Trek: Strange New Worlds
    • There will be discussion of mature themes
    • Violence is a last resort, and remains a possibility, and we'll strive to portray it with maturity and without gore
    • The X-card will be in play, as will lines and veils
      • Current lines: no active descriptions of harm to children, no allusion to harm to childing that happened "off screen"
      • Current veils: romantic content is fine. Public displays of affection between characters should "fade to black" for any physical contact beyond say a single kiss or holding hands or hugging
  • We will use either Orokos or RPG.net built in dice roller, will set up a google sheet to track Momentum/Threat/Determination and to outline difficulties and enemy stats to facilitate play
  • All dice rolls and action statements should go in the IC Thread, in [ooc] blocks
  • Play by Post action scenes can be chaotic. Initiative will be on a first to post, first to act basis, and I will try to summarize each character's action and that actions results in a single post recapping the round.


Mission Brief

The Khitomer Tripartite Alliance launched Operation Outreach Delta officially in 2445. Growing concern over lack of contact, lack of any sign, of Borg activity led the Alliance Commission to conclude that individuals acting under color of the United Federation of Planets' authority in 2401 may have committed genocide against the Borg. The actions taken in 2401 may well have left trillions of sentient Borg and any non-assimilated individuals, communities, and societies supported by the Borg in dire straits. While recognizing that almost fifty years past the event, there may not be many left to save, the Alliance Commission committed the Alliance to do all within its power to help

In 2445, a massive construction mission was launched to build, staff and operationalize Starbase 888 some nine-thousand light years beyond the outer boundary of Alliance space toward Borg space in the Delta Quadrant. So called "Midway Station" was christened in late 2447, and initially a dozen of the most advanced Alliance starships were assigned to the operation.


The starships officially launched their search, reconnect, aid, and rescue mission at the beginning of 2449. Each ship was given and area of Borg space to search, with the following objectives:

  • Establishing contact with any species or polities, including still surviving Borg
  • Ensuring aid and assistance is given to any in Borg space who need it
  • Exploring Borg technology, culture, science, history


Each Captain was granted broad latitude to act to achieve their mission objectives, and to ensure their actions and those of their crews follow the Alliance's core pillars:

  • All sentients shall have their material needs fulfilled
  • No walls shall stand between worlds
  • No sentient shall be held in bondage through force, labor, or debt


Player Character

See Below


Player Character Pronouns Species Rank Role
kittlefish Lexshue she/her Vulcan/Romulan Captain Commanding Officer

Player's Ship

Ship

Trek Cannon & Game Timeline

Cannon
Cannon will be loosely interpreted in this game
The following primary sources are considered (mostly) cannon:

  • Star Trek Discovery
  • Star Trek Strange New Worlds
  • Star Trek The Original Series
  • Star Trek TOS Movies: Star Trek The Motion Picture through Star Trek VI: The Undiscovered Country
  • Star Trek The Next Generation
  • Star Trek Deep Space Nine
  • Star Trek Voyager
  • Star Trek TNG Movies: Star Trek Generations through Star Trek Nemesis
  • Star Trek Picard

The big exception to the cannon outlined above is time travel. Specifically, from my perspective, there's been no Temporal Cold war, and no Temporal Hot War. Any content involving a temporal war flat out didn't happen.

Any futures depicted in the media above that are later than 2450 should be assumed to be "potential future", "possible futures", or "alternate timeline futures" at best.

Time Travel happens, often by accident. It's almost impossible to do it in a regular/routinized fashion. The scenario set up doesn't involve time travel. Time travel won't be available as a means to solve any challenges or threats that arise in the course of play.


Technology (Treknology)